Player Matchup

Izanami
Izanami
Kitsune017
Izanami
Level 65
God Stats
11W - 11L
1,438 SR
Queue Stats
231W - 265L
1,474 Elo+
Solo
Mulan
Mulan
Steve12353
Mulan
Level 141
God Stats
36W - 47L
1,361 SR
Queue Stats
55W - 59L
1,359 Elo+
Solo
Janus
Janus
TheMaskedDeity
Janus
Level 102
God Stats
8W - 8L
1,726 SR
Queue Stats
169W - 152L
1,435 Elo+
Solo
Yemoja
Yemoja
ZaveBlazem
Yemoja
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 2
Chang'e
Chang'e
ihatebraydenp
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 2
Team Averages
Level 104
1,505 SR
1,414 Elo+

VS

Team Averages
Level 66
1,320 SR
1,257 Elo+
Nu Wa
Nu Wa
Baked_421
Nu Wa
Level 49
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 1
Hera
Hera
Kiki_Do_San
Hera
Level 79
God Stats
18W - 7L
1,320 SR
Queue Stats
57W - 43L
1,246 Elo+
Solo
Danzaburou
Danzaburou
MYACCY06
Danzaburou
Level 148
God Stats
37W - 29L
1,591 SR
Queue Stats
538W - 559L
1,452 Elo+
Solo
Vulcan
Vulcan
WarDaddyCripple
Vulcan
Level 26
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 1
Set
Set
WarDaddyGrizzly
Set
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 7L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kitsune017
Izanami
19
14 / 1 / 8
12,895
992
14,417
13,741
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
17
7 / 1 / 10
11,001
846
7,293
8,904
5,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 16
10,736
826
9,728
6,041
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
ZaveBlazem
Yemoja
16
4 / 0 / 15
11,148
858
4,551
7,359
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
15
2 / 1 / 15
9,609
739
8,153
12,726
4,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baked_421
Nu Wa
16
1 / 8 / 1
9,489
730
8,052
15,284
6,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 2
7,735
595
9,752
6,685
2,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
MYACCY06
Danzaburou
15
1 / 1 / 0
8,263
636
6,722
4,957
1,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 11 / 0
6,917
532
1,890
10,626
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 11 / 1
8,076
621
7,187
15,127
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
8
32
Kills
4
4
Deaths
32
64
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Baked_421
Nu Wa
1
8
1
0.19
L
0
1
2
1
W
Izanami
Kitsune017
Izanami
14
1
8
18
L
Danzaburou
MYACCY06
Danzaburou
1
1
0
1
W
Mulan
7
1
10
12
W
5
1
16
13
L
0
11
0
0
L
2
11
1
0.23
W
Yemoja
ZaveBlazem
Yemoja
4
0
15
11.5
W
Chang'e
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
33,603
48,771
Taken
52,679
22,736
Mitigated
21,718
25,824
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Baked_421
Nu Wa
8,052
2,834
181
1,496
15,284
6,208
0
6,906
8,378
28,282
0
L
9,752
2,114
0
1,783
6,685
2,865
124
4,336
2,349
38,224
0
W
Izanami
Kitsune017
Izanami
14,417
9,566
0
3,857
13,741
5,646
2,842
4,892
8,849
0
66,794
L
Danzaburou
MYACCY06
Danzaburou
6,722
1,451
0
381
4,957
1,939
0
1,553
3,404
0
34,265
W
Mulan
7,293
1,636
0
3,499
8,904
5,004
3,779
4,142
4,762
0
35,940
W
9,728
326
66
1,436
6,041
2,080
0
2,432
3,609
36,711
0
L
1,890
680
0
0
10,626
4,094
0
3,327
7,299
9,505
0
L
7,187
4,149
0
1,804
15,127
6,612
0
6,756
8,371
0
21,454
W
Yemoja
ZaveBlazem
Yemoja
4,551
1,314
4,193
3,135
7,359
5,884
406
3,357
4,002
19,978
0
W
Chang'e
8,153
417
4,358
5,280
12,726
4,122
1,141
5,215
7,511
34,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
40,480
356
Minions Killed
218
8
Camps Cleared
6
1,213,668
Distance Traveled
866,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,489
730
56
4
1
171,232
0
L
Hera
7,735
595
56
4
0
228,498
4
W
Izanami
12,895
992
123
9
2
225,742
2
L
Danzaburou
8,263
636
50
4
0
171,339
0
W
Mulan
11,001
846
73
6
3
243,529
0
W
Janus
10,736
826
75
6
1
250,686
1
L
Vulcan
6,917
532
20
2
0
145,665
0
L
Set
8,076
621
36
3
5
150,105
0
W
Yemoja
11,148
858
28
2
0
243,713
2
W
Chang'e
9,609
739
57
4
2
249,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role