Player Matchup

Achilles
Achilles
Clovesk8
Achilles
Level 7
God Stats
5W - 7L
1,721 SR
Queue Stats
122W - 168L
1,277 Elo+
Party 2
Hel
Hel
ShadowZero7X
Hel
Level 29
God Stats
11W - 8L
1,602 SR
Queue Stats
56W - 72L
1,378 Elo+
Solo
Odin
Odin
Sub-Ludo
Odin
Level 22
God Stats
6W - 11L
1,500 SR
Queue Stats
279W - 304L
1,252 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UGW_-FuRaNii-SaN
Tsukuyomi
Level 15
God Stats
28W - 35L
1,325 SR
Queue Stats
175W - 207L
1,272 Elo+
Party 2
Nemesis
Nemesis
celinoutte13
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,351 Elo+

VS

Team Averages
Level 20
1,566 SR
1,377 Elo+
Izanami
Izanami
GNRALSagad_1995
Izanami
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
93W - 119L
1,391 Elo+
Solo
Nemesis
Nemesis
HighestSplash61
Nemesis
Level 17
God Stats
3W - 4L
1,361 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
ImagineEdating
Xbalanque
Level 18
God Stats
2W - 1L
1,512 SR
Queue Stats
11W - 16L
1,378 Elo+
Party 1
Bellona
Bellona
Imiss3s3089
Bellona
Level 20
God Stats
2W - 1L
1,730 SR
Queue Stats
10W - 16L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
jacobseahawks
Baron Samedi
Level 18
God Stats
2W - 2L
1,730 SR
Queue Stats
11W - 19L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clovesk8
Achilles
20
3 / 6 / 19
14,243
445
17,467
42,190
54,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 5 / 10
16,500
516
35,799
25,097
13,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
20
6 / 7 / 7
14,098
441
12,399
30,395
33,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
20
23 / 8 / 6
17,499
547
39,473
28,575
15,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Nemesis
celinoutte13
Nemesis
7
1 / 2 / 1
9,341
292
216
2,462
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 3
17,493
547
27,495
27,922
15,155
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 7 / 10
17,697
553
25,624
30,872
25,028
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
ImagineEdating
Xbalanque
20
10 / 6 / 7
16,856
527
25,034
31,258
12,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Imiss3s3089
Bellona
16
2 / 12 / 7
12,868
402
7,674
26,816
13,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jacobseahawks
Baron Samedi
18
1 / 10 / 10
14,070
440
9,348
22,270
13,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
42
Kills
28
28
Deaths
43
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
Clovesk8
Achilles
3
6
19
2.08
W
4
8
3
0.69
W
11
7
10
2.29
W
Xbalanque
ImagineEdating
Xbalanque
10
6
7
2.25
W
Bellona
Imiss3s3089
Bellona
2
12
7
0.46
L
9
5
10
2.8
L
Odin
6
7
7
1.36
L
Tsukuyomi
23
8
6
3.25
L
Nemesis
celinoutte13
Nemesis
1
2
1
0.75
W
Baron Samedi
jacobseahawks
Baron Samedi
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,354
Damage
95,175
128,719
Taken
139,138
117,301
Mitigated
79,995
36,830
Healing
35,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Clovesk8
Achilles
17,467
4,858
0
11,744
42,190
54,864
216
2,140
40,050
0
59,075
W
27,495
15,188
1,066
10,999
27,922
15,155
7,127
4,875
22,417
0
148,081
W
25,624
13,974
2,138
4,578
30,872
25,028
1,566
8,816
21,204
0
102,052
W
Xbalanque
ImagineEdating
Xbalanque
25,034
14,241
0
11,712
31,258
12,847
3,406
10,230
20,643
0
112,846
W
Bellona
Imiss3s3089
Bellona
7,674
3,480
0
2,288
26,816
13,096
442
6,783
19,473
0
24,192
L
35,799
4,068
3,651
11,983
25,097
13,467
1,762
2,703
22,394
133,117
0
L
Odin
12,399
3,926
0
3,732
30,395
33,286
2,094
2,766
27,629
0
61,125
L
Tsukuyomi
39,473
8,789
0
5,558
28,575
15,146
708
1,845
26,730
0
135,095
L
Nemesis
celinoutte13
Nemesis
216
0
0
162
2,462
538
0
266
2,196
0
2,831
W
Baron Samedi
jacobseahawks
Baron Samedi
9,348
1,579
1,428
1,683
22,270
13,869
903
8,856
12,998
42,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,681
Gold Earned
78,984
490
Minions Killed
541
0
Camps Cleared
0
2,432,016
Distance Traveled
2,688,887
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,243
445
65
2
0
607,689
0
W
Izanami
17,493
547
237
7
0
494,685
2
W
Nemesis
17,697
553
100
3
0
633,604
0
W
Xbalanque
16,856
527
121
4
0
547,904
2
W
Bellona
12,868
402
27
1
0
492,642
2
L
Hel
16,500
516
170
5
0
569,525
1
L
Odin
14,098
441
92
3
0
567,133
1
L
Tsukuyomi
17,499
547
155
5
0
585,459
4
L
Nemesis
9,341
292
8
0
0
102,210
1
W
Baron Samedi
14,070
440
56
2
0
520,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role