Player Matchup

Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Facile Plays
Xing Tian
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 143L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
Poptart3925
Heimdallr
Level 24
God Stats
5W - 1L
1,771 SR
Queue Stats
77W - 31L
1,782 Elo+
Party 1
Scylla
Scylla
vPastoShakey
Scylla
Level 43
God Stats
24W - 18L
1,570 SR
Queue Stats
137W - 143L
1,457 Elo+
Party 1
Hercules
Hercules
webfuls
Hercules
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 274L
1,602 Elo+
Party 1
Team Averages
Level 87
1,568 SR
1,597 Elo+

VS

Team Averages
Level 73
1,491 SR
1,528 Elo+
Hera
Hera
CatTales2014
Hera
Level 83
God Stats
31W - 15L
1,729 SR
Queue Stats
102W - 97L
1,496 Elo+
Party 2
Izanami
Izanami
INVADER ZIM1754
Izanami
Level 26
God Stats
1W - 3L
1,533 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 2
Geb
Geb
TankRatatoskr
Geb
Level 146
God Stats
15W - 32L
1,144 SR
Queue Stats
216W - 193L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Timosurous Rex
Cu Chulainn
Level 45
God Stats
8W - 14L
1,513 SR
Queue Stats
164W - 149L
1,459 Elo+
Solo
Fenrir
Fenrir
ZGoIf
Fenrir
Level 64
God Stats
9W - 12L
1,535 SR
Queue Stats
257W - 260L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 0 / 0
11,060
582
15,365
12,072
9,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Facile Plays
Xing Tian
14
4 / 0 / 8
9,464
498
10,886
17,315
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Poptart3925
Heimdallr
19
9 / 1 / 2
11,158
587
12,866
12,768
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
1 / 3 / 9
9,089
478
7,631
6,474
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
webfuls
Hercules
15
4 / 1 / 3
9,120
480
6,213
15,255
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,004
421
9,458
10,921
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 0
8,018
422
3,042
9,786
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 1
8,507
448
7,677
18,043
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Timosurous Rex
Cu Chulainn
14
0 / 4 / 0
8,284
436
8,081
21,481
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ZGoIf
Fenrir
13
3 / 4 / 1
7,858
414
6,881
15,342
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
5
5
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
0
6
L
0
7
3
0.21
W
Xing Tian
Facile Plays
Xing Tian
4
0
8
8
L
0
7
0
0
W
Heimdallr
Poptart3925
Heimdallr
9
1
2
10
L
2
3
1
0.83
L
Cu Chulainn
Timosurous Rex
Cu Chulainn
0
4
0
0
L
Fenrir
ZGoIf
Fenrir
3
4
1
0.88
W
Scylla
1
3
9
1.83
W
Hercules
webfuls
Hercules
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,961
Damage
35,139
63,884
Taken
75,573
40,055
Mitigated
35,102
28,199
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,365
4,482
0
4,772
12,072
9,404
0
1,093
10,304
0
78,321
L
9,458
2,685
0
1,467
10,921
3,870
0
4,462
6,234
47,967
0
W
Xing Tian
Facile Plays
Xing Tian
10,886
1,354
0
3,456
17,315
15,901
0
6,019
11,246
37,720
0
L
3,042
1,691
429
959
9,786
3,115
1,254
245
9,541
0
48,492
W
Heimdallr
Poptart3925
Heimdallr
12,866
5,230
0
10,110
12,768
5,386
1,473
1,935
10,833
0
90,356
L
7,677
1,113
0
8,378
18,043
7,682
0
5,561
12,374
56,615
0
L
Cu Chulainn
Timosurous Rex
Cu Chulainn
8,081
1,824
0
6,467
21,481
11,958
0
1,815
19,626
0
56,515
L
Fenrir
ZGoIf
Fenrir
6,881
1,394
0
3,872
15,342
8,477
0
5,961
9,281
0
26,543
W
Scylla
7,631
390
0
1,625
6,474
2,461
0
2,681
3,793
55,310
0
W
Hercules
webfuls
Hercules
6,213
1,814
0
8,236
15,255
6,903
0
5,407
9,848
0
56,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
40,671
505
Minions Killed
445
0
Camps Cleared
0
1,793,760
Distance Traveled
1,605,094
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,060
582
125
7
0
387,989
0
L
Hera
8,004
421
92
5
0
286,674
2
W
Xing Tian
9,464
498
25
1
0
388,007
9
L
Izanami
8,018
422
108
6
0
288,773
0
W
Heimdallr
11,158
587
130
7
0
321,313
5
L
Geb
8,507
448
97
5
0
348,951
3
L
Cu Chulainn
8,284
436
117
6
0
260,808
1
L
Fenrir
7,858
414
31
2
0
419,888
2
W
Scylla
9,089
478
124
7
0
354,077
2
W
Hercules
9,120
480
101
5
0
342,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role