Player Matchup

Bellona
Bellona
BhramaGanesha
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
FelDen06
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,345 Elo+
Solo
Ares
Ares
Gynzarg
Ares
Level 6
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Swety Puff
Tiamat
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 39L
1,326 Elo+
Solo
Fenrir
Fenrir
ДеониС666
Fenrir
Level 29
God Stats
0W - 3L
1,282 SR
Queue Stats
6W - 9L
1,339 Elo+
Solo
Team Averages
Level 12
1,404 SR
1,402 Elo+

VS

Team Averages
Level 12
1,492 SR
1,379 Elo+
Nemesis
Nemesis
Ace12344321
Nemesis
Level 8
God Stats
4W - 2L
1,529 SR
Queue Stats
4W - 3L
1,319 Elo+
Party 1
Pele
Pele
ProudCatOwner06
Pele
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,119 Elo+
Party 2
Achilles
Achilles
howlinmadmarc
Achilles
Level 17
God Stats
6W - 5L
1,433 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
monkeyinmy
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
南星北辰
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
5 / 5 / 1
5,772
481
6,337
9,929
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
FelDen06
Neith
8
0 / 0 / 2
5,213
434
3,897
4,010
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Gynzarg
Ares
7
0 / 5 / 2
4,662
389
1,267
6,240
2,424
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Swety Puff
Tiamat
10
1 / 3 / 1
5,614
468
2,885
7,050
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 2
7,109
592
4,411
11,021
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace12344321
Nemesis
10
5 / 1 / 1
6,035
503
5,491
6,285
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 3 / 6
5,957
496
5,888
8,905
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
howlinmadmarc
Achilles
11
3 / 1 / 1
6,293
524
5,492
8,950
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
monkeyinmy
Cthulhu
9
3 / 1 / 2
5,965
497
3,337
4,434
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
南星北辰
Izanami
8
2 / 4 / 2
5,448
454
4,563
7,165
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
15
15
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ace12344321
Nemesis
5
1
1
5.5
L
Bellona
5
5
1
1.1
L
Neith
FelDen06
Neith
0
0
2
1
L
Ares
Gynzarg
Ares
0
5
2
0.2
W
2
3
6
1.67
L
Tiamat
Swety Puff
Tiamat
1
3
1
0.5
W
Achilles
howlinmadmarc
Achilles
3
1
1
3.5
W
Cthulhu
monkeyinmy
Cthulhu
3
1
2
4
L
4
2
2
2.5
W
Izanami
南星北辰
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
24,771
38,250
Taken
35,739
20,268
Mitigated
15,116
8,885
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ace12344321
Nemesis
5,491
3,269
0
1,908
6,285
2,027
88
1,174
5,111
0
20,927
L
Bellona
6,337
2,481
0
507
9,929
7,150
99
2,284
7,645
1,021
14,116
L
Neith
FelDen06
Neith
3,897
1,153
0
1,066
4,010
1,202
404
37
3,823
0
20,498
L
Ares
Gynzarg
Ares
1,267
197
0
535
6,240
2,424
105
330
5,735
4,932
0
W
5,888
1,688
0
2,888
8,905
2,530
0
1,197
7,608
0
28,931
L
Tiamat
Swety Puff
Tiamat
2,885
367
0
1,932
7,050
5,973
558
686
6,364
23,841
0
W
Achilles
howlinmadmarc
Achilles
5,492
1,403
0
1,680
8,950
6,743
590
1,137
7,813
0
23,333
W
Cthulhu
monkeyinmy
Cthulhu
3,337
227
85
576
4,434
2,000
92
506
3,833
15,200
0
L
4,411
1,412
0
4,845
11,021
3,519
0
0
10,996
0
33,279
W
Izanami
南星北辰
Izanami
4,563
3,191
0
1,875
7,165
1,816
1,144
711
6,279
0
27,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
29,698
168
Minions Killed
200
0
Camps Cleared
0
1,028,748
Distance Traveled
1,125,689
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,035
503
32
3
0
235,437
0
L
Bellona
5,772
481
19
2
0
241,882
0
L
Neith
5,213
434
35
3
0
203,661
0
L
Ares
4,662
389
5
0
0
186,865
2
W
Pele
5,957
496
51
4
0
240,601
0
L
Tiamat
5,614
468
40
3
0
220,174
3
W
Achilles
6,293
524
39
3
0
192,009
0
W
Cthulhu
5,965
497
23
2
0
248,019
0
L
Fenrir
7,109
592
69
6
0
176,166
1
W
Izanami
5,448
454
55
5
0
209,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role