Player Matchup

Cthulhu
Cthulhu
DemonCyborg5951
Cthulhu
Level 7
God Stats
3W - 3L
1,420 SR
Queue Stats
9W - 8L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Lil zZzarodzZz
Danzaburou
Level 3
God Stats
4W - 0L
1,896 SR
Queue Stats
10W - 3L
1,721 Elo+
Party 1
Chaac
Chaac
P4ND3Y
Chaac
Level 6
God Stats
5W - 2L
1,728 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 1
Nemesis
Nemesis
Rising_Tyde_Jack
Nemesis
Level 31
God Stats
13W - 12L
1,623 SR
Queue Stats
91W - 83L
1,566 Elo+
Solo
Merlin
Merlin
xRunItStraightGx
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Team Averages
Level 15
1,633 SR
1,615 Elo+

VS

Team Averages
Level 15
1,536 SR
1,607 Elo+
Aphrodite
Aphrodite
BamBamWV
Aphrodite
Level 14
God Stats
18W - 13L
1,810 SR
Queue Stats
20W - 17L
1,688 Elo+
Solo
Fenrir
Fenrir
Shockakan
Fenrir
Level 13
God Stats
48W - 41L
1,709 SR
Queue Stats
173W - 182L
1,719 Elo+
Solo
Bellona
Bellona
TheMixedDrink
Bellona
Level 5
God Stats
2W - 4L
1,158 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Zeus
Zeus
coaxial_money2
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,548 Elo+
Solo
Hachiman
Hachiman
marc0
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 15
11,413
951
8,021
12,545
6,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lil zZzarodzZz
Danzaburou
19
15 / 1 / 15
14,362
1,197
31,382
14,841
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
P4ND3Y
Chaac
19
6 / 0 / 24
12,554
1,046
16,909
12,099
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
12 / 0 / 16
14,050
1,171
18,559
10,858
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 1 / 24
11,558
963
15,254
7,539
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BamBamWV
Aphrodite
17
1 / 3 / 5
11,817
985
5,786
19,309
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Shockakan
Fenrir
15
1 / 12 / 1
9,687
807
6,775
21,236
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
16
0 / 10 / 3
10,156
846
9,096
23,228
18,097
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 5 / 0
11,472
956
17,909
14,848
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
marc0
Hachiman
17
1 / 8 / 5
10,604
884
12,047
18,285
7,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
38
Kills
7
7
Deaths
38
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BamBamWV
Aphrodite
1
3
5
1.17
W
4
5
15
2.3
W
Danzaburou
Lil zZzarodzZz
Danzaburou
15
1
15
22.5
W
Chaac
P4ND3Y
Chaac
6
0
24
18
W
12
0
16
20
L
Fenrir
Shockakan
Fenrir
1
12
1
0.13
L
Bellona
0
10
3
0.15
L
4
5
0
0.8
L
Hachiman
marc0
Hachiman
1
8
5
0.44
W
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,125
Damage
51,613
57,882
Taken
96,906
34,209
Mitigated
63,007
12,846
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BamBamWV
Aphrodite
5,786
712
5,205
7,086
19,309
21,451
0
5,909
13,300
21,165
0
W
8,021
548
0
418
12,545
6,273
0
5,063
7,382
15,433
0
W
Danzaburou
Lil zZzarodzZz
Danzaburou
31,382
15,361
0
4,437
14,841
6,487
0
6,749
8,042
0
56,029
W
Chaac
P4ND3Y
Chaac
16,909
3,613
0
5,666
12,099
12,652
0
6,548
5,451
0
28,904
W
18,559
10,093
0
911
10,858
5,404
0
2,327
8,431
0
53,821
L
Fenrir
Shockakan
Fenrir
6,775
1,303
0
614
21,236
10,120
0
3,223
17,863
0
12,837
L
Bellona
9,096
4,138
0
2,141
23,228
18,097
0
4,167
18,861
0
25,788
L
17,909
914
306
1,133
14,848
5,465
0
4,548
10,225
45,558
0
L
Hachiman
marc0
Hachiman
12,047
6,883
0
1,142
18,285
7,874
0
5,428
12,682
0
33,299
W
15,254
2,265
138
1,276
7,539
3,393
0
3,008
4,506
35,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
53,736
225
Minions Killed
196
13
Camps Cleared
2
1,106,229
Distance Traveled
968,327
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,817
985
35
3
0
193,540
1
W
Cthulhu
11,413
951
18
2
1
192,086
0
W
Danzaburou
14,362
1,197
62
5
1
208,978
0
W
Chaac
12,554
1,046
42
4
1
210,581
0
W
Nemesis
14,050
1,171
65
5
10
296,651
1
L
Fenrir
9,687
807
14
1
0
219,284
2
L
Bellona
10,156
846
41
3
0
161,808
0
L
Zeus
11,472
956
72
6
2
197,149
0
L
Hachiman
10,604
884
34
3
0
196,546
0
W
Merlin
11,558
963
38
3
0
197,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role