Player Matchup

Khepri
Khepri
AncapMuffyn
Khepri
Level 15
God Stats
24W - 25L
1,427 SR
Queue Stats
60W - 78L
1,321 Elo+
Party 1
Fenrir
Fenrir
CHIMEGS
Fenrir
Level 33
God Stats
8W - 4L
1,389 SR
Queue Stats
197W - 239L
1,408 Elo+
Party 1
Freya
Freya
GGilzao
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,222 Elo+
Party 1
Medusa
Medusa
HoLoLcaust
Medusa
Level 17
God Stats
12W - 14L
1,565 SR
Queue Stats
85W - 117L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
Innaegi
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,237 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,306 Elo+

VS

Team Averages
Level 15
1,513 SR
1,534 Elo+
Jormungandr
Jormungandr
EZKRITICAL
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Guan Yu
Guan Yu
Groobling
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Pele
Pele
IAMPICKLE
Pele
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 162L
1,525 Elo+
Solo
Artemis
Artemis
Tourlyfe
Artemis
Level 45
God Stats
20W - 8L
1,724 SR
Queue Stats
178W - 181L
1,574 Elo+
Party 2
Ra
Ra
jlile12
Ra
Level 16
God Stats
7W - 7L
1,341 SR
Queue Stats
32W - 39L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 4 / 6
9,924
431
5,642
17,398
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
CHIMEGS
Fenrir
16
6 / 11 / 0
10,101
439
10,385
23,636
13,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
GGilzao
Freya
14
2 / 10 / 3
9,131
397
4,041
18,634
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
HoLoLcaust
Medusa
16
5 / 5 / 3
10,030
436
16,212
21,395
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Innaegi
Ah Puch
16
4 / 4 / 1
10,861
472
10,581
10,872
3,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZKRITICAL
Jormungandr
17
3 / 3 / 11
11,583
504
9,506
13,057
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Groobling
Guan Yu
18
5 / 2 / 11
12,316
535
16,197
20,636
23,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
20
21 / 1 / 4
15,437
671
27,561
27,905
12,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Tourlyfe
Artemis
18
4 / 5 / 3
11,318
492
11,774
14,005
5,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 7 / 7
10,752
467
4,466
8,853
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
18
Kills
34
34
Deaths
18
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
6
1
L
Fenrir
CHIMEGS
Fenrir
6
11
0
0.55
W
Jormungandr
EZKRITICAL
Jormungandr
3
3
11
2.83
L
Freya
GGilzao
Freya
2
10
3
0.35
W
Guan Yu
Groobling
Guan Yu
5
2
11
5.25
L
Medusa
HoLoLcaust
Medusa
5
5
3
1.3
W
Pele
21
1
4
23
L
Ah Puch
Innaegi
Ah Puch
4
4
1
1.13
W
Artemis
Tourlyfe
Artemis
4
5
3
1.1
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
69,504
91,935
Taken
84,456
50,915
Mitigated
57,679
23,760
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,642
1,155
0
1,518
17,398
16,275
0
4,022
13,351
32,799
0
L
Fenrir
CHIMEGS
Fenrir
10,385
3,272
0
7,186
23,636
13,248
0
3,423
19,921
0
69,786
W
Jormungandr
EZKRITICAL
Jormungandr
9,506
1,467
0
1,401
13,057
12,447
724
4,139
8,918
41,614
0
L
Freya
GGilzao
Freya
4,041
1,395
0
4,476
18,634
6,694
156
1,829
16,499
33,861
0
W
Guan Yu
Groobling
Guan Yu
16,197
4,212
1,978
5,530
20,636
23,799
533
7,701
12,935
0
60,112
L
Medusa
HoLoLcaust
Medusa
16,212
8,607
0
7,977
21,395
10,704
72
3,917
17,371
0
73,753
W
Pele
27,561
11,019
0
17,310
27,905
12,906
965
4,721
23,184
0
158,183
L
Ah Puch
Innaegi
Ah Puch
10,581
1,039
0
2,603
10,872
3,994
0
517
10,141
47,033
0
W
Artemis
Tourlyfe
Artemis
11,774
5,614
0
5,881
14,005
5,049
2,496
2,720
11,285
0
80,800
W
4,466
1,021
192
210
8,853
3,478
1,146
983
7,870
39,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
61,406
435
Minions Killed
597
0
Camps Cleared
0
1,861,083
Distance Traveled
2,053,939
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,924
431
47
2
0
399,364
0
L
Fenrir
10,101
439
97
4
0
392,376
2
W
Jormungandr
11,583
504
46
2
0
409,884
3
L
Freya
9,131
397
76
3
0
339,452
0
W
Guan Yu
12,316
535
116
5
0
462,895
1
L
Medusa
10,030
436
128
6
0
369,982
2
W
Pele
15,437
671
211
9
0
506,634
3
L
Ah Puch
10,861
472
87
4
0
359,909
0
W
Artemis
11,318
492
134
6
0
356,133
0
W
Ra
10,752
467
90
4
0
318,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role