Player Matchup

Cthulhu
Cthulhu
CloakedMeme
Cthulhu
Level 8
God Stats
3W - 9L
1,500 SR
Queue Stats
25W - 39L
1,397 Elo+
Party 2
Tiamat
Tiamat
ObviouslySatire
Tiamat
Level 33
God Stats
26W - 34L
1,241 SR
Queue Stats
56W - 66L
1,275 Elo+
Party 2
Thor
Thor
ShekleHekler
Thor
Level 68
God Stats
5W - 4L
1,284 SR
Queue Stats
320W - 338L
1,377 Elo+
Party 2
Osiris
Osiris
iku999
Osiris
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 27L
1,135 Elo+
Solo
Danzaburou
Danzaburou
ulidacherry
Danzaburou
Level 32
God Stats
9W - 17L
1,289 SR
Queue Stats
170W - 194L
1,382 Elo+
Party 2
Team Averages
Level 29
1,363 SR
1,313 Elo+

VS

Team Averages
Level 38
1,512 SR
1,443 Elo+
Neith
Neith
JTOOR11
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
KidsInATrnchCoat
Aphrodite
Level 24
God Stats
73W - 78L
1,360 SR
Queue Stats
810W - 880L
1,328 Elo+
Solo
Scylla
Scylla
ShabbaFrankss
Scylla
Level 6
God Stats
9W - 8L
1,699 SR
Queue Stats
37W - 42L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheYoSheBop
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,442 Elo+
Party 3
Osiris
Osiris
madmouse892
Osiris
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 55L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloakedMeme
Cthulhu
10
0 / 4 / 3
6,579
411
4,475
7,345
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 2
7,587
474
4,804
8,153
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 1
7,888
493
5,932
11,853
4,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
iku999
Osiris
11
3 / 10 / 2
7,561
473
3,893
12,312
8,013
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ulidacherry
Danzaburou
8
1 / 0 / 0
5,773
361
1,760
3,598
777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JTOOR11
Neith
13
6 / 2 / 2
8,041
503
7,485
9,164
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
13
1 / 0 / 4
7,852
491
2,626
3,540
1,182
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 2
9,168
573
5,925
6,631
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TheYoSheBop
Tsukuyomi
12
4 / 3 / 3
8,062
504
5,193
11,222
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
14
4 / 3 / 3
8,568
536
6,602
8,778
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
22
22
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CloakedMeme
Cthulhu
0
4
3
0.38
W
Neith
JTOOR11
Neith
6
2
2
3.5
W
Aphrodite
1
0
4
3
L
2
4
2
0.75
W
7
2
2
4
L
4
4
1
1.13
W
Tsukuyomi
TheYoSheBop
Tsukuyomi
4
3
3
1.83
L
Osiris
iku999
Osiris
3
10
2
0.4
W
Osiris
4
3
3
1.83
L
Danzaburou
ulidacherry
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
27,831
43,261
Taken
39,335
19,668
Mitigated
17,790
7,424
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CloakedMeme
Cthulhu
4,475
130
0
911
7,345
3,202
0
1,489
5,796
17,868
0
W
Neith
JTOOR11
Neith
7,485
2,819
154
1,494
9,164
2,755
868
2,807
6,313
0
40,248
W
Aphrodite
2,626
858
2,635
2,476
3,540
1,182
160
969
2,571
34,621
0
L
4,804
539
294
1,480
8,153
3,601
0
3,028
4,947
36,821
0
W
5,925
328
537
1,624
6,631
2,358
1,351
1,989
4,357
45,573
0
L
5,932
1,497
0
2,915
11,853
4,075
0
1,185
10,564
0
40,330
W
Tsukuyomi
TheYoSheBop
Tsukuyomi
5,193
1,259
208
1,755
11,222
5,629
0
2,242
8,845
0
50,682
L
Osiris
iku999
Osiris
3,893
2,129
0
160
12,312
8,013
0
1,684
10,341
0
13,481
W
Osiris
6,602
3,470
0
850
8,778
5,866
1,372
883
7,728
0
40,349
L
Danzaburou
ulidacherry
Danzaburou
1,760
418
0
1,664
3,598
777
0
873
2,725
0
16,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
41,691
227
Minions Killed
386
0
Camps Cleared
0
1,272,798
Distance Traveled
1,353,054
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,579
411
31
2
0
263,570
3
W
Neith
8,041
503
58
4
0
262,626
2
W
Aphrodite
7,852
491
78
5
0
271,727
0
L
Tiamat
7,587
474
79
5
0
281,552
0
W
Scylla
9,168
573
95
6
0
254,129
0
L
Thor
7,888
493
71
4
0
300,583
2
W
Tsukuyomi
8,062
504
73
5
0
285,036
0
L
Osiris
7,561
473
13
1
0
239,787
1
W
Osiris
8,568
536
82
5
0
279,536
0
L
Danzaburou
5,773
361
33
2
0
187,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role