Player Matchup

Discordia
Discordia
Fawdness
Discordia
Level 22
God Stats
1W - 2L
1,250 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 2
Danzaburou
Danzaburou
RoarinCorrin
Danzaburou
Level 64
God Stats
4W - 14L
1,183 SR
Queue Stats
67W - 83L
1,248 Elo+
Party 2
Ra
Ra
goodqualityname
Ra
Level 67
God Stats
6W - 11L
1,430 SR
Queue Stats
64W - 106L
1,297 Elo+
Party 2
Thor
Thor
guam514
Thor
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 105L
1,259 Elo+
Party 2
Ymir
Ymir
kelpsea23
Ymir
Level 27
God Stats
30W - 58L
1,578 SR
Queue Stats
39W - 79L
1,185 Elo+
Party 2
Team Averages
Level 55
1,388 SR
1,238 Elo+

VS

Team Averages
Level 46
1,494 SR
1,384 Elo+
Bellona
Bellona
BlorgusTheStrong
Bellona
Level 83
God Stats
13W - 14L
1,391 SR
Queue Stats
202W - 312L
1,375 Elo+
Party 3
Bakasura
Bakasura
BurgerMan69
Bakasura
Level 29
God Stats
2W - 3L
1,257 SR
Queue Stats
108W - 201L
1,357 Elo+
Party 3
Janus
Janus
PaulsCheeks
Janus
Level 42
God Stats
6W - 9L
1,603 SR
Queue Stats
129W - 187L
1,386 Elo+
Party 3
Jing Wei
Jing Wei
vScarletRogue
Jing Wei
Level 16
God Stats
1W - 2L
1,494 SR
Queue Stats
16W - 21L
1,424 Elo+
Party 1
Bastet
Bastet
xlxerolx
Bastet
Level 62
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 19L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fawdness
Discordia
13
1 / 3 / 2
8,203
456
2,592
6,114
1,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RoarinCorrin
Danzaburou
15
7 / 0 / 2
9,951
553
14,319
10,308
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 2
10,353
575
7,872
6,753
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
guam514
Thor
15
3 / 0 / 2
8,929
496
6,138
8,677
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
0 / 0 / 6
8,560
476
2,103
8,311
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,147
397
861
7,670
5,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
BurgerMan69
Bakasura
10
0 / 5 / 0
6,926
385
3,008
10,628
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 0
8,584
477
6,260
8,095
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
vScarletRogue
Jing Wei
12
0 / 2 / 0
6,969
387
6,985
12,180
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
xlxerolx
Bastet
14
2 / 5 / 0
8,404
467
4,815
13,965
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
4
4
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bakasura
BurgerMan69
Bakasura
0
5
0
0
W
Discordia
Fawdness
Discordia
1
3
2
0.67
L
2
4
0
0.5
W
Danzaburou
RoarinCorrin
Danzaburou
7
0
2
8
W
6
1
2
7
W
Thor
guam514
Thor
3
0
2
4
W
Ymir
0
0
6
3
L
Jing Wei
vScarletRogue
Jing Wei
0
2
0
0
L
Bastet
xlxerolx
Bastet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
21,929
40,163
Taken
52,538
24,813
Mitigated
20,196
13,538
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
861
193
0
2,359
7,670
5,144
0
2,554
4,641
0
28,384
L
Bakasura
BurgerMan69
Bakasura
3,008
1,897
123
2,073
10,628
4,233
280
1,653
8,925
0
8,667
W
Discordia
Fawdness
Discordia
2,592
234
0
0
6,114
1,845
436
2,268
3,650
32,154
0
L
6,260
118
0
1,537
8,095
2,831
332
3,148
4,922
53,771
0
W
Danzaburou
RoarinCorrin
Danzaburou
14,319
4,147
0
6,412
10,308
3,971
4,495
422
9,814
0
76,808
W
7,872
990
66
3,283
6,753
5,111
1,896
603
5,933
54,406
0
W
Thor
guam514
Thor
6,138
1,848
0
1,832
8,677
4,361
1,480
2,407
6,026
0
43,325
W
Ymir
2,103
393
576
1,369
8,311
9,525
584
0
8,123
15,057
0
L
Jing Wei
vScarletRogue
Jing Wei
6,985
4,878
0
4,960
12,180
3,107
272
993
11,187
0
48,849
L
Bastet
xlxerolx
Bastet
4,815
2,249
0
4,396
13,965
4,881
0
3,594
10,296
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
38,030
401
Minions Killed
402
0
Camps Cleared
0
1,628,504
Distance Traveled
1,492,793
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,147
397
76
4
0
264,836
3
L
Bakasura
6,926
385
34
2
0
292,022
0
W
Discordia
8,203
456
70
4
0
295,936
0
L
Janus
8,584
477
99
6
0
298,614
7
W
Danzaburou
9,951
553
120
7
0
333,187
2
W
Ra
10,353
575
95
5
0
331,729
1
W
Thor
8,929
496
91
5
0
365,919
0
W
Ymir
8,560
476
25
1
0
301,733
0
L
Jing Wei
6,969
387
105
6
0
293,775
4
L
Bastet
8,404
467
88
5
0
343,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role