Player Matchup

Eset
Eset
Gold IV
 
Eset
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
I-Am-IVIclovin
Athena
Silver III
Level 105
God Stats
14W - 10L
1,869 SR
Queue Stats
230W - 241L
1,583 MMR
Solo
Medusa
Medusa
Gold III
PawnageLettuce
Medusa
Gold III
Level 144
God Stats
14W - 20L
1,465 SR
Queue Stats
186W - 182L
1,533 MMR
Party 1
Kali
Kali
Gold III
yukiknows
Kali
Gold III
Level 127
God Stats
1W - 2L
1,552 SR
Queue Stats
114W - 115L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,577 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,512 SR
1,569 MMR
Aphrodite
Aphrodite
Gold II
CDripAlot
Aphrodite
Gold II
Level 126
God Stats
23W - 8L
1,824 SR
Queue Stats
186W - 173L
1,467 MMR
Party 2
Anhur
Anhur
Gold III
Magic StarZz
Anhur
Gold III
Level 138
God Stats
2W - 0L
1,605 SR
Queue Stats
145W - 130L
1,585 MMR
Solo
Vulcan
Vulcan
Gold II
Royalhigh99
Vulcan
Gold II
Level 96
God Stats
1W - 2L
1,179 SR
Queue Stats
38W - 32L
1,621 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
SimpFoNoHo
Cu Chulainn
Gold V
Level 112
God Stats
2W - 1L
1,297 SR
Queue Stats
30W - 18L
1,633 MMR
Party 2
Guan Yu
Guan Yu
Gold I
SpartanFrom313
Guan Yu
Gold I
Level 145
God Stats
10W - 3L
1,655 SR
Queue Stats
136W - 128L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 7 / 10
11,002
500
14,258
16,491
6,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
16
6 / 4 / 2
10,778
490
12,606
20,948
15,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 3 / 8
10,498
477
11,248
22,503
24,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 7 / 2
10,268
467
8,641
15,279
5,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
18
8 / 6 / 4
12,166
553
11,779
25,393
13,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
SetScyllaJanusFafnirDanzaburou

VS

Bans
TsukuyomiCerberusArachneNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CDripAlot
Aphrodite
19
4 / 4 / 12
13,063
594
18,788
18,016
13,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 2 / 8
11,996
545
8,422
15,007
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
17
1 / 7 / 10
11,748
534
12,813
9,989
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SimpFoNoHo
Cu Chulainn
20
17 / 5 / 3
15,016
683
23,882
26,275
14,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 6 / 14
11,817
537
11,217
23,825
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
24
Kills
27
27
Deaths
24
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
7
10
1.29
L
Tyr
 
Tyr
6
4
2
1.75
W
Aphrodite
CDripAlot
Aphrodite
4
4
12
2.5
L
5
3
8
3
W
2
2
8
3
L
1
7
2
0.29
W
Vulcan
1
7
10
0.86
W
Cu Chulainn
SimpFoNoHo
Cu Chulainn
17
5
3
3.7
W
3
6
14
1.67
L
Kali
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
75,122
100,614
Taken
93,112
65,113
Mitigated
56,266
21,446
Healing
44,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
14,258
804
1,621
3,895
16,491
6,577
947
4,274
11,943
65,798
0
L
Tyr
 
Tyr
12,606
943
0
4,033
20,948
15,213
0
9,532
11,340
0
63,166
W
Aphrodite
CDripAlot
Aphrodite
18,788
1,876
6,284
11,290
18,016
13,563
1,272
5,903
12,039
87,677
0
L
11,248
1,741
0
1,971
22,503
24,283
254
8,325
13,844
32,692
0
W
8,422
5,332
0
8,117
15,007
6,990
3,462
3,381
11,536
0
99,617
L
8,641
3,887
0
2,084
15,279
5,665
130
2,195
13,044
0
78,650
W
Vulcan
12,813
2,306
0
1,436
9,989
3,208
98
3,679
6,168
70,634
0
W
Cu Chulainn
SimpFoNoHo
Cu Chulainn
23,882
6,500
0
5,907
26,275
14,799
1,565
6,640
19,381
0
102,613
W
11,217
906
3,218
8,181
23,825
17,706
117
7,585
15,893
0
44,156
L
Kali
11,779
7,559
0
7,842
25,393
13,375
0
6,625
18,594
0
89,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
63,640
522
Minions Killed
550
0
Camps Cleared
0
2,030,154
Distance Traveled
2,144,987
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,002
500
95
4
0
370,372
12
L
Tyr
10,778
490
131
6
0
406,277
4
W
Aphrodite
13,063
594
131
6
0
396,497
0
L
Athena
10,498
477
51
2
0
445,689
3
W
Anhur
11,996
545
130
6
0
371,601
4
L
Medusa
10,268
467
117
5
0
381,711
4
W
Vulcan
11,748
534
114
5
0
451,102
4
W
Cu Chulainn
15,016
683
132
6
0
432,273
0
W
Guan Yu
11,817
537
43
2
0
493,514
6
L
Kali
12,166
553
128
6
0
426,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role