Player Matchup

Ares
Ares
DemonKing177
Ares
Level 5
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Qurono
Cthulhu
Level 15
God Stats
1W - 4L
1,635 SR
Queue Stats
10W - 29L
1,149 Elo+
Party 1
Scylla
Scylla
SunWuPrime
Scylla
Level 5
God Stats
1W - 3L
1,463 SR
Queue Stats
6W - 11L
1,314 Elo+
Party 1
Neith
Neith
redsector98
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,169 Elo+
Party 1
Izanami
Izanami
sniper_king274
Izanami
Level 7
God Stats
1W - 3L
1,280 SR
Queue Stats
31W - 56L
1,148 Elo+
Solo
Team Averages
Level 7
1,418 SR
1,256 Elo+

VS

Team Averages
Level 30
1,501 SR
1,242 Elo+
Bastet
Bastet
Alejandra__Danix
Bastet
Level 83
God Stats
20W - 17L
1,500 SR
Queue Stats
71W - 64L
1,040 Elo+
Party 2
Ymir
Ymir
CaptCaveBear420
Ymir
Level 24
God Stats
60W - 56L
1,520 SR
Queue Stats
92W - 94L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Itz_R-T_Darck
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 108L
1,198 Elo+
Party 2
Izanami
Izanami
Smotes8
Izanami
Level 26
God Stats
688W - 687L
1,485 SR
Queue Stats
928W - 1,065L
1,371 Elo+
Solo
Tiamat
Tiamat
pikettdeoro
Tiamat
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 76L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
10,408
743
0
815
258
Cthulhu
Qurono
Cthulhu
19
1 / 3 / 6
13,187
942
20,759
33,693
30,530
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SunWuPrime
Scylla
17
2 / 4 / 2
11,960
854
8,568
16,209
5,575
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 11 / 2
11,655
833
9,431
17,832
6,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
4 / 8 / 2
12,759
911
16,486
22,200
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 8
14,736
1,053
25,579
14,980
6,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 0 / 10
13,938
996
12,375
11,625
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
2 / 4 / 13
12,845
918
16,899
20,466
24,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Smotes8
Izanami
19
6 / 3 / 6
13,657
976
18,630
9,371
3,814
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
19
5 / 1 / 8
13,392
957
10,250
10,784
7,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
27
27
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
W
2
0
10
7
L
0
1
1
0.5
W
Cthulhu
2
4
13
2.13
L
Cthulhu
Qurono
Cthulhu
1
3
6
1.33
W
Izanami
Smotes8
Izanami
6
3
6
3
L
Scylla
SunWuPrime
Scylla
2
4
2
0.75
W
Tiamat
5
1
8
9
L
1
11
2
0.18
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,244
Damage
83,733
90,749
Taken
67,226
50,961
Mitigated
54,390
6,472
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,579
9,321
1,211
1,131
14,980
6,589
0
6,241
8,643
0
33,940
W
12,375
1,205
0
1,000
11,625
12,449
0
3,854
7,658
41,774
0
L
0
0
0
0
815
258
0
329
486
0
0
W
Cthulhu
16,899
1,480
204
992
20,466
24,001
0
10,021
9,289
29,529
0
L
Cthulhu
Qurono
Cthulhu
20,759
1,278
185
1,616
33,693
30,530
0
16,864
16,260
53,578
0
W
Izanami
Smotes8
Izanami
18,630
14,141
0
0
9,371
3,814
0
2,732
6,568
0
50,932
L
Scylla
SunWuPrime
Scylla
8,568
1,076
0
0
16,209
5,575
0
7,456
8,603
18,181
0
W
Tiamat
10,250
1,703
0
3,001
10,784
7,537
0
5,893
4,816
22,426
0
L
9,431
5,224
0
1,325
17,832
6,377
0
6,463
11,244
0
22,552
L
16,486
14,906
0
3,346
22,200
8,221
0
7,318
14,632
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,969
Gold Earned
68,568
191
Minions Killed
249
1
Camps Cleared
5
838,773
Distance Traveled
1,365,837
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,736
1,053
18
1
0
328,565
0
W
Ymir
13,938
996
93
7
1
268,790
0
L
Ares
10,408
743
0
0
0
14,669
0
W
Cthulhu
12,845
918
28
2
0
269,225
1
L
Cthulhu
13,187
942
69
5
0
279,841
0
W
Izanami
13,657
976
73
5
4
230,765
0
L
Scylla
11,960
854
20
1
0
180,569
0
W
Tiamat
13,392
957
37
3
0
268,492
0
L
Neith
11,655
833
33
2
0
157,164
0
L
Izanami
12,759
911
69
5
1
206,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role