Player Matchup

King Arthur
King Arthur
Alkwix
King Arthur
Level 107
God Stats
42W - 40L
1,375 SR
Queue Stats
447W - 447L
1,500 Elo+
Party 2
Cupid
Cupid
NoOrdinaryBeast
Cupid
Level 48
God Stats
8W - 7L
1,441 SR
Queue Stats
122W - 136L
1,517 Elo+
Party 2
Thanatos
Thanatos
NoOrdinaryFusion
Thanatos
Level 109
God Stats
5W - 4L
1,831 SR
Queue Stats
375W - 345L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
SALTY_REVERSE_
Nu Wa
Level 83
God Stats
25W - 19L
1,541 SR
Queue Stats
317W - 301L
1,483 Elo+
Party 2
Sobek
Sobek
SILV3RBCK_
Sobek
Level 102
God Stats
37W - 38L
1,486 SR
Queue Stats
316W - 296L
1,545 Elo+
Party 2
Team Averages
Level 90
1,535 SR
1,525 Elo+

VS

Team Averages
Level 57
1,547 SR
1,522 Elo+
Scylla
Scylla
Jac_Cal713
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
525W - 492L
1,590 Elo+
Party 1
Khepri
Khepri
ShapelessSeven7
Khepri
Level 89
God Stats
27W - 19L
1,688 SR
Queue Stats
611W - 541L
1,514 Elo+
Party 1
Osiris
Osiris
ZayyboDaGreat
Osiris
Level 68
God Stats
22W - 29L
1,538 SR
Queue Stats
668W - 596L
1,435 Elo+
Party 3
Arachne
Arachne
captnbootyman
Arachne
Level 27
God Stats
6W - 9L
1,491 SR
Queue Stats
53W - 53L
1,439 Elo+
Party 3
Neith
Neith
xXTheBeastXx944
Neith
Level 11
God Stats
8W - 7L
1,517 SR
Queue Stats
91W - 80L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkwix
King Arthur
7
0 / 1 / 1
3,652
609
1,575
3,238
1,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 1
3,703
617
2,374
2,709
503
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 3
4,261
710
1,709
3,329
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 2
4,370
728
1,426
1,091
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
6
1 / 0 / 1
3,797
633
912
3,866
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jac_Cal713
Scylla
4
0 / 2 / 0
3,065
511
0
1,762
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,637
606
1,041
3,576
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,794
632
975
3,004
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
6
0 / 1 / 0
3,573
596
1,385
3,011
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 1 / 1
3,229
538
2,122
2,006
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alkwix
King Arthur
0
1
1
0.5
L
Scylla
Jac_Cal713
Scylla
0
2
0
0
W
1
1
1
1.5
W
2
0
3
3.5
W
2
0
2
3
W
Sobek
1
0
1
1.5
L
1
1
0
1
L
0
1
0
0
L
Arachne
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,996
Damage
5,523
14,233
Taken
13,359
4,810
Mitigated
4,730
8,412
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alkwix
King Arthur
1,575
274
0
1,392
3,238
1,564
0
0
3,238
0
13,629
L
Scylla
Jac_Cal713
Scylla
0
0
0
315
1,762
382
0
842
754
7,160
0
W
2,374
1,415
77
725
2,709
503
0
299
2,410
0
16,732
W
1,709
682
0
3,681
3,329
849
0
98
3,231
0
16,514
W
1,426
301
0
368
1,091
248
504
0
1,091
16,321
0
W
Sobek
912
160
0
2,169
3,866
1,646
0
644
3,222
7,414
0
L
1,041
112
0
714
3,576
1,299
0
686
2,850
9,284
0
L
975
344
0
936
3,004
1,957
0
95
2,704
0
15,147
L
Arachne
1,385
1,039
0
81
3,011
772
0
187
2,759
0
13,969
L
2,122
1,310
0
618
2,006
320
0
245
1,761
0
8,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
17,298
147
Minions Killed
126
0
Camps Cleared
0
556,387
Distance Traveled
484,631
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,652
609
22
4
0
107,488
2
L
Scylla
3,065
511
15
3
0
64,740
0
W
Cupid
3,703
617
35
6
0
101,466
0
W
Thanatos
4,261
710
44
7
0
127,943
1
W
Nu Wa
4,370
728
32
5
0
102,633
0
W
Sobek
3,797
633
14
2
0
116,857
0
L
Khepri
3,637
606
13
2
0
99,322
0
L
Osiris
3,794
632
44
7
0
108,183
0
L
Arachne
3,573
596
37
6
0
128,168
0
L
Neith
3,229
538
17
3
0
84,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role