Player Matchup

He Bo
He Bo
BeanDip421
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 231L
1,741 Elo+
Party 2
King Arthur
King Arthur
CrazeNades
King Arthur
Level 61
God Stats
0W - 2L
1,685 SR
Queue Stats
3W - 5L
1,709 Elo+
Party 3
Da Ji
Da Ji
DorritoLord
Da Ji
Level 28
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,581 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Spacehomer135
Kumbhakarna
Level 97
God Stats
8W - 5L
1,663 SR
Queue Stats
221W - 193L
1,572 Elo+
Party 2
Anhur
Anhur
TGav87
Anhur
Level 105
God Stats
14W - 9L
1,690 SR
Queue Stats
236W - 176L
1,640 Elo+
Party 2
Team Averages
Level 61
1,569 SR
1,649 Elo+

VS

Team Averages
Level 101
1,662 SR
1,651 Elo+
Ares
Ares
Clan1cus
Ares
Level 143
God Stats
39W - 24L
1,543 SR
Queue Stats
292W - 244L
1,663 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoPayed
Ah Muzen Cab
Level 35
God Stats
7W - 1L
1,894 SR
Queue Stats
239W - 180L
1,506 Elo+
Solo
Scylla
Scylla
Wkeywarrior
Scylla
Level 149
God Stats
7W - 5L
1,557 SR
Queue Stats
331W - 305L
1,626 Elo+
Party 1
Awilix
Awilix
WydStepJungl
Awilix
Level 18
God Stats
4W - 0L
1,679 SR
Queue Stats
122W - 29L
1,797 Elo+
Party 1
Artio
Artio
flashgordo2
Artio
Level 160
God Stats
12W - 10L
1,637 SR
Queue Stats
830W - 736L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
0 / 4 / 0
4,342
434
1,024
3,589
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
CrazeNades
King Arthur
9
1 / 3 / 0
4,870
487
2,868
7,566
4,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 4 / 0
3,926
393
1,469
4,369
1,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Spacehomer135
Kumbhakarna
8
1 / 0 / 1
5,134
513
540
3,034
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TGav87
Anhur
9
2 / 2 / 1
5,194
519
2,222
5,150
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 1 / 2
5,408
541
1,421
5,590
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SoPayed
Ah Muzen Cab
8
0 / 2 / 0
4,915
492
2,303
4,811
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Scylla
12
5 / 0 / 3
6,932
693
3,312
3,451
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
3 / 0 / 3
5,932
593
2,760
3,875
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
6,450
645
4,607
8,181
5,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
4
0
0
W
Ares
1
1
2
2
L
King Arthur
CrazeNades
King Arthur
1
3
0
0.33
L
0
4
0
0
W
Ah Muzen Cab
SoPayed
Ah Muzen Cab
0
2
0
0
L
Kumbhakarna
Spacehomer135
Kumbhakarna
1
0
1
1.5
L
Anhur
TGav87
Anhur
2
2
1
1.25
W
Scylla
5
0
3
6.5
W
Awilix
3
0
3
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,123
Damage
14,403
23,708
Taken
25,908
8,608
Mitigated
11,025
6,503
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
1,024
86
0
490
3,589
911
0
1,771
1,658
11,748
0
W
Ares
1,421
156
0
1,424
5,590
2,911
0
189
5,361
17,828
0
L
King Arthur
CrazeNades
King Arthur
2,868
521
0
1,396
7,566
4,411
0
4,147
3,419
0
16,308
L
1,469
389
0
660
4,369
1,052
0
1,247
3,103
0
10,989
W
Ah Muzen Cab
SoPayed
Ah Muzen Cab
2,303
938
0
2,641
4,811
924
407
289
4,522
0
21,377
L
Kumbhakarna
Spacehomer135
Kumbhakarna
540
24
0
1,656
3,034
1,026
0
622
2,404
14,632
0
L
Anhur
TGav87
Anhur
2,222
1,426
0
2,301
5,150
1,208
148
1,286
3,784
0
27,042
W
Scylla
3,312
514
0
2,060
3,451
959
0
868
2,535
38,381
0
W
Awilix
2,760
990
0
320
3,875
1,106
47
128
3,745
0
30,200
W
4,607
487
154
5,152
8,181
5,125
0
0
7,831
36,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
29,637
169
Minions Killed
307
0
Camps Cleared
0
832,692
Distance Traveled
948,628
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,342
434
29
3
0
141,445
2
W
Ares
5,408
541
21
2
0
189,380
0
L
King Arthur
4,870
487
26
3
0
202,119
0
L
Da Ji
3,926
393
22
2
0
138,774
0
W
Ah Muzen Cab
4,915
492
44
4
0
157,582
0
L
Kumbhakarna
5,134
513
18
2
0
180,155
0
L
Anhur
5,194
519
74
7
0
170,199
3
W
Scylla
6,932
693
102
10
0
195,298
1
W
Awilix
5,932
593
63
6
0
218,994
3
W
Artio
6,450
645
77
8
0
187,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role