Player Matchup

Apollo
Apollo
Calamardin507
Apollo
Level 109
God Stats
19W - 22L
1,578 SR
Queue Stats
242W - 267L
1,572 Elo+
Solo
Janus
Janus
KYLEyeshao
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,546 Elo+
Solo
Thanatos
Thanatos
RipperOfNew1s
Thanatos
Level 69
God Stats
25W - 12L
1,891 SR
Queue Stats
211W - 186L
1,607 Elo+
Solo
Anhur
Anhur
Zelpher
Anhur
Level 128
God Stats
5W - 3L
1,809 SR
Queue Stats
83W - 66L
1,659 Elo+
Party 3
Ymir
Ymir
chalupa1998
Ymir
Level 114
God Stats
5W - 3L
1,907 SR
Queue Stats
66W - 54L
1,666 Elo+
Party 3
Team Averages
Level 108
1,737 SR
1,610 Elo+

VS

Team Averages
Level 135
1,602 SR
1,557 Elo+
Persephone
Persephone
BootyItOnMe
Persephone
Level 129
God Stats
11W - 6L
1,699 SR
Queue Stats
394W - 311L
1,604 Elo+
Party 1
Ganesha
Ganesha
BossyYou
Ganesha
Level 118
God Stats
2W - 2L
1,528 SR
Queue Stats
100W - 106L
1,510 Elo+
Solo
King Arthur
King Arthur
Keyumar
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Senpapii
Jing Wei
Level 144
God Stats
19W - 9L
1,915 SR
Queue Stats
396W - 303L
1,607 Elo+
Party 1
Serqet
Serqet
psyglaive
Serqet
Level 134
God Stats
3W - 2L
1,370 SR
Queue Stats
131W - 136L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,522
501
7,875
14,512
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
2 / 8 / 2
9,284
489
7,686
12,686
3,299
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RipperOfNew1s
Thanatos
16
1 / 3 / 2
9,389
494
4,238
12,277
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Zelpher
Anhur
15
3 / 5 / 0
9,136
481
6,558
13,792
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 5
7,977
420
5,710
17,416
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BootyItOnMe
Persephone
18
8 / 0 / 8
11,869
625
15,339
5,787
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BossyYou
Ganesha
13
0 / 5 / 10
9,048
476
6,147
16,621
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Keyumar
King Arthur
18
6 / 1 / 5
11,512
606
11,243
13,254
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Senpapii
Jing Wei
17
5 / 0 / 8
11,012
580
10,837
9,681
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
psyglaive
Serqet
17
5 / 2 / 6
10,812
569
7,285
12,381
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
24
24
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
BootyItOnMe
Persephone
8
0
8
12
W
Ganesha
BossyYou
Ganesha
0
5
10
1
L
2
4
2
0.75
L
Janus
2
8
2
0.38
W
King Arthur
Keyumar
King Arthur
6
1
5
8.5
L
Thanatos
RipperOfNew1s
Thanatos
1
3
2
0.67
W
Jing Wei
Senpapii
Jing Wei
5
0
8
9
L
Anhur
Zelpher
Anhur
3
5
0
0.6
L
0
4
5
0.63
W
Serqet
psyglaive
Serqet
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
50,851
70,683
Taken
57,724
29,933
Mitigated
36,289
20,901
Healing
22,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BootyItOnMe
Persephone
15,339
714
0
2,032
5,787
2,244
1,625
1,167
4,620
80,396
0
W
Ganesha
BossyYou
Ganesha
6,147
687
0
4,924
16,621
10,258
444
5,679
10,942
31,372
0
L
7,875
5,695
0
2,901
14,512
6,184
0
2,210
10,730
0
67,124
L
Janus
7,686
631
0
1,221
12,686
3,299
0
3,098
8,500
67,781
0
W
King Arthur
Keyumar
King Arthur
11,243
1,542
0
4,770
13,254
14,350
372
1,242
12,012
0
67,198
L
Thanatos
RipperOfNew1s
Thanatos
4,238
867
0
11,802
12,277
5,863
0
3,405
8,724
0
63,205
W
Jing Wei
Senpapii
Jing Wei
10,837
7,108
0
5,477
9,681
4,339
2,983
1,637
8,044
0
84,190
L
Anhur
Zelpher
Anhur
6,558
3,123
0
3,792
13,792
3,888
834
4,562
8,710
0
65,904
L
5,710
1,264
0
1,185
17,416
10,699
0
7,473
9,295
30,019
0
W
Serqet
psyglaive
Serqet
7,285
509
0
5,239
12,381
5,098
686
3,671
8,710
0
60,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
54,253
558
Minions Killed
534
0
Camps Cleared
0
1,826,026
Distance Traveled
2,008,541
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,869
625
153
8
0
390,674
3
W
Ganesha
9,048
476
7
0
0
363,006
3
L
Apollo
9,522
501
131
7
0
392,655
4
L
Janus
9,284
489
136
7
0
347,471
5
W
King Arthur
11,512
606
120
6
0
419,648
2
L
Thanatos
9,389
494
123
6
0
415,830
3
W
Jing Wei
11,012
580
146
8
0
382,179
5
L
Anhur
9,136
481
120
6
0
315,910
6
L
Ymir
7,977
420
48
3
0
354,160
3
W
Serqet
10,812
569
108
6
0
453,034
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role