Player Matchup

Cu Chulainn
Cu Chulainn
Minotaur66
Cu Chulainn
Level 127
God Stats
3W - 1L
1,730 SR
Queue Stats
68W - 64L
1,540 Elo+
Party 1
Anubis
Anubis
MrM03NYB4GS
Anubis
Level 79
God Stats
23W - 9L
1,566 SR
Queue Stats
369W - 180L
1,584 Elo+
Solo
Danzaburou
Danzaburou
walkarian
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,518 Elo+
Party 1
Team Averages
Level 104
1,599 SR
1,547 Elo+

VS

Team Averages
Level 80
1,514 SR
1,499 Elo+
Nox
Nox
Karmelowa67
Nox
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,461 Elo+
Solo
Cerberus
Cerberus
Oddball14
Cerberus
Level 82
God Stats
20W - 10L
1,454 SR
Queue Stats
130W - 122L
1,548 Elo+
Party 2
Chaac
Chaac
floofy_flipipino
Chaac
Level 102
God Stats
4W - 7L
1,588 SR
Queue Stats
203W - 248L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Minotaur66
Cu Chulainn
16
9 / 4 / 9
12,158
811
14,308
18,090
14,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
7 / 5 / 10
11,545
770
12,670
10,759
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
walkarian
Danzaburou
14
3 / 4 / 13
11,593
773
11,867
11,300
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 10
10,485
699
6,476
11,531
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Oddball14
Cerberus
14
4 / 6 / 6
10,190
679
9,056
17,968
19,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 5 / 6
11,315
754
11,015
17,163
20,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
19
Kills
12
13
Deaths
19
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
W
Cu Chulainn
Minotaur66
Cu Chulainn
9
4
9
3.38
W
Anubis
7
5
10
2.4
L
Cerberus
Oddball14
Cerberus
4
6
6
1.17
L
6
5
6
1.8
W
Danzaburou
walkarian
Danzaburou
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
26,547
40,149
Taken
46,662
22,529
Mitigated
43,993
8,473
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,476
722
0
1,053
11,531
4,397
248
4,917
6,614
25,304
0
W
Cu Chulainn
Minotaur66
Cu Chulainn
14,308
3,057
0
1,791
18,090
14,376
203
5,813
12,027
6,286
48,729
W
Anubis
12,670
442
0
4,354
10,759
4,318
994
4,094
6,615
49,463
0
L
Cerberus
Oddball14
Cerberus
9,056
485
0
3,201
17,968
19,535
0
5,266
12,702
28,701
0
L
11,015
1,089
0
2,854
17,163
20,061
0
4,185
12,978
0
54,238
W
Danzaburou
walkarian
Danzaburou
11,867
5,438
0
2,328
11,300
3,835
2,513
5,284
5,891
0
48,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
31,990
205
Minions Killed
161
0
Camps Cleared
0
807,919
Distance Traveled
685,196
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,485
699
36
2
0
179,723
3
W
Cu Chulainn
12,158
811
62
4
0
288,079
3
W
Anubis
11,545
770
73
5
0
263,429
3
L
Cerberus
10,190
679
50
3
0
236,165
0
L
Chaac
11,315
754
75
5
0
269,308
1
W
Danzaburou
11,593
773
70
5
0
256,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role