Player Matchup

Zeus
Zeus
OmegaDeath6
Zeus
Level 14
God Stats
9W - 6L
1,318 SR
Queue Stats
124W - 146L
1,309 Elo+
Solo
Thor
Thor
SantiagoAGT123
Thor
Level 124
God Stats
5W - 9L
1,557 SR
Queue Stats
134W - 181L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
dlRos3
Kukulkan
Level 6
God Stats
13W - 15L
1,456 SR
Queue Stats
23W - 39L
1,222 Elo+
Party 2
Team Averages
Level 48
1,443 SR
1,310 Elo+

VS

Team Averages
Level 22
1,452 SR
1,287 Elo+
Discordia
Discordia
KyuuHeiki
Discordia
Level 42
God Stats
3W - 7L
1,347 SR
Queue Stats
8W - 15L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
LiefTyr
Heimdallr
Level 14
God Stats
0W - 1L
1,508 SR
Queue Stats
5W - 6L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
mencaliss
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 9
13,460
792
23,206
9,681
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
14 / 1 / 10
13,524
796
13,507
13,241
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
dlRos3
Kukulkan
12
1 / 3 / 7
10,071
592
8,080
7,812
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KyuuHeiki
Discordia
13
2 / 10 / 1
9,613
565
10,861
12,974
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LiefTyr
Heimdallr
12
2 / 10 / 1
10,124
596
5,300
17,758
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mencaliss
Cthulhu
12
0 / 9 / 4
9,324
548
5,364
21,485
20,927
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
29
Kills
4
4
Deaths
29
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
KyuuHeiki
Discordia
2
10
1
0.25
L
Heimdallr
LiefTyr
Heimdallr
2
10
1
0.25
W
14
0
9
18.5
W
14
1
10
19
W
Kukulkan
dlRos3
Kukulkan
1
3
7
1.5
L
Cthulhu
mencaliss
Cthulhu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
21,525
30,734
Taken
52,217
12,973
Mitigated
33,196
2,399
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KyuuHeiki
Discordia
10,861
1,245
0
0
12,974
4,824
20
5,025
7,548
51,872
0
L
Heimdallr
LiefTyr
Heimdallr
5,300
2,149
0
1,175
17,758
7,445
0
10,732
6,466
0
22,809
W
23,206
2,673
0
1,539
9,681
3,415
803
4,836
4,845
62,510
0
W
13,507
4,326
0
860
13,241
6,886
1,357
6,266
6,975
0
61,383
W
Kukulkan
dlRos3
Kukulkan
8,080
235
0
0
7,812
2,672
0
5,215
2,597
32,834
0
L
Cthulhu
mencaliss
Cthulhu
5,364
162
120
480
21,485
20,927
0
14,447
6,432
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
29,061
197
Minions Killed
136
0
Camps Cleared
0
980,832
Distance Traveled
753,982
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,613
565
72
4
0
240,134
3
L
Heimdallr
10,124
596
46
3
0
223,823
4
W
Zeus
13,460
792
75
4
0
330,754
0
W
Thor
13,524
796
69
4
0
332,996
0
W
Kukulkan
10,071
592
53
3
0
317,082
0
L
Cthulhu
9,324
548
18
1
0
290,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role