Player Matchup

Vulcan
Vulcan
AdryK11
Vulcan
Level 21
God Stats
7W - 10L
1,500 SR
Queue Stats
366W - 397L
1,576 Elo+
Solo
Artio
Artio
Kopson
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,712 Elo+
Party 1
Neith
Neith
PGFReynard
Neith
Level 12
God Stats
0W - 1L
1,489 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 1
Thor
Thor
Promisenotasmurf
Thor
Level 28
God Stats
2W - 6L
1,382 SR
Queue Stats
102W - 79L
1,634 Elo+
Solo
Thanatos
Thanatos
oussDARE
Thanatos
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 12L
1,682 Elo+
Solo
Team Averages
Level 28
1,474 SR
1,619 Elo+

VS

Team Averages
Level 27
1,556 SR
1,552 Elo+
Zeus
Zeus
Hors0nn
Zeus
Level 24
God Stats
3W - 0L
1,705 SR
Queue Stats
198W - 180L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Kusemagneten
Danzaburou
Level 29
God Stats
26W - 26L
1,637 SR
Queue Stats
305W - 301L
1,598 Elo+
Solo
Khepri
Khepri
Nälkä
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sherpalau
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,475 Elo+
Solo
Kali
Kali
Timoboef
Kali
Level 27
God Stats
1W - 1L
1,439 SR
Queue Stats
53W - 58L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdryK11
Vulcan
11
0 / 6 / 1
6,392
400
3,172
6,236
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Kopson
Artio
9
2 / 9 / 3
6,892
431
3,086
17,716
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
12
2 / 4 / 6
7,702
481
8,436
11,551
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
8,537
534
11,772
14,752
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
oussDARE
Thanatos
13
5 / 4 / 0
7,965
498
5,241
15,648
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hors0nn
Zeus
18
12 / 1 / 4
11,273
705
14,748
7,480
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kusemagneten
Danzaburou
13
3 / 2 / 8
8,296
519
10,642
9,496
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Nälkä
Khepri
13
1 / 4 / 14
8,334
521
5,748
8,673
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Sherpalau
Cu Chulainn
15
3 / 2 / 1
9,167
573
10,165
13,864
9,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
15
7 / 2 / 8
9,345
584
9,860
10,052
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
26
26
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AdryK11
Vulcan
0
6
1
0.08
W
Zeus
Hors0nn
Zeus
12
1
4
14
L
Artio
Kopson
Artio
2
9
3
0.39
W
Danzaburou
Kusemagneten
Danzaburou
3
2
8
3.5
W
Khepri
Nälkä
Khepri
1
4
14
2
L
Neith
2
4
6
1.25
L
2
3
1
0.83
W
Cu Chulainn
Sherpalau
Cu Chulainn
3
2
1
1.75
W
Kali
7
2
8
5.5
L
Thanatos
oussDARE
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
51,163
65,903
Taken
49,565
34,986
Mitigated
27,859
22,515
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AdryK11
Vulcan
3,172
872
0
99
6,236
2,013
355
3,030
3,028
23,124
0
W
Zeus
Hors0nn
Zeus
14,748
2,032
0
1,733
7,480
2,903
1,223
1,879
5,601
82,980
0
L
Artio
Kopson
Artio
3,086
587
1,070
3,067
17,716
8,816
0
7,174
10,376
12,280
0
W
Danzaburou
Kusemagneten
Danzaburou
10,642
5,626
0
4,471
9,496
3,859
2,081
1,430
8,041
0
62,019
W
Khepri
Nälkä
Khepri
5,748
653
0
1,327
8,673
6,870
794
1,838
6,810
15,447
0
L
Neith
8,436
4,546
0
4,619
11,551
3,391
0
4,065
7,420
0
37,270
L
11,772
3,920
0
4,260
14,752
13,380
0
1,705
12,983
0
59,625
W
Cu Chulainn
Sherpalau
Cu Chulainn
10,165
1,501
0
3,399
13,864
9,312
0
397
13,069
4,656
51,776
W
Kali
9,860
5,004
0
2,695
10,052
4,915
0
714
9,263
0
49,314
L
Thanatos
oussDARE
Thanatos
5,241
1,610
0
9,400
15,648
7,386
540
4,617
10,741
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
46,415
320
Minions Killed
442
0
Camps Cleared
0
1,376,667
Distance Traveled
1,583,690
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,392
400
39
2
0
283,966
0
W
Zeus
11,273
705
157
10
0
299,852
0
L
Artio
6,892
431
15
1
0
282,793
3
W
Danzaburou
8,296
519
94
6
0
297,963
5
W
Khepri
8,334
521
16
1
0
332,653
5
L
Neith
7,702
481
80
5
0
250,862
5
L
Thor
8,537
534
110
7
0
270,441
2
W
Cu Chulainn
9,167
573
116
7
0
311,996
0
W
Kali
9,345
584
59
4
0
341,226
3
L
Thanatos
7,965
498
76
5
0
288,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role