Player Matchup

Mulan
Mulan
NativeHawaiin
Mulan
Level 28
God Stats
1W - 0L
1,680 SR
Queue Stats
18W - 21L
1,405 Elo+
Party 1
Zeus
Zeus
Zyriad
Zeus
Level 120
God Stats
2W - 0L
1,618 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Bacchus
Bacchus
j12j04youngrod
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,516 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,495 Elo+

VS

Team Averages
Level 35
1,509 SR
1,293 Elo+
Athena
Athena
AetherDragon98
Athena
Level 14
God Stats
1W - 1L
1,892 SR
Queue Stats
6W - 12L
1,195 Elo+
Solo
Kali
Kali
XxZukatotoxX
Kali
Level 63
God Stats
11W - 7L
1,500 SR
Queue Stats
274W - 346L
1,357 Elo+
Solo
Anhur
Anhur
vegenx
Anhur
Level 27
God Stats
0W - 4L
1,136 SR
Queue Stats
16W - 29L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
12,417
730
7,412
6,664
6,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Zyriad
Zeus
17
11 / 1 / 9
13,323
784
18,275
6,430
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 2 / 16
12,575
740
14,474
11,097
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
9,972
587
1,776
14,104
10,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 11 / 1
9,415
554
4,728
17,155
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
vegenx
Anhur
13
1 / 7 / 3
10,140
596
5,224
15,371
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
25
Kills
4
4
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
9
1
9
13.5
L
1
11
1
0.14
W
Zeus
Zyriad
Zeus
11
1
9
15.5
W
5
2
16
6.5
L
Anhur
vegenx
Anhur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
11,728
24,191
Taken
46,630
20,878
Mitigated
25,109
4,026
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,776
844
0
0
14,104
10,285
0
8,852
5,252
9,231
0
W
7,412
549
0
895
6,664
6,553
458
495
6,169
4,007
25,091
L
4,728
3,036
441
1,270
17,155
9,028
0
12,589
4,566
0
32,334
W
Zeus
Zyriad
Zeus
18,275
1,699
0
965
6,430
1,805
1,093
285
6,145
82,835
0
W
14,474
2,335
266
1,900
11,097
12,520
0
1,035
10,062
30,186
0
L
Anhur
vegenx
Anhur
5,224
2,823
426
684
15,371
5,796
0
12,363
3,008
0
38,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
29,527
165
Minions Killed
114
0
Camps Cleared
0
897,332
Distance Traveled
726,620
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,972
587
8
0
0
209,194
2
W
Mulan
12,417
730
38
2
0
282,302
4
L
Kali
9,415
554
47
3
0
258,121
2
W
Zeus
13,323
784
107
6
0
294,287
0
W
Bacchus
12,575
740
20
1
0
320,743
6
L
Anhur
10,140
596
59
3
0
259,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role