Player Matchup

Cernunnos
Cernunnos
AgniMainExiplier
Cernunnos
Level 66
God Stats
7W - 3L
1,646 SR
Queue Stats
236W - 190L
1,720 Elo+
Party 3
Ao Kuang
Ao Kuang
ArcherSama
Ao Kuang
Level 27
God Stats
9W - 1L
1,914 SR
Queue Stats
190W - 62L
1,808 Elo+
Party 3
Fenrir
Fenrir
TheMindOfAtlas-
Fenrir
Level 119
God Stats
15W - 4L
1,799 SR
Queue Stats
227W - 95L
1,771 Elo+
Party 3
Nu Wa
Nu Wa
WhiteRaven37
Nu Wa
Level 48
God Stats
59W - 21L
1,796 SR
Queue Stats
210W - 97L
1,751 Elo+
Party 3
Cupid
Cupid
iamgamer1994
Cupid
Level 122
God Stats
5W - 0L
1,913 SR
Queue Stats
129W - 54L
1,711 Elo+
Party 3
Team Averages
Level 76
1,813 SR
1,752 Elo+

VS

Team Averages
Level 60
1,610 SR
1,501 Elo+
Apollo
Apollo
Botchy
Apollo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,700 Elo+
Party 1
Set
Set
Infirious
Set
Level 48
God Stats
4W - 6L
1,562 SR
Queue Stats
312W - 350L
1,362 Elo+
Party 2
Ymir
Ymir
Kidzui
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ri Bahamut
Achilles
Level 20
God Stats
1W - 2L
1,749 SR
Queue Stats
281W - 329L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
Varrem
Aphrodite
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 51L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
8 / 0 / 2
8,968
641
10,901
10,441
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ArcherSama
Ao Kuang
15
9 / 1 / 4
9,126
652
8,171
9,986
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 5
7,644
546
4,628
7,314
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 8
7,615
544
8,652
5,471
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 4
7,314
522
3,276
6,449
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Botchy
Apollo
11
2 / 4 / 1
6,660
476
7,146
7,920
2,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,812
415
2,552
9,065
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Kidzui
Ymir
11
1 / 3 / 3
6,957
497
3,728
10,370
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Ri Bahamut
Achilles
10
0 / 6 / 0
5,942
424
2,088
11,231
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Varrem
Aphrodite
13
1 / 4 / 2
7,469
534
3,749
10,424
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
4
4
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
8
0
2
9
W
Ao Kuang
ArcherSama
Ao Kuang
9
1
4
11
L
Apollo
Botchy
Apollo
2
4
1
0.63
L
0
4
1
0.13
L
Ymir
Kidzui
Ymir
1
3
3
0.83
L
Achilles
Ri Bahamut
Achilles
0
6
0
0
W
4
0
5
6.5
L
Aphrodite
Varrem
Aphrodite
1
4
2
0.5
W
0
2
8
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,628
Damage
19,263
39,661
Taken
49,010
17,007
Mitigated
22,633
10,923
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
10,901
6,497
0
658
10,441
4,417
934
1,804
8,375
0
48,755
W
Ao Kuang
ArcherSama
Ao Kuang
8,171
1,634
0
3,095
9,986
3,556
0
1,245
8,682
71,158
0
L
Apollo
Botchy
Apollo
7,146
3,996
0
1,471
7,920
2,358
132
1,720
6,066
0
45,147
L
2,552
1,319
0
3,196
9,065
3,061
0
3,948
4,989
0
28,095
L
Ymir
Kidzui
Ymir
3,728
610
0
2,314
10,370
5,064
0
3,714
6,485
18,581
0
L
Achilles
Ri Bahamut
Achilles
2,088
572
0
1,936
11,231
8,347
204
2,190
8,915
0
22,718
W
4,628
849
0
2,810
7,314
4,864
0
1,623
5,663
0
18,520
L
Aphrodite
Varrem
Aphrodite
3,749
860
705
5,294
10,424
3,803
0
4,205
5,732
44,053
0
W
8,652
1,213
0
496
5,471
1,810
0
2,302
3,009
37,088
0
W
3,276
1,643
52
3,812
6,449
2,360
260
269
6,180
0
45,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
32,840
374
Minions Killed
329
0
Camps Cleared
0
1,369,178
Distance Traveled
1,270,121
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,968
641
82
6
0
275,967
0
W
Ao Kuang
9,126
652
101
7
0
293,227
4
L
Apollo
6,660
476
94
7
0
250,541
1
L
Set
5,812
415
52
4
0
301,209
3
L
Ymir
6,957
497
20
1
0
260,372
2
L
Achilles
5,942
424
52
4
0
229,665
0
W
Fenrir
7,644
546
26
2
0
279,271
5
L
Aphrodite
7,469
534
111
8
0
228,334
2
W
Nu Wa
7,615
544
75
5
0
264,691
1
W
Cupid
7,314
522
90
6
0
256,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role