Player Matchup

Kukulkan
Kukulkan
BigMitch
Kukulkan
Level 15
God Stats
2W - 2L
1,718 SR
Queue Stats
18W - 16L
1,260 Elo+
Party 3
Ares
Ares
FREEEZZZE
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 35L
1,561 Elo+
Party 2
Fenrir
Fenrir
MASTER-BAIT8
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Trevathian
Bellona
Level 26
God Stats
0W - 4L
1,174 SR
Queue Stats
11W - 8L
1,189 Elo+
Party 3
Rama
Rama
karthuzan
Rama
Level 27
God Stats
16W - 12L
1,368 SR
Queue Stats
68W - 69L
1,321 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,366 Elo+

VS

Team Averages
Level 16
1,592 SR
1,432 Elo+
Hades
Hades
CrazyTyler
Hades
Level 18
God Stats
4W - 2L
1,648 SR
Queue Stats
106W - 146L
1,316 Elo+
Solo
Neith
Neith
Donger RL
Neith
Level 5
God Stats
16W - 14L
1,586 SR
Queue Stats
307W - 318L
1,494 Elo+
Party 1
Bacchus
Bacchus
Waramus
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,466 Elo+
Party 1
Mercury
Mercury
Whirlydiirly
Mercury
Level 7
God Stats
3W - 2L
1,748 SR
Queue Stats
46W - 35L
1,419 Elo+
Party 1
King Arthur
King Arthur
pooba9
King Arthur
Level 27
God Stats
4W - 1L
1,481 SR
Queue Stats
69W - 55L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigMitch
Kukulkan
13
3 / 6 / 2
8,581
536
12,340
7,688
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
0 / 6 / 5
7,019
439
1,531
9,923
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
3 / 7 / 1
7,463
466
4,106
12,208
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Trevathian
Bellona
12
1 / 4 / 1
7,950
497
7,773
10,708
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
9
1 / 6 / 2
6,442
403
2,862
9,465
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 2 / 7
8,105
507
3,963
12,800
5,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Donger RL
Neith
13
2 / 4 / 4
7,756
485
4,233
8,921
2,937
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Waramus
Bacchus
11
7 / 0 / 3
8,119
507
5,671
7,184
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Whirlydiirly
Mercury
18
12 / 1 / 4
10,963
685
11,093
13,128
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
pooba9
King Arthur
13
5 / 2 / 10
8,622
539
8,182
14,268
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
29
29
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigMitch
Kukulkan
3
6
2
0.67
W
Hades
3
2
7
3.25
W
Neith
Donger RL
Neith
2
4
4
1
L
Ares
0
6
5
0.42
L
Fenrir
3
7
1
0.5
L
Bellona
Trevathian
Bellona
1
4
1
0.38
W
Bacchus
Waramus
Bacchus
7
0
3
8.5
W
Mercury
Whirlydiirly
Mercury
12
1
4
14
L
Rama
1
6
2
0.33
W
King Arthur
pooba9
King Arthur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
33,142
49,992
Taken
56,301
26,663
Mitigated
30,862
7,487
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigMitch
Kukulkan
12,340
2,444
0
0
7,688
3,200
545
1,354
6,259
47,673
0
W
Hades
3,963
420
438
4,789
12,800
5,368
1,052
5,948
6,852
26,919
0
W
Neith
Donger RL
Neith
4,233
1,468
0
1,911
8,921
2,937
1,955
1,129
7,792
0
44,192
L
Ares
1,531
164
0
498
9,923
5,802
0
2,748
7,150
10,516
0
L
Fenrir
4,106
1,516
0
2,933
12,208
5,223
0
916
11,177
0
38,131
L
Bellona
Trevathian
Bellona
7,773
1,619
0
2,324
10,708
9,760
132
1,955
8,489
0
33,148
W
Bacchus
Waramus
Bacchus
5,671
774
0
1,329
7,184
7,163
448
303
6,881
15,819
0
W
Mercury
Whirlydiirly
Mercury
11,093
5,545
0
6,592
13,128
5,340
0
2,910
10,218
0
89,757
L
Rama
2,862
2,291
0
1,732
9,465
2,678
0
2,661
6,804
0
27,965
W
King Arthur
pooba9
King Arthur
8,182
1,708
0
4,936
14,268
10,054
166
3,581
10,687
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
43,565
282
Minions Killed
348
0
Camps Cleared
0
1,429,846
Distance Traveled
1,565,687
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,581
536
86
5
0
268,704
6
W
Hades
8,105
507
51
3
0
267,220
0
W
Neith
7,756
485
74
5
0
296,796
0
L
Ares
7,019
439
15
1
0
337,178
5
L
Fenrir
7,463
466
71
4
0
283,628
1
L
Bellona
7,950
497
67
4
0
314,966
2
W
Bacchus
8,119
507
24
2
0
299,859
1
W
Mercury
10,963
685
143
9
0
384,500
2
L
Rama
6,442
403
43
3
0
225,370
2
W
King Arthur
8,622
539
56
4
0
317,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role