Player Matchup

Zeus
Zeus
Gold IV
CHESARE 1
Zeus
Gold IV
Level 129
God Stats
78W - 112L
1,445 SR
Queue Stats
903W - 1,019L
1,630 MMR
Solo
Hel
Hel
Gold III
ChucklesFan
Hel
Gold III
Level 64
God Stats
7W - 8L
1,573 SR
Queue Stats
26W - 27L
1,617 MMR
Solo
Danzaburou
Danzaburou
Gold I
MauroKush09
Danzaburou
Gold I
Level 148
God Stats
2W - 3L
1,289 SR
Queue Stats
69W - 73L
1,657 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,436 SR
1,635 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,467 SR
1,634 MMR
Chiron
Chiron
Gold II
HondaSavior
Chiron
Gold II
Level 158
God Stats
0W - 1L
1,266 SR
Queue Stats
106W - 119L
1,802 MMR
Party 1
Chaac
Chaac
Gold V
InViK Fusion
Chaac
Gold V
Level 141
God Stats
4W - 7L
1,634 SR
Queue Stats
58W - 66L
1,600 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
jacobnielly19
Baron Samedi
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 3 / 3
11,657
686
15,328
12,776
5,498
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 7
11,027
649
4,753
14,515
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
MauroKush09
Danzaburou
15
3 / 2 / 7
11,314
666
10,045
12,525
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AphroditeCthulhuSobekAchillesScylla

VS

Bans
Chang'eAresKing ArthurCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 1 / 2
10,824
637
10,310
10,421
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 3
9,796
576
9,489
17,338
18,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jacobnielly19
Baron Samedi
12
1 / 5 / 2
9,378
552
8,138
10,532
7,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
3
3
2.83
W
0
1
7
3.5
L
Chiron
4
1
2
5
L
1
4
3
0.63
W
Danzaburou
MauroKush09
Danzaburou
3
2
7
3.25
L
Baron Samedi
jacobnielly19
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
27,937
39,816
Taken
38,291
27,132
Mitigated
30,668
20,974
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,328
761
277
1,261
12,776
5,498
856
1,466
11,158
73,994
0
W
4,753
160
7,707
8,709
14,515
15,459
12
3,443
10,684
24,167
0
L
Chiron
10,310
3,010
660
3,343
10,421
4,765
0
5,520
4,901
0
57,242
L
9,489
425
0
4,661
17,338
18,164
0
9,485
7,853
0
41,899
W
Danzaburou
MauroKush09
Danzaburou
10,045
2,295
0
3,020
12,525
6,175
1,958
2,412
9,793
0
63,906
L
Baron Samedi
jacobnielly19
Baron Samedi
8,138
127
791
2,600
10,532
7,739
0
5,128
5,404
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
29,998
218
Minions Killed
186
0
Camps Cleared
0
909,913
Distance Traveled
872,375
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,657
686
96
6
0
295,210
4
W
Hel
11,027
649
25
1
0
324,549
3
L
Chiron
10,824
637
104
6
0
299,648
3
L
Chaac
9,796
576
50
3
0
296,303
4
W
Danzaburou
11,314
666
97
6
0
290,154
5
L
Baron Samedi
9,378
552
32
2
0
276,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role