Player Matchup

Fenrir
Fenrir
Heatron67
Fenrir
Level 88
God Stats
4W - 2L
1,354 SR
Queue Stats
289W - 301L
1,436 Elo+
Party 2
Scylla
Scylla
LaMermeMx
Scylla
Level 36
God Stats
18W - 30L
1,408 SR
Queue Stats
581W - 716L
1,409 Elo+
Party 4
Merlin
Merlin
LameKidddd2971
Merlin
Level 68
God Stats
12W - 5L
1,572 SR
Queue Stats
537W - 577L
1,358 Elo+
Party 2
Achilles
Achilles
ManOfMilk1
Achilles
Level 41
God Stats
27W - 30L
1,476 SR
Queue Stats
101W - 133L
1,237 Elo+
Party 2
Neith
Neith
heyatomicwolf
Neith
Level 94
God Stats
31W - 34L
1,418 SR
Queue Stats
666W - 785L
1,412 Elo+
Party 4
Team Averages
Level 65
1,446 SR
1,370 Elo+

VS

Team Averages
Level 50
1,586 SR
1,351 Elo+
Awilix
Awilix
Blurry4866
Awilix
Level 46
God Stats
3W - 2L
1,602 SR
Queue Stats
4W - 12L
1,250 Elo+
Solo
Cthulhu
Cthulhu
Fyrebolte
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,327 Elo+
Party 3
Neith
Neith
HIERO4204225
Neith
Level 19
God Stats
3W - 3L
1,798 SR
Queue Stats
19W - 22L
1,315 Elo+
Party 3
Guan Yu
Guan Yu
ShiroVTBR
Guan Yu
Level 41
God Stats
2W - 4L
1,290 SR
Queue Stats
543W - 553L
1,439 Elo+
Party 1
Discordia
Discordia
amazin9 dude
Discordia
Level 48
God Stats
4W - 2L
1,739 SR
Queue Stats
348W - 373L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heatron67
Fenrir
20
9 / 1 / 4
12,146
578
16,271
17,514
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
LaMermeMx
Scylla
16
6 / 4 / 1
10,421
496
8,508
11,810
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 1 / 3
11,374
542
8,178
11,982
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ManOfMilk1
Achilles
18
1 / 0 / 2
11,074
527
5,641
12,784
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 7 / 9
10,698
509
13,487
18,267
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blurry4866
Awilix
13
1 / 4 / 2
8,165
389
5,418
13,992
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Fyrebolte
Cthulhu
17
6 / 5 / 7
11,505
548
14,445
20,829
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 5
9,598
457
6,825
11,643
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ShiroVTBR
Guan Yu
18
2 / 2 / 0
10,729
511
12,039
15,382
17,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
amazin9 dude
Discordia
15
0 / 7 / 2
9,435
449
8,056
12,868
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
23
Kills
13
13
Deaths
23
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
Blurry4866
Awilix
1
4
2
0.5
L
Cthulhu
Fyrebolte
Cthulhu
6
5
7
1.9
L
4
5
5
1.3
W
Fenrir
Heatron67
Fenrir
9
1
4
11
W
Scylla
LaMermeMx
Scylla
6
4
1
1.63
W
4
1
3
5.5
W
Achilles
ManOfMilk1
Achilles
1
0
2
2
L
Guan Yu
ShiroVTBR
Guan Yu
2
2
0
1
L
Discordia
amazin9 dude
Discordia
0
7
2
0.14
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,085
Damage
46,783
72,357
Taken
74,714
36,673
Mitigated
49,868
29,332
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Blurry4866
Awilix
5,418
2,191
0
2,880
13,992
4,770
0
1,678
12,196
0
45,314
L
Cthulhu
Fyrebolte
Cthulhu
14,445
2,635
0
1,797
20,829
19,021
0
7,649
13,007
57,805
0
L
6,825
1,954
0
3,216
11,643
3,737
746
3,072
8,569
0
40,264
W
Fenrir
Heatron67
Fenrir
16,271
5,328
0
6,866
17,514
7,949
166
3,057
14,192
0
93,565
W
Scylla
LaMermeMx
Scylla
8,508
1,951
709
2,334
11,810
4,106
3,242
4,552
7,258
49,815
0
W
8,178
844
762
4,821
11,982
4,750
774
5,861
5,457
69,931
0
W
Achilles
ManOfMilk1
Achilles
5,641
2,211
0
6,148
12,784
13,039
2,240
866
11,343
0
60,954
L
Guan Yu
ShiroVTBR
Guan Yu
12,039
2,092
320
4,988
15,382
17,794
0
761
13,928
0
68,125
L
Discordia
amazin9 dude
Discordia
8,056
451
0
780
12,868
4,546
434
2,935
9,678
58,560
0
W
13,487
3,801
600
7,092
18,267
6,829
3,754
7,241
10,881
0
58,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,713
Gold Earned
49,432
579
Minions Killed
495
0
Camps Cleared
0
1,847,240
Distance Traveled
1,821,040
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,165
389
71
3
0
351,614
3
L
Cthulhu
11,505
548
85
4
0
401,551
2
L
Neith
9,598
457
69
3
0
313,738
4
W
Fenrir
12,146
578
139
7
0
425,490
1
W
Scylla
10,421
496
89
4
0
360,891
6
W
Merlin
11,374
542
135
6
0
375,615
5
W
Achilles
11,074
527
125
6
0
372,716
2
L
Guan Yu
10,729
511
145
7
0
404,880
4
L
Discordia
9,435
449
125
6
0
349,257
4
W
Neith
10,698
509
91
4
0
312,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role