Player Matchup

Anhur
Anhur
BigNTasty9183
Anhur
Level 22
God Stats
7W - 4L
1,715 SR
Queue Stats
48W - 35L
1,647 Elo+
Party 1
Thoth
Thoth
McSaucepan
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,724 Elo+
Party 2
Cupid
Cupid
MilkyGoatNuts
Cupid
Level 8
God Stats
1W - 1L
1,787 SR
Queue Stats
11W - 10L
1,686 Elo+
Party 2
Cthulhu
Cthulhu
SweetAsCandy5622
Cthulhu
Level 22
God Stats
3W - 2L
1,845 SR
Queue Stats
43W - 61L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zAzraelz
Tsukuyomi
Level 26
God Stats
8W - 3L
1,716 SR
Queue Stats
69W - 64L
1,654 Elo+
Party 1
Team Averages
Level 17
1,713 SR
1,651 Elo+

VS

Team Averages
Level 21
1,702 SR
1,663 Elo+
Danzaburou
Danzaburou
Arkdyn
Danzaburou
Level 17
God Stats
20W - 2L
1,951 SR
Queue Stats
139W - 64L
1,704 Elo+
Solo
Anubis
Anubis
Dream_Eater030
Anubis
Level 27
God Stats
15W - 8L
1,646 SR
Queue Stats
649W - 595L
1,585 Elo+
Solo
Mulan
Mulan
Yaguras_Wrath
Mulan
Level 29
God Stats
32W - 29L
1,614 SR
Queue Stats
809W - 778L
1,651 Elo+
Solo
Fenrir
Fenrir
missyjam
Fenrir
Level 15
God Stats
4W - 1L
1,801 SR
Queue Stats
26W - 18L
1,686 Elo+
Solo
Ymir
Ymir
sirfancy123
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
9,661
508
7,566
16,281
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
13
2 / 9 / 2
8,200
432
4,219
13,007
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 2
8,563
451
5,214
12,825
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 9 / 0
7,000
368
2,390
15,106
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
zAzraelz
Tsukuyomi
13
5 / 10 / 1
8,501
447
9,206
17,449
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkdyn
Danzaburou
20
14 / 1 / 3
12,670
667
23,529
12,557
5,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 3 / 11
10,633
560
11,974
12,415
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 4 / 4
11,278
594
7,132
13,466
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
missyjam
Fenrir
18
8 / 5 / 9
11,150
587
10,817
14,919
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 13
9,433
496
6,938
7,890
5,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
12
Kills
39
39
Deaths
13
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arkdyn
Danzaburou
14
1
3
15.5
L
3
8
2
0.5
W
6
3
11
3.83
L
Thoth
2
9
2
0.33
L
2
3
2
1
L
0
9
0
0
W
8
4
4
2.5
W
Fenrir
missyjam
Fenrir
8
5
9
2.5
W
3
0
13
9.5
L
Tsukuyomi
zAzraelz
Tsukuyomi
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
60,390
74,668
Taken
61,247
27,659
Mitigated
36,615
11,555
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arkdyn
Danzaburou
23,529
12,259
0
9,257
12,557
5,418
4,282
2,157
10,400
0
106,529
L
7,566
3,730
0
4,249
16,281
5,168
289
4,990
11,066
0
55,908
W
11,974
456
0
5,728
12,415
5,738
1,065
2,101
10,314
56,110
0
L
Thoth
4,219
322
0
1,658
13,007
5,052
0
3,847
9,035
38,494
0
L
5,214
2,401
26
3,027
12,825
4,086
0
2,494
10,306
0
46,121
L
2,390
161
0
420
15,106
7,663
0
1,691
13,415
15,021
0
W
7,132
727
0
1,789
13,466
7,242
406
493
12,973
0
84,641
W
Fenrir
missyjam
Fenrir
10,817
2,049
0
4,918
14,919
12,906
1,321
759
14,160
0
54,116
W
6,938
2,203
450
3,267
7,890
5,311
167
1,099
6,791
32,678
0
L
Tsukuyomi
zAzraelz
Tsukuyomi
9,206
3,112
0
2,175
17,449
5,690
0
5,890
11,459
0
40,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
55,164
342
Minions Killed
530
0
Camps Cleared
0
1,528,220
Distance Traveled
1,679,033
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,670
667
164
9
0
319,041
4
L
Anhur
9,661
508
95
5
0
259,574
0
W
Anubis
10,633
560
95
5
0
312,305
2
L
Thoth
8,200
432
62
3
0
315,258
2
L
Cupid
8,563
451
94
5
0
340,364
0
L
Cthulhu
7,000
368
25
1
0
274,749
0
W
Mulan
11,278
594
123
6
0
379,993
3
W
Fenrir
11,150
587
94
5
0
348,296
2
W
Ymir
9,433
496
54
3
0
319,398
5
L
Tsukuyomi
8,501
447
66
3
0
338,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role