Player Matchup

Izanami
Izanami
HulkAli
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,951 Elo+
Solo
Olorun
Olorun
Killboe
Olorun
Level 3
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 1
Guan Yu
Guan Yu
MADBUL
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 1
Set
Set
Minguchii
Set
Level 28
God Stats
9W - 4L
1,620 SR
Queue Stats
132W - 115L
1,439 Elo+
Party 2
Ares
Ares
mechatrump420
Ares
Level 11
God Stats
2W - 1L
1,733 SR
Queue Stats
14W - 10L
1,546 Elo+
Party 2
Team Averages
Level 10
1,612 SR
1,658 Elo+

VS

Team Averages
Level 25
1,605 SR
1,572 Elo+
Da Ji
Da Ji
AllNewEra
Da Ji
Level 25
God Stats
7W - 12L
1,786 SR
Queue Stats
77W - 69L
1,578 Elo+
Solo
Cerberus
Cerberus
MoistyPhalangies
Cerberus
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
169W - 187L
1,602 Elo+
Solo
Chronos
Chronos
OmegaDeath6
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,591 Elo+
Solo
Jormungandr
Jormungandr
RogueRibosome
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 101L
1,518 Elo+
Solo
Cernunnos
Cernunnos
songdasheng
Cernunnos
Level 29
God Stats
9W - 7L
1,502 SR
Queue Stats
383W - 383L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HulkAli
Izanami
15
8 / 2 / 2
9,470
728
15,367
11,416
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Killboe
Olorun
10
1 / 4 / 1
6,267
482
3,680
7,672
2,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MADBUL
Guan Yu
10
1 / 5 / 4
6,954
535
3,430
9,169
5,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 4 / 1
8,140
626
6,448
11,152
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 3
7,079
545
4,233
9,727
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AllNewEra
Da Ji
13
11 / 3 / 2
8,293
638
7,930
9,719
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 3
6,049
465
4,113
12,096
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
OmegaDeath6
Chronos
11
1 / 3 / 4
6,535
503
5,251
7,393
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RogueRibosome
Jormungandr
12
6 / 3 / 0
7,395
569
8,094
10,680
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
songdasheng
Cernunnos
10
1 / 4 / 5
6,354
489
6,016
9,230
2,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
17
Kills
19
19
Deaths
18
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AllNewEra
Da Ji
11
3
2
4
W
Izanami
HulkAli
Izanami
8
2
2
4.5
W
Olorun
Killboe
Olorun
1
4
1
0.38
W
Guan Yu
MADBUL
Guan Yu
1
5
4
0.6
W
4
4
1
1.13
L
0
5
3
0.3
L
Chronos
OmegaDeath6
Chronos
1
3
4
1
L
Jormungandr
RogueRibosome
Jormungandr
6
3
0
2
W
3
4
3
1.13
L
Cernunnos
songdasheng
Cernunnos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
31,404
49,136
Taken
49,118
21,121
Mitigated
21,619
12,267
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AllNewEra
Da Ji
7,930
2,686
0
3,024
9,719
3,611
528
1,121
8,573
0
37,564
W
Izanami
HulkAli
Izanami
15,367
12,532
0
2,901
11,416
4,449
8,695
3,442
7,840
0
67,135
W
Olorun
Killboe
Olorun
3,680
2,141
76
1,660
7,672
2,229
543
3,739
3,625
25,431
0
W
Guan Yu
MADBUL
Guan Yu
3,430
593
220
1,484
9,169
5,051
0
4,664
4,165
0
16,028
W
6,448
3,285
0
5,042
11,152
4,024
0
2,546
8,491
0
45,584
L
4,113
440
432
2,716
12,096
5,771
336
2,033
10,063
21,839
0
L
Chronos
OmegaDeath6
Chronos
5,251
691
0
756
7,393
2,346
598
2,565
4,778
25,369
0
L
Jormungandr
RogueRibosome
Jormungandr
8,094
2,721
0
3,051
10,680
7,135
647
596
9,859
39,252
0
W
4,233
165
0
884
9,727
5,368
0
2,128
7,557
12,150
0
L
Cernunnos
songdasheng
Cernunnos
6,016
2,626
0
1,810
9,230
2,756
2,713
1,598
7,632
0
32,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
34,626
298
Minions Killed
274
0
Camps Cleared
0
1,312,888
Distance Traveled
1,174,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,293
638
59
5
0
256,564
0
W
Izanami
9,470
728
120
9
0
317,825
1
W
Olorun
6,267
482
47
4
0
204,154
1
W
Guan Yu
6,954
535
21
2
0
290,891
0
W
Set
8,140
626
94
7
0
239,383
0
L
Cerberus
6,049
465
31
2
0
247,912
0
L
Chronos
6,535
503
51
4
0
236,461
0
L
Jormungandr
7,395
569
68
5
0
218,179
0
W
Ares
7,079
545
16
1
0
260,635
2
L
Cernunnos
6,354
489
65
5
0
215,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role