Player Matchup

Aphrodite
Aphrodite
Gedd02
Aphrodite
Level 67
God Stats
13W - 15L
1,453 SR
Queue Stats
80W - 114L
1,400 Elo+
Party 2
Ymir
Ymir
MetalxxDogg
Ymir
Level 17
God Stats
29W - 42L
1,435 SR
Queue Stats
33W - 58L
1,395 Elo+
Party 2
Vulcan
Vulcan
OldMiles Deep
Vulcan
Level 33
God Stats
3W - 4L
1,726 SR
Queue Stats
161W - 196L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
TheHumanWrist
Danzaburou
Level 34
God Stats
68W - 60L
1,560 SR
Queue Stats
129W - 139L
1,513 Elo+
Solo
Izanami
Izanami
ThornierBooch55
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,450 Elo+
Party 2
Team Averages
Level 36
1,535 SR
1,451 Elo+

VS

Team Averages
Level 72
1,533 SR
1,629 Elo+
Artemis
Artemis
DiaperPlanet
Artemis
Level 14
God Stats
2W - 0L
1,856 SR
Queue Stats
15W - 2L
1,900 Elo+
Party 1
Tiamat
Tiamat
Leorio Joestar
Tiamat
Level 145
God Stats
2W - 1L
1,559 SR
Queue Stats
178W - 157L
1,687 Elo+
Party 1
Bellona
Bellona
ReZureXio
Bellona
Level 39
God Stats
26W - 29L
1,281 SR
Queue Stats
489W - 527L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
SenorProgresh
Baron Samedi
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
The_Big_Bonanza
Erlang Shen
Level 68
God Stats
3W - 2L
1,471 SR
Queue Stats
82W - 69L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gedd02
Aphrodite
13
1 / 4 / 3
8,478
942
1,955
11,591
6,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 7 / 3
8,674
964
2,870
11,166
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 2
9,268
1,030
15,323
14,689
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheHumanWrist
Danzaburou
15
1 / 10 / 3
8,773
975
10,072
19,559
7,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 4
8,382
931
4,347
12,315
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

105

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiaperPlanet
Artemis
18
13 / 0 / 13
12,182
1,354
24,827
7,039
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 18
10,995
1,222
17,507
5,924
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ReZureXio
Bellona
16
2 / 0 / 16
9,345
1,038
4,905
7,109
6,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SenorProgresh
Baron Samedi
15
4 / 2 / 12
9,604
1,067
6,446
7,129
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
The_Big_Bonanza
Erlang Shen
16
5 / 1 / 12
9,945
1,105
12,561
12,460
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
4
Kills
30
30
Deaths
4
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
DiaperPlanet
Artemis
13
0
13
19.5
L
Aphrodite
Gedd02
Aphrodite
1
4
3
0.63
W
6
1
18
15
L
0
7
3
0.21
L
2
5
2
0.6
W
Bellona
ReZureXio
Bellona
2
0
16
10
W
Baron Samedi
SenorProgresh
Baron Samedi
4
2
12
5
L
Danzaburou
TheHumanWrist
Danzaburou
1
10
3
0.25
W
Erlang Shen
The_Big_Bonanza
Erlang Shen
5
1
12
11
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,567
Damage
66,246
69,320
Taken
39,661
30,600
Mitigated
23,913
6,569
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DiaperPlanet
Artemis
24,827
14,423
0
3,726
7,039
2,782
0
4,376
2,521
0
56,999
L
Aphrodite
Gedd02
Aphrodite
1,955
480
1,239
2,148
11,591
6,134
0
3,439
7,851
6,988
0
W
17,507
570
0
2,014
5,924
4,385
0
2,858
2,917
34,365
0
L
2,870
196
0
456
11,166
6,572
0
3,151
7,653
12,298
0
L
15,323
7,754
0
779
14,689
5,585
0
4,852
9,480
32,535
0
W
Bellona
ReZureXio
Bellona
4,905
422
0
93
7,109
6,553
0
3,219
3,728
0
12,192
W
Baron Samedi
SenorProgresh
Baron Samedi
6,446
737
1,217
727
7,129
4,464
0
3,127
3,915
20,556
0
L
Danzaburou
TheHumanWrist
Danzaburou
10,072
4,069
0
1,025
19,559
7,617
0
6,772
12,244
0
32,985
W
Erlang Shen
The_Big_Bonanza
Erlang Shen
12,561
7,178
0
3,018
12,460
5,729
0
5,836
6,432
0
23,248
L
4,347
2,410
0
922
12,315
4,692
0
3,937
8,139
0
14,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
52,071
148
Minions Killed
202
2
Camps Cleared
10
698,491
Distance Traveled
870,181
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,182
1,354
82
9
4
174,914
1
L
Aphrodite
8,478
942
14
2
0
119,538
0
W
Tiamat
10,995
1,222
35
4
2
179,256
1
L
Ymir
8,674
964
22
2
0
132,894
0
L
Vulcan
9,268
1,030
49
5
2
180,498
0
W
Bellona
9,345
1,038
6
1
0
182,248
0
W
Baron Samedi
9,604
1,067
59
7
1
129,838
1
L
Danzaburou
8,773
975
46
5
0
146,706
1
W
Erlang Shen
9,945
1,105
20
2
3
203,925
1
L
Izanami
8,382
931
17
2
0
118,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role