Player Matchup

Pele
Pele
BadReligion98
Pele
Level 28
God Stats
31W - 13L
1,596 SR
Queue Stats
276W - 282L
1,480 Elo+
Solo
Artio
Artio
MoonTerm
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,796 Elo+
Party 2
Anubis
Anubis
PretorianDiamond
Anubis
Level 18
God Stats
30W - 18L
1,672 SR
Queue Stats
45W - 35L
1,585 Elo+
Solo
Danzaburou
Danzaburou
SadMorta
Danzaburou
Level 13
God Stats
1W - 1L
1,854 SR
Queue Stats
15W - 11L
1,774 Elo+
Party 2
Guan Yu
Guan Yu
SleepyLui
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,645 Elo+
Party 2
Team Averages
Level 15
1,625 SR
1,656 Elo+

VS

Team Averages
Level 24
1,563 SR
1,572 Elo+
Osiris
Osiris
CamilitoGamer
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,556 Elo+
Solo
Da Ji
Da Ji
TucciKarp
Da Ji
Level 29
God Stats
5W - 4L
1,713 SR
Queue Stats
64W - 47L
1,601 Elo+
Solo
Xing Tian
Xing Tian
TylerAkbar
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 133L
1,482 Elo+
Party 1
Raijin
Raijin
lmFeed
Raijin
Level 20
God Stats
2W - 1L
1,504 SR
Queue Stats
268W - 236L
1,691 Elo+
Solo
Skadi
Skadi
thiccysarah
Skadi
Level 17
God Stats
40W - 24L
1,599 SR
Queue Stats
352W - 278L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,683
668
3,590
7,964
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
MoonTerm
Artio
8
0 / 2 / 1
5,124
512
980
5,259
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 3 / 1
6,259
626
5,080
6,864
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SadMorta
Danzaburou
7
1 / 2 / 1
4,961
496
1,633
3,562
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
SleepyLui
Guan Yu
8
1 / 4 / 2
5,124
512
1,763
5,484
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,857
586
4,979
4,673
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
TucciKarp
Da Ji
9
3 / 4 / 2
5,968
597
4,342
6,216
1,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
TylerAkbar
Xing Tian
8
1 / 1 / 4
5,464
546
2,681
3,810
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
lmFeed
Raijin
10
2 / 3 / 1
5,758
576
2,541
5,913
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 3
5,284
528
3,523
2,754
686
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
12
12
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
4
2
0
2
L
Artio
MoonTerm
Artio
0
2
1
0.25
L
4
3
1
1.5
L
Danzaburou
SadMorta
Danzaburou
1
2
1
0.75
L
Guan Yu
SleepyLui
Guan Yu
1
4
2
0.5
W
Da Ji
TucciKarp
Da Ji
3
4
2
1
W
Xing Tian
TylerAkbar
Xing Tian
1
1
4
3
W
Raijin
lmFeed
Raijin
2
3
1
0.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
18,066
29,133
Taken
23,366
12,046
Mitigated
8,602
10,168
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,590
964
0
4,134
7,964
2,612
390
544
7,370
0
38,761
W
4,979
1,826
0
398
4,673
3,256
64
0
4,452
130
23,121
L
Artio
MoonTerm
Artio
980
0
91
2,010
5,259
2,388
0
1,573
3,686
13,957
0
L
5,080
48
0
2,866
6,864
3,122
346
1,898
4,966
35,973
0
L
Danzaburou
SadMorta
Danzaburou
1,633
653
0
438
3,562
949
0
1,268
2,294
0
17,457
L
Guan Yu
SleepyLui
Guan Yu
1,763
322
94
535
5,484
2,975
0
25
5,092
0
10,545
W
Da Ji
TucciKarp
Da Ji
4,342
911
0
156
6,216
1,616
0
947
5,223
0
25,030
W
Xing Tian
TylerAkbar
Xing Tian
2,681
542
0
641
3,810
1,753
0
740
3,070
10,277
0
W
Raijin
lmFeed
Raijin
2,541
301
0
433
5,913
1,291
0
3,465
2,448
34,421
0
W
3,523
1,983
0
633
2,754
686
0
908
1,846
0
21,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
28,331
257
Minions Killed
233
0
Camps Cleared
0
918,586
Distance Traveled
934,172
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,683
668
93
9
0
220,470
1
W
Osiris
5,857
586
53
5
0
169,857
0
L
Artio
5,124
512
34
3
0
185,652
3
L
Anubis
6,259
626
69
7
0
165,412
2
L
Danzaburou
4,961
496
37
4
0
184,966
2
L
Guan Yu
5,124
512
24
2
0
162,086
0
W
Da Ji
5,968
597
49
5
0
201,005
1
W
Xing Tian
5,464
546
12
1
0
211,712
4
W
Raijin
5,758
576
64
6
0
174,390
2
W
Skadi
5,284
528
55
6
0
177,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role