Player Matchup

Artio
Artio
Critikal07
Artio
Level 106
God Stats
9W - 5L
1,599 SR
Queue Stats
426W - 444L
1,543 Elo+
Party 2
King Arthur
King Arthur
Fostey00
King Arthur
Level 129
God Stats
6W - 22L
1,116 SR
Queue Stats
253W - 252L
1,571 Elo+
Party 2
Terra
Terra
SgtWortWort
Terra
Level 160
God Stats
143W - 115L
1,680 SR
Queue Stats
570W - 531L
1,555 Elo+
Party 2
Izanami
Izanami
XxShadowLaw11xX
Izanami
Level 65
God Stats
47W - 42L
1,565 SR
Queue Stats
143W - 159L
1,457 Elo+
Party 2
Arachne
Arachne
vPastoShakey
Arachne
Level 43
God Stats
35W - 15L
1,675 SR
Queue Stats
137W - 143L
1,424 Elo+
Party 2
Team Averages
Level 101
1,527 SR
1,510 Elo+

VS

Team Averages
Level 73
1,459 SR
1,363 Elo+
Nu Wa
Nu Wa
DOUGHSKl
Nu Wa
Level 156
God Stats
5W - 2L
1,747 SR
Queue Stats
189W - 182L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
JungIIIe
Ao Kuang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 256L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
NotMarMar
Danzaburou
Level 37
God Stats
1W - 2L
1,218 SR
Queue Stats
37W - 24L
1,391 Elo+
Party 1
Mulan
Mulan
RC Roze
Mulan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,172 Elo+
Party 3
Da Ji
Da Ji
SugarNuggets
Da Ji
Level 29
God Stats
1W - 6L
1,331 SR
Queue Stats
6W - 21L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
8 / 8 / 13
12,349
537
12,160
32,702
32,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Fostey00
King Arthur
19
6 / 1 / 4
12,809
557
17,544
21,988
24,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
19 / 1 / 8
13,751
598
34,695
19,922
9,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 7
12,875
560
13,738
11,252
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
vPastoShakey
Arachne
19
9 / 0 / 4
12,995
565
9,104
11,847
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DOUGHSKl
Nu Wa
16
4 / 12 / 4
10,515
457
14,941
22,434
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
JungIIIe
Ao Kuang
15
5 / 11 / 3
10,097
439
11,891
30,035
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NotMarMar
Danzaburou
15
0 / 6 / 3
9,370
407
7,982
18,422
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
RC Roze
Mulan
15
1 / 7 / 1
9,469
412
6,872
21,730
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 12 / 0
6,765
294
2,525
13,538
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
47
Kills
10
10
Deaths
48
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
8
8
13
1.81
L
Nu Wa
DOUGHSKl
Nu Wa
4
12
4
0.5
W
King Arthur
Fostey00
King Arthur
6
1
4
8
L
Ao Kuang
JungIIIe
Ao Kuang
5
11
3
0.59
L
Danzaburou
NotMarMar
Danzaburou
0
6
3
0.25
L
Mulan
RC Roze
Mulan
1
7
1
0.21
W
19
1
8
23
L
0
12
0
0
W
5
0
7
8.5
W
Arachne
vPastoShakey
Arachne
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,241
Damage
44,211
97,711
Taken
106,159
76,640
Mitigated
41,027
39,164
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
12,160
1,384
311
8,323
32,702
32,829
925
10,335
21,884
52,614
0
L
Nu Wa
DOUGHSKl
Nu Wa
14,941
2,283
0
500
22,434
5,295
0
15,988
6,371
61,093
0
W
King Arthur
Fostey00
King Arthur
17,544
1,855
0
10,598
21,988
24,833
200
4,929
16,396
0
76,270
L
Ao Kuang
JungIIIe
Ao Kuang
11,891
3,194
0
7,924
30,035
8,860
0
15,399
14,457
55,120
0
L
Danzaburou
NotMarMar
Danzaburou
7,982
3,005
0
5,779
18,422
5,745
0
6,417
11,980
0
69,379
L
Mulan
RC Roze
Mulan
6,872
1,219
0
2,205
21,730
18,270
159
2,625
18,098
0
45,503
W
34,695
1,779
3,266
6,833
19,922
9,869
646
6,912
10,404
99,066
0
L
2,525
870
0
436
13,538
2,857
506
6,426
7,112
0
10,974
W
13,738
9,957
0
5,672
11,252
4,064
5,398
1,511
9,593
0
114,186
W
Arachne
vPastoShakey
Arachne
9,104
6,297
0
4,161
11,847
5,045
2,614
1,999
9,687
0
96,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,779
Gold Earned
46,216
630
Minions Killed
437
0
Camps Cleared
0
2,384,322
Distance Traveled
1,732,341
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,349
537
61
3
0
430,895
4
L
Nu Wa
10,515
457
112
5
0
351,499
1
W
King Arthur
12,809
557
122
5
0
465,627
4
L
Ao Kuang
10,097
439
94
4
0
354,035
3
L
Danzaburou
9,370
407
107
5
0
379,133
6
L
Mulan
9,469
412
98
4
0
380,135
5
W
Terra
13,751
598
143
6
0
490,288
2
L
Da Ji
6,765
294
26
1
0
267,539
1
W
Izanami
12,875
560
170
7
0
441,298
0
W
Arachne
12,995
565
134
6
0
556,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role