Player Matchup

Danzaburou
Danzaburou
CorvoEscuro
Danzaburou
Level 18
God Stats
23W - 8L
1,722 SR
Queue Stats
129W - 97L
1,781 Elo+
Party 4
Geb
Geb
PringlesXpress
Geb
Level 124
God Stats
44W - 32L
1,761 SR
Queue Stats
98W - 84L
1,655 Elo+
Party 4
Camazotz
Camazotz
ShdowWarrior21
Camazotz
Level 80
God Stats
11W - 4L
1,637 SR
Queue Stats
52W - 41L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Sklapr
Cthulhu
Level 29
God Stats
27W - 25L
1,484 SR
Queue Stats
48W - 63L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
spiffyjohnn
Nu Wa
Level 82
God Stats
5W - 2L
1,604 SR
Queue Stats
50W - 55L
1,481 Elo+
Party 1
Team Averages
Level 67
1,642 SR
1,589 Elo+

VS

Team Averages
Level 61
1,622 SR
1,559 Elo+
Neith
Neith
Duckie97
Neith
Level 118
God Stats
1W - 1L
1,780 SR
Queue Stats
25W - 18L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
Maezzie
Cthulhu
Level 13
God Stats
7W - 3L
1,765 SR
Queue Stats
11W - 11L
1,691 Elo+
Party 3
Odin
Odin
SalamiSteve
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,614 Elo+
Party 3
Arachne
Arachne
XXShikiXX
Arachne
Level 82
God Stats
21W - 13L
1,568 SR
Queue Stats
106W - 115L
1,414 Elo+
Party 2
Tiamat
Tiamat
bestcomic
Tiamat
Level 28
God Stats
5W - 11L
1,494 SR
Queue Stats
58W - 70L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorvoEscuro
Danzaburou
18
10 / 1 / 5
12,397
564
17,999
18,772
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 14
10,579
481
5,243
14,972
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
19
11 / 4 / 4
12,526
569
17,582
27,511
12,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sklapr
Cthulhu
16
2 / 4 / 10
10,732
488
9,799
18,408
19,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 12
11,666
530
21,377
12,435
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duckie97
Neith
17
3 / 1 / 3
10,961
498
14,929
11,866
4,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Maezzie
Cthulhu
13
0 / 10 / 2
8,325
378
6,121
21,227
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 5 / 5
10,342
470
13,109
24,609
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
XXShikiXX
Arachne
17
5 / 6 / 5
10,822
492
11,151
22,289
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
bestcomic
Tiamat
13
1 / 5 / 3
8,427
383
8,466
14,587
7,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
27
Kills
13
13
Deaths
27
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CorvoEscuro
Danzaburou
10
1
5
12.5
L
Neith
Duckie97
Neith
3
1
3
4.5
L
Cthulhu
Maezzie
Cthulhu
0
10
2
0.1
W
0
1
14
7
L
4
5
5
1.3
W
Camazotz
11
4
4
3.25
W
Cthulhu
Sklapr
Cthulhu
2
4
10
1.75
L
Arachne
XXShikiXX
Arachne
5
6
5
1.25
L
Tiamat
bestcomic
Tiamat
1
5
3
0.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,000
Damage
53,776
92,098
Taken
94,578
64,421
Mitigated
52,500
44,271
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CorvoEscuro
Danzaburou
17,999
10,701
0
13,569
18,772
9,576
4,129
3,338
15,196
0
107,571
L
Neith
Duckie97
Neith
14,929
7,148
0
7,678
11,866
4,158
0
3,836
7,804
0
73,914
L
Cthulhu
Maezzie
Cthulhu
6,121
667
0
975
21,227
12,900
0
6,966
13,932
33,546
0
W
5,243
433
0
2,794
14,972
17,223
279
3,103
11,731
15,082
0
L
13,109
3,396
0
6,325
24,609
19,799
736
10,718
13,003
612
53,209
W
Camazotz
17,582
7,935
0
16,313
27,511
12,317
1,369
3,262
23,749
0
87,000
W
Cthulhu
Sklapr
Cthulhu
9,799
942
725
7,487
18,408
19,595
350
2,693
15,110
52,234
0
L
Arachne
XXShikiXX
Arachne
11,151
8,998
0
6,709
22,289
7,721
0
8,293
13,464
0
60,118
L
Tiamat
bestcomic
Tiamat
8,466
626
0
4,210
14,587
7,922
0
4,314
9,956
48,188
0
W
21,377
3,662
0
3,383
12,435
5,710
2,456
1,772
10,433
95,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,900
Gold Earned
48,877
561
Minions Killed
451
0
Camps Cleared
0
2,011,731
Distance Traveled
1,982,300
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,397
564
164
7
0
379,348
8
L
Neith
10,961
498
142
6
0
393,516
5
L
Cthulhu
8,325
378
47
2
0
366,033
2
W
Geb
10,579
481
16
1
0
415,507
8
L
Odin
10,342
470
94
4
0
379,508
2
W
Camazotz
12,526
569
120
5
0
415,605
3
W
Cthulhu
10,732
488
103
5
0
437,936
1
L
Arachne
10,822
492
91
4
0
449,899
3
L
Tiamat
8,427
383
77
4
0
393,344
9
W
Nu Wa
11,666
530
158
7
0
363,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role