Player Matchup

Fenrir
Fenrir
Guido12M
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Nawts-Baby
Heimdallr
Level 18
God Stats
36W - 48L
1,500 SR
Queue Stats
287W - 379L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
REAPER260691
Cthulhu
Level 14
God Stats
22W - 38L
1,604 SR
Queue Stats
132W - 190L
1,537 Elo+
Party 1
Poseidon
Poseidon
Tigerninja1661
Poseidon
Level 6
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 2L
1,699 Elo+
Solo
Awilix
Awilix
iSlayer Xx420xX
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,553 Elo+

VS

Team Averages
Level 12
1,404 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
BakugonSpinRoll
Tsukuyomi
Level 7
God Stats
7W - 2L
1,282 SR
Queue Stats
88W - 80L
1,577 Elo+
Party 2
Discordia
Discordia
MamaMegumin
Discordia
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 47L
1,107 Elo+
Solo
Ares
Ares
Wetjam
Ares
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Solo
Chaac
Chaac
Woodborg22
Chaac
Level 17
God Stats
49W - 44L
1,301 SR
Queue Stats
109W - 101L
1,605 Elo+
Party 2
Da Ji
Da Ji
stationrd
Da Ji
Level 20
God Stats
9W - 7L
1,439 SR
Queue Stats
39W - 33L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guido12M
Fenrir
14
0 / 16 / 1
9,084
379
1,203
23,869
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Nawts-Baby
Heimdallr
16
5 / 6 / 2
10,425
434
8,584
17,131
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
REAPER260691
Cthulhu
16
3 / 4 / 3
11,087
462
6,741
18,742
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
16
1 / 16 / 1
9,832
410
5,264
18,308
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 3
8,939
372
4,381
13,865
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BakugonSpinRoll
Tsukuyomi
20
23 / 2 / 5
14,892
621
23,414
15,137
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MamaMegumin
Discordia
19
6 / 4 / 11
13,682
570
13,885
15,477
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Wetjam
Ares
17
5 / 3 / 9
12,186
508
11,185
13,158
14,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
17
2 / 1 / 21
13,046
544
4,715
15,142
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
stationrd
Da Ji
19
6 / 2 / 10
13,773
574
7,420
16,923
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
11
Kills
42
48
Deaths
12
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BakugonSpinRoll
Tsukuyomi
23
2
5
12.75
L
Fenrir
Guido12M
Fenrir
0
16
1
0.03
W
Discordia
MamaMegumin
Discordia
6
4
11
2.88
L
Heimdallr
Nawts-Baby
Heimdallr
5
6
2
1
L
Cthulhu
REAPER260691
Cthulhu
3
4
3
1.13
L
Poseidon
1
16
1
0.09
W
Ares
Wetjam
Ares
5
3
9
3.17
W
Chaac
2
1
21
12.5
L
2
6
3
0.58
W
Da Ji
stationrd
Da Ji
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
60,619
91,915
Taken
75,837
42,116
Mitigated
52,319
10,904
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BakugonSpinRoll
Tsukuyomi
23,414
5,969
0
4,328
15,137
8,717
6,945
3,200
11,937
0
108,224
L
Fenrir
Guido12M
Fenrir
1,203
662
0
1,162
23,869
12,047
96
8,892
14,553
0
23,648
W
Discordia
MamaMegumin
Discordia
13,885
2,128
0
6,453
15,477
5,982
2,140
2,360
13,117
95,352
0
L
Heimdallr
Nawts-Baby
Heimdallr
8,584
2,712
0
3,429
17,131
7,062
642
6,588
10,215
0
56,076
L
Cthulhu
REAPER260691
Cthulhu
6,741
334
695
2,166
18,742
13,295
0
2,508
15,894
51,755
0
L
Poseidon
5,264
760
0
56
18,308
4,942
104
3,838
14,234
62,930
0
W
Ares
Wetjam
Ares
11,185
492
0
0
13,158
14,675
376
3,433
9,725
41,374
0
W
Chaac
4,715
238
0
6,549
15,142
15,015
3,553
5,678
9,464
0
29,956
L
4,381
1,583
0
3,396
13,865
4,770
0
2,434
11,109
0
41,228
W
Da Ji
stationrd
Da Ji
7,420
1,720
0
8,304
16,923
7,930
1,791
2,814
14,105
0
99,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
67,579
372
Minions Killed
512
0
Camps Cleared
0
1,733,867
Distance Traveled
2,372,901
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,892
621
145
6
0
507,449
2
L
Fenrir
9,084
379
52
2
0
306,212
0
W
Discordia
13,682
570
127
5
0
440,976
6
L
Heimdallr
10,425
434
89
4
0
374,879
2
L
Cthulhu
11,087
462
62
3
0
413,107
0
L
Poseidon
9,832
410
88
4
0
310,168
3
W
Ares
12,186
508
58
2
0
409,257
1
W
Chaac
13,046
544
48
2
0
479,678
7
L
Awilix
8,939
372
81
3
0
329,501
0
W
Da Ji
13,773
574
134
6
0
535,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role