Player Matchup

Bellona
Bellona
Flashgf
Bellona
Level 25
God Stats
0W - 2L
1,479 SR
Queue Stats
229W - 315L
1,236 Elo+
Solo
Jing Wei
Jing Wei
Nälkä
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
SorryMeow
Yemoja
Level 17
God Stats
2W - 2L
1,585 SR
Queue Stats
19W - 23L
1,489 Elo+
Solo
Serqet
Serqet
Yfrit
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,465 Elo+
Solo
Ymir
Ymir
lordruido
Ymir
Level 17
God Stats
10W - 15L
1,462 SR
Queue Stats
92W - 105L
1,455 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,429 Elo+

VS

Team Averages
Level 22
1,464 SR
1,445 Elo+
Anubis
Anubis
Astra2132
Anubis
Level 28
God Stats
1W - 8L
1,523 SR
Queue Stats
103W - 145L
1,329 Elo+
Solo
Bellona
Bellona
CaptainEddie
Bellona
Level 25
God Stats
10W - 10L
1,436 SR
Queue Stats
89W - 74L
1,449 Elo+
Solo
Mulan
Mulan
JumalaPelastaa
Mulan
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 26L
1,559 Elo+
Solo
Kali
Kali
KornaS
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,509 Elo+
Solo
Yemoja
Yemoja
Tlgxx
Yemoja
Level 6
God Stats
5W - 7L
1,362 SR
Queue Stats
9W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flashgf
Bellona
11
2 / 5 / 0
6,881
492
4,047
10,563
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Nälkä
Jing Wei
11
1 / 6 / 1
6,671
477
4,188
8,186
2,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
SorryMeow
Yemoja
10
1 / 6 / 2
6,589
471
4,131
10,628
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Yfrit
Serqet
8
0 / 7 / 2
5,744
410
2,878
10,665
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
11
2 / 5 / 1
6,809
486
2,955
9,776
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astra2132
Anubis
14
10 / 1 / 5
8,469
605
12,433
6,680
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CaptainEddie
Bellona
13
1 / 2 / 6
8,441
603
3,784
8,160
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 7
7,452
532
8,380
9,078
5,060
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
KornaS
Kali
15
9 / 3 / 6
9,264
662
10,550
12,086
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Tlgxx
Yemoja
11
3 / 0 / 9
7,325
523
3,181
1,978
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
29
29
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Astra2132
Anubis
10
1
5
12.5
W
Bellona
CaptainEddie
Bellona
1
2
6
2
L
Bellona
Flashgf
Bellona
2
5
0
0.4
W
6
0
7
9.5
W
Kali
KornaS
Kali
9
3
6
4
L
Jing Wei
Nälkä
Jing Wei
1
6
1
0.25
L
Yemoja
SorryMeow
Yemoja
1
6
2
0.33
W
Yemoja
Tlgxx
Yemoja
3
0
9
7.5
L
Serqet
Yfrit
Serqet
0
7
2
0.14
L
Ymir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
38,328
49,818
Taken
37,982
31,462
Mitigated
20,467
6,957
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Astra2132
Anubis
12,433
1,560
0
2,930
6,680
2,940
1,096
1,179
4,985
45,722
0
W
Bellona
CaptainEddie
Bellona
3,784
828
0
1,812
8,160
6,080
717
2,092
5,868
3,264
34,598
L
Bellona
Flashgf
Bellona
4,047
1,666
0
1,380
10,563
8,888
358
3,563
7,000
0
23,319
W
8,380
2,475
180
3,748
9,078
5,060
1,447
1,364
7,555
0
34,869
W
Kali
KornaS
Kali
10,550
7,073
0
5,642
12,086
5,093
783
1,442
10,494
0
52,584
L
Jing Wei
Nälkä
Jing Wei
4,188
2,775
0
1,681
8,186
2,131
0
3,508
4,678
0
28,244
L
Yemoja
SorryMeow
Yemoja
4,131
729
234
435
10,628
8,483
0
4,739
5,889
15,539
0
W
Yemoja
Tlgxx
Yemoja
3,181
928
2,067
785
1,978
1,294
629
734
1,219
10,169
0
L
Serqet
Yfrit
Serqet
2,878
1,447
0
2,362
10,665
3,042
0
2,950
7,715
0
20,629
L
Ymir
2,955
384
0
865
9,776
8,918
0
1,423
8,353
30,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
40,951
216
Minions Killed
328
0
Camps Cleared
0
1,184,018
Distance Traveled
1,311,380
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,469
605
78
6
0
245,178
4
W
Bellona
8,441
603
92
7
0
260,436
4
L
Bellona
6,881
492
47
3
0
261,135
0
W
Mulan
7,452
532
50
4
0
270,719
5
W
Kali
9,264
662
94
7
0
275,868
1
L
Jing Wei
6,671
477
54
4
0
246,506
2
L
Yemoja
6,589
471
32
2
0
215,880
2
W
Yemoja
7,325
523
14
1
0
259,179
1
L
Serqet
5,744
410
43
3
0
248,653
2
L
Ymir
6,809
486
40
3
0
211,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role