Player Matchup

Sylvanus
Sylvanus
Cholo54
Sylvanus
Level 67
God Stats
21W - 24L
1,480 SR
Queue Stats
227W - 220L
1,524 Elo+
Party 1
Chiron
Chiron
Deathkill_22
Chiron
Level 84
God Stats
2W - 2L
1,615 SR
Queue Stats
165W - 173L
1,451 Elo+
Party 1
Vulcan
Vulcan
DeepShadowJohn
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,702 Elo+
Solo
Set
Set
JERKNIG
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Tyr
Tyr
xAnG3lxSlAy3R
Tyr
Level 122
God Stats
1W - 1L
1,211 SR
Queue Stats
88W - 83L
1,426 Elo+
Solo
Team Averages
Level 83
1,461 SR
1,474 Elo+

VS

Team Averages
Level 96
1,465 SR
1,443 Elo+
Chronos
Chronos
FatJaxks
Chronos
Level 66
God Stats
2W - 0L
1,685 SR
Queue Stats
106W - 90L
1,424 Elo+
Solo
Nemesis
Nemesis
Kelloom
Nemesis
Level 80
God Stats
1W - 3L
1,120 SR
Queue Stats
145W - 168L
1,413 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Koggelram
Kumbhakarna
Level 118
God Stats
21W - 18L
1,494 SR
Queue Stats
64W - 55L
1,461 Elo+
Solo
Tiamat
Tiamat
SpiderDudeYT675
Tiamat
Level 86
God Stats
3W - 3L
1,526 SR
Queue Stats
127W - 149L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
decoy05
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cholo54
Sylvanus
8
1 / 4 / 0
5,314
443
5,806
9,800
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
9
0 / 2 / 0
5,092
424
3,729
7,120
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 0
4,756
396
2,350
6,298
2,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
7
0 / 5 / 0
4,648
387
1,368
6,606
2,504
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
6,239
520
4,818
7,001
4,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FatJaxks
Chronos
13
8 / 0 / 4
7,440
620
8,466
8,641
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Kelloom
Nemesis
12
5 / 0 / 4
7,179
598
4,286
4,881
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Koggelram
Kumbhakarna
9
2 / 0 / 5
5,942
495
4,293
9,290
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 1
6,755
563
3,505
6,725
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
decoy05
Danzaburou
10
1 / 1 / 4
6,304
525
5,313
7,921
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
18
19
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cholo54
Sylvanus
1
4
0
0.25
L
Chiron
0
2
0
0
L
0
5
0
0
W
Chronos
FatJaxks
Chronos
8
0
4
10
L
Set
0
5
0
0
W
Nemesis
Kelloom
Nemesis
5
0
4
7
W
Kumbhakarna
Koggelram
Kumbhakarna
2
0
5
4.5
W
2
1
1
2.5
W
Danzaburou
decoy05
Danzaburou
1
1
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
25,863
36,825
Taken
37,458
16,036
Mitigated
17,462
12,227
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cholo54
Sylvanus
5,806
1,925
1,269
3,957
9,800
4,958
0
3,676
6,124
16,013
0
L
Chiron
3,729
2,153
564
2,350
7,120
2,123
0
1,892
5,228
0
30,549
L
2,350
592
0
684
6,298
2,146
99
4,236
2,062
14,787
0
W
Chronos
FatJaxks
Chronos
8,466
3,492
0
4,850
8,641
3,233
49
2,675
5,966
42,645
0
L
Set
1,368
988
0
528
6,606
2,504
0
2,955
3,651
0
20,445
W
Nemesis
Kelloom
Nemesis
4,286
1,699
0
416
4,881
2,863
294
903
3,978
0
35,303
W
Kumbhakarna
Koggelram
Kumbhakarna
4,293
248
353
2,796
9,290
3,763
57
2,687
6,603
20,059
0
W
3,505
454
0
3,923
6,725
5,252
0
0
6,725
32,774
0
W
Danzaburou
decoy05
Danzaburou
5,313
1,925
0
3,400
7,921
2,351
120
1,891
6,030
0
35,927
L
4,818
438
0
2,875
7,001
4,305
0
3,505
3,496
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
33,620
217
Minions Killed
342
0
Camps Cleared
0
993,437
Distance Traveled
1,116,422
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,314
443
22
2
0
178,013
3
L
Chiron
5,092
424
57
5
0
182,781
1
L
Vulcan
4,756
396
31
3
0
209,293
5
W
Chronos
7,440
620
83
7
0
225,025
4
L
Set
4,648
387
38
3
0
195,880
0
W
Nemesis
7,179
598
86
7
0
249,455
0
W
Kumbhakarna
5,942
495
32
3
0
254,273
2
W
Tiamat
6,755
563
73
6
0
189,645
2
W
Danzaburou
6,304
525
68
6
0
198,024
5
L
Tyr
6,239
520
69
6
0
227,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role