Player Matchup

Kukulkan
Kukulkan
DroSesh
Kukulkan
Level 13
God Stats
11W - 5L
1,826 SR
Queue Stats
21W - 15L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Restriction16
Danzaburou
Level 23
God Stats
54W - 71L
1,354 SR
Queue Stats
441W - 709L
1,337 Elo+
Solo
Chaac
Chaac
Zelooh Slays
Chaac
Level 90
God Stats
8W - 2L
1,608 SR
Queue Stats
49W - 46L
1,362 Elo+
Party 1
Team Averages
Level 42
1,596 SR
1,380 Elo+

VS

Team Averages
Level 22
1,328 SR
1,355 Elo+
Neith
Neith
FloppyFishSlap
Neith
Level 19
God Stats
6W - 19L
1,250 SR
Queue Stats
6W - 25L
1,161 Elo+
Solo
Janus
Janus
Raspysalsa
Janus
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sobek
Sobek
semour
Sobek
Level 18
God Stats
2W - 4L
1,437 SR
Queue Stats
19W - 23L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DroSesh
Kukulkan
12
6 / 4 / 5
9,124
760
9,469
5,877
2,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Restriction16
Danzaburou
11
3 / 3 / 7
9,068
756
6,362
6,705
2,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 0 / 9
8,815
735
10,431
11,691
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,059
588
3,576
8,598
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
10
2 / 6 / 3
7,673
639
6,545
9,548
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
semour
Sobek
11
5 / 2 / 2
8,819
735
4,683
13,773
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DroSesh
Kukulkan
6
4
5
2.13
L
0
5
3
0.3
L
Janus
2
6
3
0.58
W
Danzaburou
Restriction16
Danzaburou
3
3
7
2.17
W
3
0
9
7.5
L
Sobek
semour
Sobek
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
14,804
24,273
Taken
31,919
15,258
Mitigated
18,821
7,225
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DroSesh
Kukulkan
9,469
1,243
0
220
5,877
2,121
511
2,263
3,500
26,242
0
L
3,576
2,105
0
1,487
8,598
2,970
28
2,610
5,713
0
17,138
L
Janus
6,545
171
0
781
9,548
3,209
0
2,762
6,561
24,317
0
W
Danzaburou
Restriction16
Danzaburou
6,362
2,336
123
1,078
6,705
2,310
1,370
3,908
2,527
0
26,008
W
10,431
1,438
207
5,597
11,691
10,827
447
4,369
6,979
0
32,142
L
Sobek
semour
Sobek
4,683
827
0
2,215
13,773
12,642
0
4,179
9,369
13,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
23,551
121
Minions Killed
73
0
Camps Cleared
0
632,671
Distance Traveled
613,259
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,124
760
39
3
0
198,647
1
L
Neith
7,059
588
19
2
0
188,320
0
L
Janus
7,673
639
43
4
0
190,037
0
W
Danzaburou
9,068
756
41
3
0
188,207
0
W
Chaac
8,815
735
41
3
0
245,817
2
L
Sobek
8,819
735
11
1
0
234,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role