Player Matchup

Skadi
Skadi
Boobmonicle
Skadi
Level 66
God Stats
2W - 8L
1,304 SR
Queue Stats
3W - 20L
1,121 Elo+
Party 2
Tiamat
Tiamat
Shiverrus
Tiamat
Level 88
God Stats
0W - 2L
1,591 SR
Queue Stats
14W - 23L
1,088 Elo+
Party 2
Mulan
Mulan
Smoxyton
Mulan
Level 24
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,428 SR
1,236 Elo+

VS

Team Averages
Level 75
1,432 SR
1,441 Elo+
Ares
Ares
Goshin_Ikagi
Ares
Level 129
God Stats
8W - 10L
1,285 SR
Queue Stats
122W - 142L
1,521 Elo+
Party 1
Chang'e
Chang'e
eichikun
Chang'e
Level 12
God Stats
3W - 5L
1,347 SR
Queue Stats
5W - 10L
1,388 Elo+
Party 1
Artemis
Artemis
magiklmysteryboi
Artemis
Level 83
God Stats
4W - 1L
1,664 SR
Queue Stats
10W - 11L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,892
627
2,404
5,365
1,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Shiverrus
Tiamat
10
2 / 6 / 0
7,496
681
5,509
7,173
3,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Smoxyton
Mulan
9
0 / 4 / 2
6,722
611
2,492
7,419
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
9,308
846
6,018
5,786
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
eichikun
Chang'e
11
2 / 0 / 11
8,066
733
3,695
3,692
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 7
8,879
807
8,295
7,525
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
13
13
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
5
0
8
9
L
Tiamat
Shiverrus
Tiamat
2
6
0
0.33
L
Mulan
Smoxyton
Mulan
0
4
2
0.25
W
Chang'e
eichikun
Chang'e
2
0
11
7.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
18,008
19,957
Taken
17,003
9,697
Mitigated
10,875
2,338
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,404
758
0
0
5,365
1,700
800
1,688
3,655
0
23,856
W
6,018
186
0
955
5,786
5,926
450
1,510
4,251
15,490
0
L
Tiamat
Shiverrus
Tiamat
5,509
299
0
1,322
7,173
3,253
0
2,812
4,291
21,375
0
L
Mulan
Smoxyton
Mulan
2,492
452
0
1,016
7,419
4,744
0
4,956
2,289
0
13,852
W
Chang'e
eichikun
Chang'e
3,695
651
2,310
1,842
3,692
1,623
927
1,336
2,281
22,882
0
W
8,295
2,997
0
2,850
7,525
3,326
1,192
2,735
4,715
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,110
Gold Earned
26,253
93
Minions Killed
126
0
Camps Cleared
0
600,798
Distance Traveled
608,574
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,892
627
42
4
0
208,133
1
W
Ares
9,308
846
12
1
0
214,220
3
L
Tiamat
7,496
681
30
3
0
202,696
3
L
Mulan
6,722
611
21
2
0
189,969
0
W
Chang'e
8,066
733
44
4
0
201,327
1
W
Artemis
8,879
807
70
6
0
193,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role