Player Matchup

Cupid
Cupid
BenEatzBrainz
Cupid
Level 43
God Stats
7W - 13L
1,385 SR
Queue Stats
22W - 30L
1,506 Elo+
Solo
Tiamat
Tiamat
BigDaddyRope
Tiamat
Level 25
God Stats
26W - 20L
1,730 SR
Queue Stats
126W - 109L
1,609 Elo+
Party 1
King Arthur
King Arthur
Fяоsтч
King Arthur
Level 138
God Stats
2W - 1L
1,793 SR
Queue Stats
43W - 33L
1,631 Elo+
Party 1
Tyr
Tyr
MattJDDT
Tyr
Level 59
God Stats
25W - 8L
1,834 SR
Queue Stats
124W - 79L
1,561 Elo+
Party 1
Ra
Ra
skullbarron
Ra
Level 7
God Stats
4W - 6L
1,376 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 1
Team Averages
Level 54
1,624 SR
1,555 Elo+

VS

Team Averages
Level 70
1,569 SR
1,565 Elo+
Sobek
Sobek
CraftBrew
Sobek
Level 78
God Stats
4W - 4L
1,484 SR
Queue Stats
355W - 122L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
FunnyNameBanned
Baron Samedi
Level 69
God Stats
20W - 3L
1,522 SR
Queue Stats
592W - 183L
1,632 Elo+
Party 2
King Arthur
King Arthur
HyperCream
King Arthur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,323 Elo+
Solo
Medusa
Medusa
Kfortyone
Medusa
Level 20
God Stats
24W - 7L
1,699 SR
Queue Stats
616W - 214L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Schlapskie
Nu Wa
Level 85
God Stats
23W - 9L
1,638 SR
Queue Stats
695W - 238L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
11,743
1,068
14,041
16,366
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
17
4 / 5 / 9
11,509
1,046
16,349
15,177
8,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Fяоsтч
King Arthur
17
4 / 6 / 7
11,682
1,062
10,869
20,339
13,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 6 / 10
10,940
995
12,629
25,887
25,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 7 / 8
10,346
941
5,873
12,564
4,877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

83

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CraftBrew
Sobek
18
3 / 1 / 25
11,299
1,027
12,055
16,929
20,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
FunnyNameBanned
Baron Samedi
18
6 / 3 / 23
11,935
1,085
15,429
12,418
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
HyperCream
King Arthur
17
4 / 5 / 21
11,322
1,029
8,805
13,546
11,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Kfortyone
Medusa
19
13 / 2 / 16
13,638
1,240
25,070
13,141
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
18
6 / 4 / 23
11,968
1,088
22,501
8,905
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
140
15
Kills
32
32
Deaths
15
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
Tiamat
4
5
9
1.7
W
Sobek
CraftBrew
Sobek
3
1
25
15.5
W
Baron Samedi
FunnyNameBanned
Baron Samedi
6
3
23
5.83
L
King Arthur
Fяоsтч
King Arthur
4
6
7
1.25
W
King Arthur
HyperCream
King Arthur
4
5
21
2.9
W
Medusa
Kfortyone
Medusa
13
2
16
10.5
L
2
6
10
1.17
W
Nu Wa
6
4
23
4.38
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,761
Damage
83,860
90,333
Taken
64,939
59,502
Mitigated
51,740
11,731
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,041
6,089
547
1,176
16,366
6,466
0
10,124
6,020
0
44,395
L
Tiamat
16,349
1,128
378
3,311
15,177
8,897
0
9,557
5,391
37,797
0
W
Sobek
CraftBrew
Sobek
12,055
648
1,258
2,430
16,929
20,525
0
4,613
11,911
23,129
0
W
Baron Samedi
FunnyNameBanned
Baron Samedi
15,429
1,229
5,406
3,140
12,418
9,894
0
4,893
7,204
35,409
0
L
King Arthur
Fяоsтч
King Arthur
10,869
1,090
0
1,564
20,339
13,267
0
11,775
8,263
0
39,112
W
King Arthur
HyperCream
King Arthur
8,805
1,671
0
0
13,546
11,401
0
5,586
7,664
0
15,908
W
Medusa
Kfortyone
Medusa
25,070
16,782
0
3,107
13,141
6,115
0
3,326
9,486
0
58,164
L
12,629
2,053
0
3,151
25,887
25,995
0
10,736
14,865
0
32,503
W
Nu Wa
22,501
5,831
259
454
8,905
3,805
0
2,683
5,976
44,401
0
L
5,873
423
807
797
12,564
4,877
0
6,595
5,809
25,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,220
Gold Earned
60,162
237
Minions Killed
222
15
Camps Cleared
3
1,046,493
Distance Traveled
1,057,767
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,743
1,068
56
5
8
167,906
1
L
Tiamat
11,509
1,046
40
4
3
214,183
1
W
Sobek
11,299
1,027
16
1
0
234,161
0
W
Baron Samedi
11,935
1,085
55
5
2
195,588
0
L
King Arthur
11,682
1,062
48
4
1
232,125
0
W
King Arthur
11,322
1,029
15
1
0
203,631
0
W
Medusa
13,638
1,240
73
7
0
223,793
0
L
Tyr
10,940
995
48
4
3
253,425
1
W
Nu Wa
11,968
1,088
63
6
1
200,594
0
L
Ra
10,346
941
45
4
0
178,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role