Player Matchup

Amaterasu
Amaterasu
Bạzzalinko
Amaterasu
Level 69
God Stats
2W - 0L
1,536 SR
Queue Stats
274W - 69L
1,888 Elo+
Party 1
Bellona
Bellona
SweetPotatoBoi
Bellona
Level 135
God Stats
4W - 1L
1,858 SR
Queue Stats
13W - 2L
1,859 Elo+
Party 1
Thoth
Thoth
Torvalt
Thoth
Level 157
God Stats
8W - 2L
1,745 SR
Queue Stats
92W - 22L
1,537 Elo+
Party 1
Team Averages
Level 120
1,713 SR
1,761 Elo+

VS

Team Averages
Level 124
1,604 SR
1,440 Elo+
Jing Wei
Jing Wei
Crisscross95
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,315 Elo+
Solo
Sobek
Sobek
Nrmes
Sobek
Level 160
God Stats
19W - 20L
1,653 SR
Queue Stats
799W - 894L
1,550 Elo+
Solo
Anubis
Anubis
zzmel
Anubis
Level 125
God Stats
38W - 39L
1,659 SR
Queue Stats
525W - 733L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bạzzalinko
Amaterasu
12
4 / 0 / 10
8,272
752
9,041
9,101
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 9
7,916
720
3,609
6,224
4,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Torvalt
Thoth
13
8 / 1 / 7
9,076
825
12,634
5,851
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crisscross95
Jing Wei
10
2 / 5 / 0
7,225
657
4,524
7,386
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Nrmes
Sobek
9
0 / 5 / 2
7,122
647
4,286
14,006
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
zzmel
Anubis
11
1 / 5 / 1
7,012
637
3,679
9,824
4,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bạzzalinko
Amaterasu
4
0
10
9
L
Jing Wei
Crisscross95
Jing Wei
2
5
0
0.4
L
Sobek
Nrmes
Sobek
0
5
2
0.2
W
3
2
9
3.75
W
Thoth
Torvalt
Thoth
8
1
7
11.5
L
Anubis
zzmel
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
12,489
21,176
Taken
31,216
10,989
Mitigated
16,072
8,110
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bạzzalinko
Amaterasu
9,041
3,512
656
4,740
9,101
4,588
625
3,407
5,694
0
21,413
L
Jing Wei
Crisscross95
Jing Wei
4,524
2,323
0
860
7,386
2,742
0
3,909
3,326
0
20,642
L
Sobek
Nrmes
Sobek
4,286
251
0
1,514
14,006
8,394
0
4,220
9,423
12,932
0
W
3,609
842
0
105
6,224
4,671
691
2,237
3,987
0
15,838
W
Thoth
Torvalt
Thoth
12,634
436
126
2,483
5,851
1,730
770
2,375
3,476
44,763
0
L
Anubis
zzmel
Anubis
3,679
143
0
3,442
9,824
4,936
0
3,941
5,668
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
21,359
125
Minions Killed
124
0
Camps Cleared
0
682,664
Distance Traveled
526,086
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,272
752
26
2
0
218,135
3
L
Jing Wei
7,225
657
40
4
0
196,774
1
L
Sobek
7,122
647
24
2
0
193,407
3
W
Bellona
7,916
720
25
2
0
227,528
1
W
Thoth
9,076
825
74
7
0
237,001
5
L
Anubis
7,012
637
60
5
0
135,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role