Player Matchup

Aphrodite
Aphrodite
Papi 4PF
Aphrodite
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 1
Apollo
Apollo
Poppy 4PF
Apollo
Level 144
God Stats
2W - 2L
1,987 SR
Queue Stats
25W - 17L
1,939 Elo+
Party 1
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 105
God Stats
2W - 5L
1,463 SR
Queue Stats
7W - 8L
1,584 Elo+
Party 1
Team Averages
Level 107
1,650 SR
1,626 Elo+

VS

Team Averages
Level 103
1,621 SR
1,581 Elo+
Nu Wa
Nu Wa
BurgundySauce_-
Nu Wa
Level 117
God Stats
8W - 5L
1,834 SR
Queue Stats
272W - 161L
1,745 Elo+
Party 2
Izanami
Izanami
LO_GAN_
Izanami
Level 47
God Stats
20W - 9L
1,500 SR
Queue Stats
77W - 39L
1,316 Elo+
Party 2
Ymir
Ymir
NadeNlay
Ymir
Level 146
God Stats
12W - 12L
1,527 SR
Queue Stats
382W - 266L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Papi 4PF
Aphrodite
12
3 / 6 / 8
8,976
690
4,597
12,835
9,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Poppy 4PF
Apollo
12
6 / 7 / 3
9,586
737
10,911
15,798
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Smoke 4PF
Tiamat
12
2 / 5 / 7
8,819
678
9,208
11,177
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 8
11,055
850
16,752
7,454
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LO_GAN_
Izanami
14
5 / 5 / 10
10,271
790
9,187
10,100
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
12
3 / 4 / 12
9,475
729
7,683
13,360
12,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
18
18
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Izanami
LO_GAN_
Izanami
5
5
10
2
W
Ymir
3
4
12
2.25
L
Aphrodite
Papi 4PF
Aphrodite
3
6
8
1.17
L
Apollo
Poppy 4PF
Apollo
6
7
3
1.07
L
Tiamat
Smoke 4PF
Tiamat
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
33,622
39,810
Taken
30,914
21,384
Mitigated
17,919
11,256
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,752
4,506
0
1,793
7,454
2,461
1,140
2,930
4,227
48,683
0
W
Izanami
LO_GAN_
Izanami
9,187
6,100
0
1,651
10,100
3,384
2,126
5,072
4,746
0
38,183
W
Ymir
7,683
1,733
0
590
13,360
12,074
62
4,927
8,102
20,022
0
L
Aphrodite
Papi 4PF
Aphrodite
4,597
1,120
2,733
4,363
12,835
9,438
245
8,401
4,066
23,922
0
L
Apollo
Poppy 4PF
Apollo
10,911
6,547
0
2,262
15,798
5,779
823
8,884
6,568
0
40,127
L
Tiamat
Smoke 4PF
Tiamat
9,208
446
0
1,898
11,177
6,167
0
6,239
4,650
36,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
30,801
154
Minions Killed
146
0
Camps Cleared
0
630,386
Distance Traveled
672,553
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,055
850
51
4
0
243,380
0
W
Izanami
10,271
790
70
5
0
218,138
2
W
Ymir
9,475
729
25
2
0
211,035
0
L
Aphrodite
8,976
690
45
3
0
208,297
1
L
Apollo
9,586
737
53
4
0
203,910
0
L
Tiamat
8,819
678
56
4
0
218,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role