Player Matchup

Apollo
Apollo
Silver IV
Four20EveryDay0
Apollo
Silver IV
Level 125
God Stats
15W - 14L
1,245 SR
Queue Stats
450W - 464L
857 MMR
Solo
Anubis
Anubis
Silver IV
THE_NAMEK_
Anubis
Silver IV
Level 93
God Stats
2W - 9L
1,577 SR
Queue Stats
187W - 215L
753 MMR
Solo
Thanatos
Thanatos
Silver IV
ortroos
Thanatos
Silver IV
Level 112
God Stats
5W - 10L
1,500 SR
Queue Stats
110W - 138L
813 MMR
Solo
Hades
Hades
Silver III
queryquest
Hades
Silver III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 158L
773 MMR
Solo
King Arthur
King Arthur
Silver V
saawnii
King Arthur
Silver V
Level 66
God Stats
0W - 6L
1,500 SR
Queue Stats
130W - 156L
547 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,464 SR
749 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,577 SR
748 MMR
Tsukuyomi
Tsukuyomi
Silver V
Abduljabar_27
Tsukuyomi
Silver V
Level 76
God Stats
6W - 10L
1,249 SR
Queue Stats
193W - 220L
583 MMR
Solo
Cupid
Cupid
Silver III
AlexisLz0109
Cupid
Silver III
Level 102
God Stats
22W - 14L
2,034 SR
Queue Stats
651W - 659L
976 MMR
Solo
Cthulhu
Cthulhu
Silver I
Devotedsixecho
Cthulhu
Silver I
Level 141
God Stats
3W - 3L
1,501 SR
Queue Stats
61W - 81L
803 MMR
Solo
Ra
Ra
Silver II
PEPOJVC88
Ra
Silver II
Level 120
God Stats
10W - 4L
1,749 SR
Queue Stats
263W - 284L
732 MMR
Solo
Horus
Horus
Silver V
scottTgn_tekAlot
Horus
Silver V
Level 84
God Stats
3W - 4L
1,351 SR
Queue Stats
97W - 120L
647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 1
10,352
471
8,391
20,546
6,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
THE_NAMEK_
Anubis
17
3 / 9 / 4
10,732
488
11,228
20,321
12,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ortroos
Thanatos
17
2 / 7 / 1
10,706
487
7,269
20,292
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
18
6 / 12 / 2
12,328
560
15,366
21,613
13,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
saawnii
King Arthur
9
1 / 6 / 4
7,994
363
4,776
16,252
8,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetArachneScyllaNu WaCu Chulainn

VS

Bans
BellonaYmirJanusCerberusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abduljabar_27
Tsukuyomi
20
11 / 5 / 15
14,251
648
18,853
19,200
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 13
13,856
630
10,700
17,463
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 17
11,940
543
9,452
25,111
27,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 3 / 9
14,184
645
19,386
14,856
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 4 / 15
13,041
593
15,466
20,942
26,184
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
15
Kills
43
43
Deaths
15
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Abduljabar_27
Tsukuyomi
11
5
15
3.7
W
7
2
13
6.75
W
5
1
17
13.5
L
3
9
1
0.39
W
12
3
9
5.5
L
Anubis
THE_NAMEK_
Anubis
3
9
4
0.56
L
Thanatos
ortroos
Thanatos
2
7
1
0.36
L
Hades
6
12
2
0.58
L
King Arthur
saawnii
King Arthur
1
6
4
0.5
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
73,857
99,024
Taken
97,572
48,391
Mitigated
75,039
33,865
Healing
43,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Abduljabar_27
Tsukuyomi
18,853
6,071
0
5,422
19,200
7,618
1,989
9,540
9,660
0
98,822
W
10,700
5,742
813
9,978
17,463
7,235
10,415
3,971
13,492
0
90,285
W
9,452
1,517
215
7,741
25,111
27,126
759
5,499
19,612
31,500
0
L
8,391
4,410
0
5,716
20,546
6,979
0
7,039
13,198
0
59,819
W
19,386
1,401
4,868
5,937
14,856
6,876
1,453
5,323
9,533
93,630
0
L
Anubis
THE_NAMEK_
Anubis
11,228
590
0
7,163
20,321
12,132
536
3,535
16,603
67,103
0
L
Thanatos
ortroos
Thanatos
7,269
2,283
0
12,360
20,292
7,296
1,023
3,917
16,114
0
67,355
L
Hades
15,366
877
830
4,564
21,613
13,490
0
7,412
13,835
44,623
0
L
King Arthur
saawnii
King Arthur
4,776
1,011
0
3,232
16,252
8,494
0
5,917
10,136
0
16,602
W
15,466
8,016
1,665
7,049
20,942
26,184
1,946
6,766
14,176
0
66,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
67,272
403
Minions Killed
540
0
Camps Cleared
0
1,870,685
Distance Traveled
2,151,425
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,251
648
138
6
0
482,940
1
W
Cupid
13,856
630
136
6
0
390,839
3
W
Cthulhu
11,940
543
37
2
0
476,978
10
L
Apollo
10,352
471
87
4
0
399,064
0
W
Ra
14,184
645
138
6
0
427,916
4
L
Anubis
10,732
488
92
4
0
304,770
1
L
Thanatos
10,706
487
123
6
0
419,726
2
L
Hades
12,328
560
70
3
0
353,246
0
L
King Arthur
7,994
363
31
1
0
393,879
4
W
Horus
13,041
593
91
4
0
372,752
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role