Player Matchup

Ne Zha
Ne Zha
Forslay
Ne Zha
Level 27
God Stats
1W - 0L
1,337 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
LilPupp
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 1
Bellona
Bellona
NotTomNook
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Anubis
Anubis
Reaphr
Anubis
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
113W - 110L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Shiyore
Sylvanus
Level 21
God Stats
1W - 2L
1,308 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,426 Elo+

VS

Team Averages
Level 12
1,545 SR
1,469 Elo+
Neith
Neith
BhramaGanesha
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Solo
Artio
Artio
GreatCopacetic
Artio
Level 14
God Stats
7W - 13L
1,399 SR
Queue Stats
12W - 28L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Nargack
Sun Wukong
Level 22
God Stats
53W - 44L
1,571 SR
Queue Stats
121W - 103L
1,584 Elo+
Party 2
Merlin
Merlin
SearSwindly
Merlin
Level 5
God Stats
5W - 4L
1,826 SR
Queue Stats
10W - 9L
1,762 Elo+
Party 2
Bakasura
Bakasura
cruzz089
Bakasura
Level 16
God Stats
28W - 39L
1,428 SR
Queue Stats
33W - 49L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Forslay
Ne Zha
7
0 / 1 / 1
4,541
568
917
3,395
777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
LilPupp
Apollo
7
2 / 0 / 1
4,886
611
2,124
2,745
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
NotTomNook
Bellona
7
0 / 0 / 1
4,280
535
2,087
3,652
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Reaphr
Anubis
11
6 / 0 / 0
6,320
790
3,835
2,690
1,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Shiyore
Sylvanus
8
1 / 0 / 2
5,045
631
821
2,011
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,892
487
1,301
3,359
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
3,328
416
429
1,881
425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Nargack
Sun Wukong
8
0 / 2 / 0
4,520
565
1,762
4,215
1,241
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
6
0 / 3 / 0
3,762
470
898
4,139
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
cruzz089
Bakasura
7
1 / 2 / 0
4,503
563
1,100
4,323
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ne Zha
Forslay
Ne Zha
0
1
1
0.5
L
0
1
0
0
W
Apollo
LilPupp
Apollo
2
0
1
2.5
L
Sun Wukong
Nargack
Sun Wukong
0
2
0
0
W
Bellona
NotTomNook
Bellona
0
0
1
0.5
W
Anubis
Reaphr
Anubis
6
0
0
6
L
Merlin
0
3
0
0
W
Sylvanus
Shiyore
Sylvanus
1
0
2
2
L
Bakasura
cruzz089
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
5,490
14,493
Taken
17,917
5,777
Mitigated
5,214
4,666
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,301
575
0
833
3,359
632
484
425
2,884
0
13,051
W
Ne Zha
Forslay
Ne Zha
917
474
0
132
3,395
777
0
45
3,235
0
17,992
L
429
32
60
983
1,881
425
0
333
1,548
3,107
0
W
Apollo
LilPupp
Apollo
2,124
1,485
0
1,266
2,745
851
1,815
414
2,305
0
18,044
L
Sun Wukong
Nargack
Sun Wukong
1,762
299
0
609
4,215
1,241
0
1,769
2,246
0
17,103
W
Bellona
NotTomNook
Bellona
2,087
395
0
670
3,652
2,172
45
0
3,652
0
10,081
W
Anubis
Reaphr
Anubis
3,835
546
0
1,417
2,690
1,225
1,229
565
2,027
33,029
0
L
Merlin
898
282
0
1,100
4,139
758
0
1,502
2,637
9,805
0
W
Sylvanus
Shiyore
Sylvanus
821
331
302
879
2,011
752
989
113
1,852
8,711
0
L
Bakasura
cruzz089
Bakasura
1,100
864
0
798
4,323
2,158
0
627
3,652
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
20,005
188
Minions Killed
130
0
Camps Cleared
0
713,188
Distance Traveled
591,205
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,892
487
20
3
0
146,760
0
W
Ne Zha
4,541
568
39
5
0
140,937
2
L
Artio
3,328
416
5
1
0
55,383
1
W
Apollo
4,886
611
36
5
0
113,540
0
L
Sun Wukong
4,520
565
39
5
0
130,898
1
W
Bellona
4,280
535
23
3
0
178,979
0
W
Anubis
6,320
790
70
9
0
141,993
3
L
Merlin
3,762
470
24
3
0
130,027
1
W
Sylvanus
5,045
631
20
3
0
137,739
0
L
Bakasura
4,503
563
42
5
0
128,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role