Player Matchup

Danzaburou
Danzaburou
Chaccy
Danzaburou
Level 64
God Stats
9W - 10L
1,326 SR
Queue Stats
50W - 75L
1,280 Elo+
Solo
Tiamat
Tiamat
RVDVMVNTIS
Tiamat
Level 32
God Stats
2W - 6L
1,383 SR
Queue Stats
42W - 78L
1,361 Elo+
Solo
Mulan
Mulan
Wiz_KhalifaTGkk
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 190L
1,498 Elo+
Solo
Team Averages
Level 54
1,403 SR
1,380 Elo+

VS

Team Averages
Level 81
1,460 SR
1,429 Elo+
Baron Samedi
Baron Samedi
KingCrab82
Baron Samedi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 112L
1,543 Elo+
Party 1
Izanami
Izanami
PrissyRuby36
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,266 Elo+
Solo
Ares
Ares
willchill1
Ares
Level 88
God Stats
3W - 7L
1,381 SR
Queue Stats
97W - 106L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaccy
Danzaburou
11
0 / 8 / 1
8,952
527
7,829
15,028
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RVDVMVNTIS
Tiamat
12
1 / 6 / 3
9,511
559
6,781
12,972
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 1
10,469
616
10,406
17,285
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingCrab82
Baron Samedi
17
10 / 0 / 6
12,330
725
18,799
11,734
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
PrissyRuby36
Izanami
13
3 / 3 / 10
10,751
632
9,366
10,266
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 11
10,911
642
7,049
17,017
13,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chaccy
Danzaburou
0
8
1
0.06
W
Baron Samedi
KingCrab82
Baron Samedi
10
0
6
13
W
Izanami
PrissyRuby36
Izanami
3
3
10
2.67
L
Tiamat
RVDVMVNTIS
Tiamat
1
6
3
0.42
L
3
2
1
1.75
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
35,214
45,285
Taken
39,017
27,968
Mitigated
24,160
5,216
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chaccy
Danzaburou
7,829
3,250
0
691
15,028
5,082
329
8,120
6,472
0
32,416
W
Baron Samedi
KingCrab82
Baron Samedi
18,799
1,828
3,037
6,935
11,734
6,523
431
1,130
10,529
59,351
0
W
Izanami
PrissyRuby36
Izanami
9,366
7,197
0
0
10,266
3,877
1,702
2,897
7,244
0
37,046
L
Tiamat
RVDVMVNTIS
Tiamat
6,781
29
537
2,765
12,972
6,948
0
6,830
5,819
29,066
996
L
10,406
807
0
1,223
17,285
15,938
0
9,699
7,086
0
51,780
W
7,049
543
1,774
3,726
17,017
13,760
0
2,858
13,884
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
33,992
145
Minions Killed
214
0
Camps Cleared
0
828,875
Distance Traveled
834,561
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,952
527
43
3
0
236,542
0
W
Baron Samedi
12,330
725
94
6
0
291,313
3
W
Izanami
10,751
632
70
4
0
246,964
0
L
Tiamat
9,511
559
36
2
0
264,742
1
L
Mulan
10,469
616
66
4
0
327,591
1
W
Ares
10,911
642
50
3
0
296,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role