Player Matchup

Neith
Neith
BishopOfHearts
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
KarganDragonman
Amaterasu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,628 Elo+
Party 2
Anubis
Anubis
MelónEgocéntrico
Anubis
Level 18
God Stats
19W - 13L
1,578 SR
Queue Stats
69W - 45L
1,614 Elo+
Solo
Izanami
Izanami
Mischief10142
Izanami
Level 27
God Stats
8W - 1L
1,906 SR
Queue Stats
152W - 162L
1,607 Elo+
Solo
King Arthur
King Arthur
mctrollsalot
King Arthur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,492 Elo+
Party 2
Team Averages
Level 26
1,597 SR
1,565 Elo+

VS

Team Averages
Level 40
1,569 SR
1,521 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FredCaruzzo
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Osphate
Danzaburou
Level 131
God Stats
0W - 1L
1,615 SR
Queue Stats
14W - 9L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Strandvaskare
Kukulkan
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 40L
1,599 Elo+
Solo
Nemesis
Nemesis
iUnitys
Nemesis
Level 2
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
9,275
1,159
7,683
6,520
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KarganDragonman
Amaterasu
14
1 / 4 / 10
8,085
1,011
6,629
11,637
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 10
8,759
1,095
8,055
5,941
2,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
15
4 / 0 / 8
9,161
1,145
5,173
6,123
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
mctrollsalot
King Arthur
15
9 / 2 / 8
10,218
1,277
11,679
10,797
5,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

311

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 6
8,904
1,113
7,996
13,576
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
14
2 / 2 / 4
8,690
1,086
9,222
8,384
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Osphate
Danzaburou
13
4 / 8 / 3
8,479
1,060
10,331
11,334
4,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Strandvaskare
Kukulkan
14
1 / 1 / 5
8,438
1,055
9,686
6,809
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
iUnitys
Nemesis
12
0 / 4 / 0
6,918
865
422
3,959
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
19
Kills
7
7
Deaths
19
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
W
3
0
10
8
L
Merlin
2
2
4
2
W
Amaterasu
KarganDragonman
Amaterasu
1
4
10
1.5
W
2
1
10
7
W
Izanami
4
0
8
8
L
Danzaburou
Osphate
Danzaburou
4
8
3
0.69
L
Kukulkan
Strandvaskare
Kukulkan
1
1
5
3.5
L
Nemesis
iUnitys
Nemesis
0
4
0
0
W
King Arthur
mctrollsalot
King Arthur
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
37,657
41,018
Taken
44,062
19,150
Mitigated
25,258
7,490
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,996
559
0
1,085
13,576
13,839
0
1,162
12,239
24,311
0
W
7,683
3,399
0
1,962
6,520
2,228
0
4,872
1,648
0
24,679
L
Merlin
9,222
168
90
537
8,384
3,211
0
1,053
7,225
26,094
0
W
Amaterasu
KarganDragonman
Amaterasu
6,629
3,215
0
3,158
11,637
6,302
0
8,423
3,214
0
10,075
W
8,055
378
0
1,485
5,941
2,699
0
2,166
3,775
18,854
0
W
Izanami
5,173
3,683
0
885
6,123
1,965
0
3,933
2,190
0
32,827
L
Danzaburou
Osphate
Danzaburou
10,331
3,546
0
585
11,334
4,240
0
2,857
8,427
0
18,178
L
Kukulkan
Strandvaskare
Kukulkan
9,686
1,187
0
0
6,809
3,146
0
790
6,019
29,780
0
L
Nemesis
iUnitys
Nemesis
422
234
0
45
3,959
822
0
2,193
1,716
0
867
W
King Arthur
mctrollsalot
King Arthur
11,679
3,190
0
0
10,797
5,956
0
7,510
3,287
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
41,429
161
Minions Killed
143
6
Camps Cleared
3
773,803
Distance Traveled
695,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,904
1,113
0
0
0
157,683
1
W
Neith
9,275
1,159
52
7
2
145,406
0
L
Merlin
8,690
1,086
65
8
1
174,386
0
W
Amaterasu
8,085
1,011
8
1
0
161,861
0
W
Anubis
8,759
1,095
9
1
1
165,525
0
W
Izanami
9,161
1,145
76
10
2
153,112
0
L
Danzaburou
8,479
1,060
15
2
1
140,261
0
L
Kukulkan
8,438
1,055
62
8
1
169,014
0
L
Nemesis
6,918
865
1
0
0
53,759
0
W
King Arthur
10,218
1,277
16
2
1
147,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role