Player Matchup

Yemoja
Yemoja
KillSwitch38798
Yemoja
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 97L
1,331 Elo+
Party 2
Izanami
Izanami
SpartakussArg
Izanami
Level 84
God Stats
31W - 23L
1,531 SR
Queue Stats
48W - 54L
1,426 Elo+
Solo
Osiris
Osiris
ThisQueen
Osiris
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 110L
1,576 Elo+
Solo
Nemesis
Nemesis
caaezar IG
Nemesis
Level 43
God Stats
7W - 6L
1,571 SR
Queue Stats
57W - 65L
1,415 Elo+
Solo
Rama
Rama
halo343
Rama
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,450 Elo+

VS

Team Averages
Level 87
1,448 SR
1,427 Elo+
Danzaburou
Danzaburou
DanStan
Danzaburou
Level 127
God Stats
27W - 19L
1,594 SR
Queue Stats
243W - 224L
1,519 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DemonicOoze
Tsukuyomi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,486 Elo+
Party 1
Ra
Ra
R3L3NTL3ZZ
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 125L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
Relyks0
Erlang Shen
Level 126
God Stats
15W - 24L
1,514 SR
Queue Stats
346W - 335L
1,421 Elo+
Party 3
Yemoja
Yemoja
Volitor
Yemoja
Level 102
God Stats
7W - 13L
1,133 SR
Queue Stats
325W - 405L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
11,407
439
6,422
20,434
12,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
20
18 / 1 / 6
16,544
636
38,580
18,023
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
ThisQueen
Osiris
20
10 / 0 / 6
15,454
594
13,710
20,744
21,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
caaezar IG
Nemesis
20
9 / 2 / 11
15,038
578
9,537
19,776
11,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
halo343
Rama
17
0 / 6 / 9
11,838
455
10,752
19,567
7,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanStan
Danzaburou
20
12 / 6 / 1
13,486
519
24,723
28,406
15,919
Tsukuyomi
DemonicOoze
Tsukuyomi
13
0 / 14 / 0
8,988
346
4,577
18,903
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 0
9,549
367
7,909
16,663
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Relyks0
Erlang Shen
15
1 / 9 / 2
9,843
379
7,889
24,602
13,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Volitor
Yemoja
15
0 / 2 / 9
10,727
413
10,547
19,418
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
38
Kills
13
13
Deaths
40
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DanStan
Danzaburou
12
6
1
2.08
L
Tsukuyomi
DemonicOoze
Tsukuyomi
0
14
0
0
W
1
4
10
1.5
L
0
9
0
0
L
Erlang Shen
Relyks0
Erlang Shen
1
9
2
0.22
W
Izanami
18
1
6
21
W
Osiris
ThisQueen
Osiris
10
0
6
13
L
Yemoja
Volitor
Yemoja
0
2
9
2.25
W
Nemesis
caaezar IG
Nemesis
9
2
11
7.25
W
Rama
halo343
Rama
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,001
Damage
55,645
98,544
Taken
107,992
64,587
Mitigated
66,309
32,470
Healing
28,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DanStan
Danzaburou
24,723
11,969
0
14,256
28,406
15,919
920
3,247
25,084
0
115,588
L
Tsukuyomi
DemonicOoze
Tsukuyomi
4,577
1,508
0
892
18,903
7,602
414
303
18,143
0
36,911
W
6,422
662
5,465
9,715
20,434
12,876
684
3,675
16,759
37,119
0
L
7,909
379
762
2,739
16,663
8,005
215
401
16,237
54,676
0
L
Erlang Shen
Relyks0
Erlang Shen
7,889
3,739
0
2,321
24,602
13,846
414
638
23,889
0
63,693
W
Izanami
38,580
31,656
0
2,787
18,023
11,005
2,720
5,439
12,584
0
159,361
W
Osiris
ThisQueen
Osiris
13,710
6,818
0
7,489
20,744
21,944
2,061
2,448
17,246
0
100,690
L
Yemoja
Volitor
Yemoja
10,547
692
2,249
5,250
19,418
20,937
348
1,833
17,329
40,996
0
W
Nemesis
caaezar IG
Nemesis
9,537
4,367
0
2,206
19,776
11,345
1,634
5,510
14,266
0
114,877
W
Rama
halo343
Rama
10,752
8,416
0
4,808
19,567
7,417
5,477
2,378
17,189
0
86,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,281
Gold Earned
52,593
678
Minions Killed
475
0
Camps Cleared
0
2,347,232
Distance Traveled
2,037,580
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,486
519
164
6
0
363,598
0
L
Tsukuyomi
8,988
346
58
2
0
392,645
0
W
Yemoja
11,407
439
55
2
0
403,188
3
L
Ra
9,549
367
105
4
0
418,985
2
L
Erlang Shen
9,843
379
100
4
0
430,484
3
W
Izanami
16,544
636
215
8
0
453,701
0
W
Osiris
15,454
594
161
6
0
510,972
3
L
Yemoja
10,727
413
48
2
0
431,868
3
W
Nemesis
15,038
578
150
6
0
564,755
6
W
Rama
11,838
455
97
4
0
414,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role