Player Matchup

Bacchus
Bacchus
GottaWee
Bacchus
Level 28
God Stats
52W - 51L
1,611 SR
Queue Stats
153W - 145L
1,508 Elo+
Party 1
Chaac
Chaac
ICptnChaosI
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,586 Elo+
Solo
Nox
Nox
OctaneTooEz
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 297L
1,517 Elo+
Solo
Cupid
Cupid
fastskiler12
Cupid
Level 27
God Stats
20W - 29L
1,466 SR
Queue Stats
145W - 165L
1,478 Elo+
Party 1
Nemesis
Nemesis
joeysaladfingers
Nemesis
Level 12
God Stats
11W - 8L
1,582 SR
Queue Stats
18W - 24L
1,441 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,506 Elo+

VS

Team Averages
Level 14
1,467 SR
1,475 Elo+
Fenrir
Fenrir
Highkeyy
Fenrir
Level 12
God Stats
35W - 34L
1,500 SR
Queue Stats
522W - 481L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
bftgygihuh
Sun Wukong
Level 25
God Stats
14W - 8L
1,442 SR
Queue Stats
21W - 14L
1,443 Elo+
Solo
Set
Set
lmFeed
Set
Level 21
God Stats
5W - 3L
1,537 SR
Queue Stats
268W - 236L
1,722 Elo+
Solo
Izanami
Izanami
白月光与朱砂痣
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,339 Elo+
Party 2
Ra
Ra
里的是否
Ra
Level 5
God Stats
5W - 3L
1,357 SR
Queue Stats
32W - 32L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GottaWee
Bacchus
11
2 / 3 / 5
7,641
425
7,129
13,402
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 0
8,537
474
4,309
12,385
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 7 / 3
8,942
497
10,777
11,612
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 4
7,881
438
5,595
11,583
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 6 / 4
9,191
511
5,886
14,345
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Highkeyy
Fenrir
14
1 / 6 / 7
8,490
472
8,213
11,796
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
bftgygihuh
Sun Wukong
20
4 / 0 / 5
12,655
703
8,450
12,240
8,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
lmFeed
Set
19
13 / 2 / 3
12,208
678
12,851
15,809
8,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 3
9,177
510
6,774
13,903
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 1
10,080
560
6,267
8,607
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
26
27
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GottaWee
Bacchus
2
3
5
1.5
W
Fenrir
Highkeyy
Fenrir
1
6
7
0.75
L
1
4
0
0.25
L
4
7
3
0.79
W
Sun Wukong
bftgygihuh
Sun Wukong
4
0
5
6.5
L
2
7
4
0.57
L
4
6
4
1
W
Set
lmFeed
Set
13
2
3
7.25
W
3
3
3
1.5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,696
Damage
42,555
63,327
Taken
62,355
32,315
Mitigated
29,346
13,660
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GottaWee
Bacchus
7,129
1,503
0
1,221
13,402
9,978
70
1,523
11,879
25,419
0
W
Fenrir
Highkeyy
Fenrir
8,213
1,588
500
3,055
11,796
4,431
78
3,962
7,809
0
29,744
L
4,309
496
0
4,628
12,385
9,597
0
283
12,102
0
52,134
L
10,777
1,056
0
1,143
11,612
4,691
0
2,695
8,917
50,314
0
W
Sun Wukong
bftgygihuh
Sun Wukong
8,450
1,662
0
5,176
12,240
8,320
859
2,283
9,557
5,771
87,610
L
5,595
2,588
553
2,604
11,583
3,313
424
1,237
10,346
0
33,724
L
5,886
1,940
0
3,511
14,345
4,736
0
1,066
13,279
0
38,594
W
Set
lmFeed
Set
12,851
6,810
0
6,046
15,809
8,037
3,571
3,680
12,079
0
98,144
W
6,774
4,159
0
5,105
13,903
4,739
2,142
4,378
9,525
0
49,319
W
6,267
943
1,908
3,333
8,607
3,819
322
3,603
5,004
54,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
52,610
348
Minions Killed
605
0
Camps Cleared
0
1,683,308
Distance Traveled
1,756,211
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,641
425
34
2
0
357,588
3
W
Fenrir
8,490
472
37
2
0
353,939
4
L
Chaac
8,537
474
105
6
0
303,208
0
L
Nox
8,942
497
76
4
0
325,555
2
W
Sun Wukong
12,655
703
211
12
0
383,916
2
L
Cupid
7,881
438
66
4
0
315,814
2
L
Nemesis
9,191
511
67
4
0
381,143
0
W
Set
12,208
678
148
8
0
340,663
3
W
Izanami
9,177
510
87
5
0
326,456
1
W
Ra
10,080
560
122
7
0
351,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role