Player Matchup

Yemoja
Yemoja
DatZak
Yemoja
Level 16
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 4L
1,083 Elo+
Party 2
Bellona
Bellona
Korentt
Bellona
Level 27
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 10L
1,470 Elo+
Party 2
Janus
Janus
NigelStudebaker
Janus
Level 68
God Stats
1W - 1L
1,254 SR
Queue Stats
43W - 51L
1,424 Elo+
Solo
Medusa
Medusa
UnDeaD_arrcher
Medusa
Level 119
God Stats
1W - 0L
1,798 SR
Queue Stats
9W - 14L
1,429 Elo+
Party 2
Fenrir
Fenrir
draxzi1
Fenrir
Level 17
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 2
Team Averages
Level 49
1,504 SR
1,316 Elo+

VS

Team Averages
Level 67
1,596 SR
1,461 Elo+
Tiamat
Tiamat
Amtrocious
Tiamat
Level 31
God Stats
32W - 19L
1,658 SR
Queue Stats
176W - 166L
1,606 Elo+
Party 3
Hel
Hel
Erelith
Hel
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 139L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Noobja21
Tsukuyomi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zasudark98
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 9L
1,286 Elo+
Solo
Cerberus
Cerberus
gohard4me
Cerberus
Level 69
God Stats
1W - 1L
1,771 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DatZak
Yemoja
20
3 / 3 / 22
15,824
659
10,990
25,903
25,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Korentt
Bellona
20
6 / 9 / 17
17,146
714
21,612
32,603
50,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 7 / 15
16,730
697
25,905
23,685
9,596
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 5 / 11
22,841
952
37,698
30,033
13,368
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
draxzi1
Fenrir
20
4 / 9 / 16
15,367
640
9,362
25,800
12,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amtrocious
Tiamat
20
10 / 5 / 14
17,456
727
37,608
26,649
28,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
20
3 / 7 / 19
15,194
633
22,329
23,993
15,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Noobja21
Tsukuyomi
20
5 / 12 / 14
16,678
695
22,759
26,598
17,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Zasudark98
Ah Muzen Cab
20
4 / 7 / 8
16,026
668
14,807
20,433
9,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cerberus
gohard4me
Cerberus
20
11 / 5 / 11
19,333
806
28,656
34,783
45,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
99
35
Kills
33
33
Deaths
36
81
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amtrocious
Tiamat
10
5
14
3.4
W
Yemoja
DatZak
Yemoja
3
3
22
4.67
L
Hel
3
7
19
1.79
W
Bellona
Korentt
Bellona
6
9
17
1.61
W
5
7
15
1.79
L
Tsukuyomi
Noobja21
Tsukuyomi
5
12
14
1
W
17
5
11
4.5
L
Ah Muzen Cab
Zasudark98
Ah Muzen Cab
4
7
8
1.14
W
Fenrir
draxzi1
Fenrir
4
9
16
1.33
L
Cerberus
gohard4me
Cerberus
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,567
Damage
126,159
138,024
Taken
132,456
111,628
Mitigated
116,256
36,769
Healing
38,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amtrocious
Tiamat
37,608
2,620
0
8,927
26,649
28,939
2,086
8,062
18,064
81,364
0
W
Yemoja
DatZak
Yemoja
10,990
2,311
11,957
9,171
25,903
25,985
440
18,545
7,207
34,628
0
L
Hel
22,329
498
14,962
8,482
23,993
15,112
779
8,876
14,037
50,406
0
W
Bellona
Korentt
Bellona
21,612
4,180
2,028
3,485
32,603
50,444
0
16,621
15,902
7,685
45,664
W
25,905
1,504
2,731
2,874
23,685
9,596
784
14,847
8,838
86,386
0
L
Tsukuyomi
Noobja21
Tsukuyomi
22,759
7,183
0
452
26,598
17,233
303
8,374
18,040
0
56,533
W
37,698
21,470
0
1,398
30,033
13,368
2,323
20,009
10,024
0
106,070
L
Ah Muzen Cab
Zasudark98
Ah Muzen Cab
14,807
5,304
0
2,223
20,433
9,696
6,192
7,076
12,333
0
76,559
W
Fenrir
draxzi1
Fenrir
9,362
3,258
0
3,125
25,800
12,235
0
18,655
7,145
0
20,120
L
Cerberus
gohard4me
Cerberus
28,656
1,056
0
3,488
34,783
45,276
710
7,066
27,089
69,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,908
Gold Earned
84,687
466
Minions Killed
478
2
Camps Cleared
13
2,065,473
Distance Traveled
1,961,335
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,456
727
102
4
1
429,671
2
W
Yemoja
15,824
659
37
2
0
428,966
0
L
Hel
15,194
633
68
3
0
432,991
8
W
Bellona
17,146
714
63
3
0
403,132
2
W
Janus
16,730
697
180
8
0
401,036
0
L
Tsukuyomi
16,678
695
62
3
5
345,860
0
W
Medusa
22,841
952
158
7
1
443,715
3
L
Ah Muzen Cab
16,026
668
150
6
6
354,763
1
W
Fenrir
15,367
640
28
1
1
388,624
0
L
Cerberus
19,333
806
96
4
1
398,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role