Player Matchup

Thoth
Thoth
Platinum V
Dinο
Thoth
Platinum V
Level 160
God Stats
13W - 2L
1,955 SR
Queue Stats
87W - 11L
1,965 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Moemarrow
Cthulhu
Platinum III
Level 160
God Stats
20W - 3L
2,037 SR
Queue Stats
162W - 20L
2,046 MMR
Party 1
Fenrir
Fenrir
Platinum III
rehx
Fenrir
Platinum III
Level 160
God Stats
6W - 0L
2,068 SR
Queue Stats
7W - 0L
2,031 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
2,020 SR
2,014 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,667 SR
1,973 MMR
Scylla
Scylla
Platinum IV
Galdro
Scylla
Platinum IV
Level 148
God Stats
0W - 1L
1,636 SR
Queue Stats
34W - 17L
1,973 MMR
Party 2
Medusa
Medusa
Platinum IV
ShySensey
Medusa
Platinum IV
Level 155
God Stats
12W - 4L
1,739 SR
Queue Stats
34W - 17L
1,973 MMR
Party 2
King Arthur
King Arthur
Platinum IV
jaimelara1262
King Arthur
Platinum IV
Level 156
God Stats
1W - 1L
1,627 SR
Queue Stats
32W - 16L
1,973 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dinο
Thoth
14
11 / 2 / 5
10,937
841
17,248
7,495
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Moemarrow
Cthulhu
13
2 / 0 / 13
10,433
803
6,145
10,341
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
rehx
Fenrir
14
3 / 1 / 11
9,981
768
7,234
10,768
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PersephoneBaba YagaGuan YuSetSobek

VS

Bans
GaneshaAchillesHeimdallrCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Galdro
Scylla
12
2 / 4 / 1
9,197
707
5,587
10,298
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ShySensey
Medusa
10
1 / 6 / 0
7,809
601
7,285
11,132
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jaimelara1262
King Arthur
11
0 / 6 / 3
8,418
648
4,811
15,125
8,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Dinο
Thoth
11
2
5
6.75
L
Scylla
Galdro
Scylla
2
4
1
0.63
W
Cthulhu
Moemarrow
Cthulhu
2
0
13
8.5
L
Medusa
ShySensey
Medusa
1
6
0
0.17
L
King Arthur
jaimelara1262
King Arthur
0
6
3
0.25
W
Fenrir
rehx
Fenrir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
17,683
28,604
Taken
36,555
22,334
Mitigated
14,636
7,359
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Dinο
Thoth
17,248
667
0
1,097
7,495
2,882
1,641
2,108
5,295
53,209
0
L
Scylla
Galdro
Scylla
5,587
362
0
430
10,298
2,814
0
7,555
2,390
32,593
0
W
Cthulhu
Moemarrow
Cthulhu
6,145
289
585
2,701
10,341
9,743
683
1,362
8,839
28,367
0
L
Medusa
ShySensey
Medusa
7,285
2,739
0
1,142
11,132
3,267
0
7,143
3,652
0
34,198
L
King Arthur
jaimelara1262
King Arthur
4,811
294
0
1,427
15,125
8,555
0
7,934
6,738
0
23,205
W
Fenrir
rehx
Fenrir
7,234
1,917
0
2,976
10,768
9,709
1,402
2,032
8,530
0
45,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
25,424
178
Minions Killed
144
0
Camps Cleared
0
847,446
Distance Traveled
781,651
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,937
841
89
7
0
257,253
2
L
Scylla
9,197
707
65
5
0
260,327
3
W
Cthulhu
10,433
803
32
2
0
291,345
2
L
Medusa
7,809
601
49
4
0
257,324
5
L
King Arthur
8,418
648
30
2
0
264,000
4
W
Fenrir
9,981
768
57
4
0
298,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role