Player Matchup

Ao Kuang
Ao Kuang
Acostadito
Ao Kuang
Level 67
God Stats
17W - 31L
1,361 SR
Queue Stats
274W - 329L
1,310 Elo+
Solo
Jing Wei
Jing Wei
PeTMaLu86
Jing Wei
Level 66
God Stats
1W - 7L
1,034 SR
Queue Stats
57W - 78L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
SoSa0221221
Baron Samedi
Level 66
God Stats
50W - 31L
1,605 SR
Queue Stats
305W - 362L
1,375 Elo+
Solo
Ares
Ares
ThatGamerDude17
Ares
Level 48
God Stats
9W - 11L
1,450 SR
Queue Stats
398W - 464L
1,395 Elo+
Solo
Nu Wa
Nu Wa
springforward
Nu Wa
Level 61
God Stats
39W - 51L
1,401 SR
Queue Stats
88W - 121L
1,327 Elo+
Party 2
Team Averages
Level 62
1,370 SR
1,344 Elo+

VS

Team Averages
Level 56
1,355 SR
1,315 Elo+
Ra
Ra
Hiramvr27
Ra
Level 87
God Stats
2W - 7L
1,500 SR
Queue Stats
292W - 351L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
NS BATE15HON
Ao Kuang
Level 67
God Stats
7W - 13L
1,254 SR
Queue Stats
220W - 235L
1,263 Elo+
Party 1
Neith
Neith
YeomanShip
Neith
Level 29
God Stats
18W - 29L
1,333 SR
Queue Stats
68W - 111L
1,286 Elo+
Party 1
Camazotz
Camazotz
coolsideodapilo
Camazotz
Level 68
God Stats
48W - 42L
1,438 SR
Queue Stats
107W - 100L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
eljulytac
Kumbhakarna
Level 29
God Stats
3W - 3L
1,251 SR
Queue Stats
51W - 85L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acostadito
Ao Kuang
14
7 / 8 / 1
9,221
461
10,724
20,023
6,843
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
PeTMaLu86
Jing Wei
14
1 / 5 / 7
8,581
429
8,781
17,468
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SoSa0221221
Baron Samedi
13
2 / 7 / 5
8,041
402
9,879
12,011
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 1
9,338
467
10,131
17,391
17,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 5
8,408
420
5,258
9,589
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,699
535
10,399
10,056
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
NS BATE15HON
Ao Kuang
19
19 / 0 / 9
12,306
615
23,975
13,138
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
3 / 5 / 4
9,396
470
7,190
10,683
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
17
5 / 1 / 8
10,568
528
10,025
17,468
13,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
eljulytac
Kumbhakarna
13
0 / 3 / 11
9,068
453
4,978
13,739
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
12
Kills
30
30
Deaths
12
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Acostadito
Ao Kuang
7
8
1
0.94
W
3
3
8
2.33
W
Ao Kuang
NS BATE15HON
Ao Kuang
19
0
9
23.5
L
Jing Wei
PeTMaLu86
Jing Wei
1
5
7
0.9
L
Baron Samedi
SoSa0221221
Baron Samedi
2
7
5
0.64
L
2
5
1
0.5
W
Neith
3
5
4
1
W
Camazotz
5
1
8
9
W
Kumbhakarna
eljulytac
Kumbhakarna
0
3
11
1.83
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
56,567
76,482
Taken
65,084
40,654
Mitigated
33,502
22,176
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Acostadito
Ao Kuang
10,724
3,010
0
4,312
20,023
6,843
0
11,170
8,709
36,781
0
W
10,399
448
580
3,279
10,056
3,436
243
6,584
3,193
80,923
0
W
Ao Kuang
NS BATE15HON
Ao Kuang
23,975
5,542
0
4,644
13,138
5,055
1,454
5,749
7,211
79,099
0
L
Jing Wei
PeTMaLu86
Jing Wei
8,781
6,194
753
6,535
17,468
6,517
164
8,758
8,570
0
51,762
L
Baron Samedi
SoSa0221221
Baron Samedi
9,879
1,365
2,540
2,972
12,011
6,859
0
6,836
5,139
34,458
0
L
10,131
977
231
2,860
17,391
17,272
74
6,945
10,392
41,846
0
W
Neith
7,190
3,455
0
2,428
10,683
3,416
750
5,695
4,501
0
45,234
W
Camazotz
10,025
2,723
0
6,909
17,468
13,315
465
8,896
7,964
13
60,909
W
Kumbhakarna
eljulytac
Kumbhakarna
4,978
695
0
3,653
13,739
8,280
280
6,936
6,223
21,838
0
L
5,258
1,729
0
1,973
9,589
3,163
0
4,912
4,307
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
52,037
342
Minions Killed
483
0
Camps Cleared
0
1,558,376
Distance Traveled
1,890,501
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,221
461
50
3
0
353,432
0
W
Ra
10,699
535
166
8
0
370,460
3
W
Ao Kuang
12,306
615
97
5
0
437,282
2
L
Jing Wei
8,581
429
106
5
0
315,394
2
L
Baron Samedi
8,041
402
41
2
0
314,708
10
L
Ares
9,338
467
63
3
0
293,922
5
W
Neith
9,396
470
85
4
0
338,996
0
W
Camazotz
10,568
528
102
5
0
336,230
2
W
Kumbhakarna
9,068
453
33
2
0
407,533
3
L
Nu Wa
8,408
420
82
4
0
280,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role