Player Matchup

Izanami
Izanami
Papi 4PF
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Set
Set
Poppy 4PF
Set
Level 144
God Stats
0W - 1L
1,270 SR
Queue Stats
25W - 17L
2,078 Elo+
Party 2
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 105
God Stats
2W - 5L
1,565 SR
Queue Stats
7W - 8L
1,808 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,795 Elo+

VS

Team Averages
Level 97
1,629 SR
1,655 Elo+
Cerberus
Cerberus
Lmfaojonny12344
Cerberus
Level 84
God Stats
8W - 4L
1,500 SR
Queue Stats
498W - 357L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
Makamarius
Baron Samedi
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
508W - 409L
1,622 Elo+
Party 1
Nemesis
Nemesis
Sebuska
Nemesis
Level 141
God Stats
12W - 4L
1,886 SR
Queue Stats
816W - 516L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Papi 4PF
Izanami
13
1 / 5 / 1
9,448
591
7,373
11,870
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 10 / 2
9,202
575
6,653
18,043
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Smoke 4PF
Tiamat
13
1 / 6 / 2
10,026
627
11,754
10,843
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 1 / 15
11,507
719
6,407
13,235
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Makamarius
Baron Samedi
16
6 / 1 / 11
11,527
720
13,427
8,724
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Sebuska
Nemesis
16
13 / 1 / 8
12,711
794
13,868
16,287
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
21
21
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
15
9.5
W
Baron Samedi
Makamarius
Baron Samedi
6
1
11
11.5
L
Izanami
Papi 4PF
Izanami
1
5
1
0.3
L
1
10
2
0.2
W
Nemesis
Sebuska
Nemesis
13
1
8
17
L
Tiamat
Smoke 4PF
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
33,702
40,756
Taken
38,246
16,299
Mitigated
29,668
5,767
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,407
340
0
5,931
13,235
11,887
108
3,864
9,005
31,381
0
W
Baron Samedi
Makamarius
Baron Samedi
13,427
549
2,489
4,797
8,724
6,227
1,205
2,472
6,124
46,856
0
L
Izanami
Papi 4PF
Izanami
7,373
4,872
0
1,186
11,870
3,514
0
5,159
6,160
0
40,634
L
6,653
2,519
0
2,916
18,043
6,854
0
8,439
8,923
0
31,393
W
Nemesis
Sebuska
Nemesis
13,868
6,349
0
8,267
16,287
11,554
1,737
4,809
11,012
0
49,558
L
Tiamat
Smoke 4PF
Tiamat
11,754
1,919
0
1,665
10,843
5,931
0
5,615
4,814
39,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
35,745
148
Minions Killed
200
0
Camps Cleared
0
803,424
Distance Traveled
955,334
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,507
719
53
3
0
337,545
1
W
Baron Samedi
11,527
720
80
5
0
274,957
3
L
Izanami
9,448
591
48
3
0
280,738
1
L
Set
9,202
575
30
2
0
260,137
2
W
Nemesis
12,711
794
67
4
0
342,832
2
L
Tiamat
10,026
627
70
4
0
262,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role