Player Matchup

Izanami
Izanami
MrAwezome14
Izanami
Level 117
God Stats
7W - 4L
1,569 SR
Queue Stats
114W - 92L
1,491 Elo+
Party 1
Tiamat
Tiamat
MsKatyaVolskaya
Tiamat
Level 105
God Stats
55W - 31L
1,767 SR
Queue Stats
105W - 96L
1,658 Elo+
Party 2
Bellona
Bellona
davidsebert
Bellona
Level 89
God Stats
11W - 8L
1,462 SR
Queue Stats
683W - 705L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
matamerik4a
Heimdallr
Level 65
God Stats
8W - 6L
1,979 SR
Queue Stats
176W - 130L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
mr_darth_vader99
Baron Samedi
Level 140
God Stats
5W - 2L
1,700 SR
Queue Stats
395W - 321L
1,591 Elo+
Party 1
Team Averages
Level 103
1,695 SR
1,585 Elo+

VS

Team Averages
Level 128
1,539 SR
1,651 Elo+
Sobek
Sobek
Aowsum
Sobek
Level 90
God Stats
7W - 4L
1,763 SR
Queue Stats
38W - 33L
1,606 Elo+
Party 3
Chaac
Chaac
LiteskinPrez
Chaac
Level 145
God Stats
0W - 4L
1,313 SR
Queue Stats
172W - 177L
1,649 Elo+
Solo
Sol
Sol
Maharaj
Sol
Level 148
God Stats
8W - 7L
1,603 SR
Queue Stats
205W - 107L
1,725 Elo+
Party 3
Izanami
Izanami
Matthodical
Izanami
Level 119
God Stats
24W - 11L
1,747 SR
Queue Stats
120W - 88L
1,661 Elo+
Party 3
Set
Set
tigergrissom
Set
Level 139
God Stats
0W - 1L
1,272 SR
Queue Stats
123W - 114L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrAwezome14
Izanami
18
3 / 3 / 3
10,887
544
8,358
11,403
3,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 4
11,928
596
15,285
10,710
14,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
davidsebert
Bellona
18
3 / 2 / 3
10,934
547
14,621
18,928
18,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
matamerik4a
Heimdallr
15
2 / 2 / 9
10,570
529
7,320
18,053
9,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
mr_darth_vader99
Baron Samedi
19
8 / 2 / 3
12,252
613
16,252
11,656
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aowsum
Sobek
13
2 / 2 / 1
8,604
430
5,579
17,016
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 0
9,421
471
10,550
20,880
18,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
16
2 / 6 / 1
9,949
497
7,693
13,622
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Matthodical
Izanami
17
2 / 2 / 3
10,647
532
12,443
13,500
5,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 1
9,081
454
5,883
17,098
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
9
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aowsum
Sobek
2
2
1
1.25
L
1
6
0
0.17
L
Sol
2
6
1
0.42
L
Izanami
Matthodical
Izanami
2
2
3
1.75
W
Izanami
MrAwezome14
Izanami
3
3
3
1.5
W
5
0
4
7
W
Bellona
davidsebert
Bellona
3
2
3
2.25
W
Heimdallr
matamerik4a
Heimdallr
2
2
9
3.25
W
Baron Samedi
mr_darth_vader99
Baron Samedi
8
2
3
4.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,836
Damage
42,148
70,750
Taken
82,116
52,390
Mitigated
56,991
30,599
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aowsum
Sobek
5,579
387
0
6,988
17,016
18,525
0
7,000
9,836
20,032
0
L
10,550
3,828
0
8,328
20,880
18,931
0
6,493
14,387
0
64,868
L
Sol
7,693
1,979
0
5,000
13,622
4,846
0
7,631
5,619
60,667
0
L
Izanami
Matthodical
Izanami
12,443
8,379
0
5,326
13,500
5,029
884
2,031
11,443
0
98,156
W
Izanami
MrAwezome14
Izanami
8,358
6,367
0
4,956
11,403
3,942
562
1,456
9,947
0
93,787
W
15,285
1,556
0
6,478
10,710
14,420
212
1,305
9,343
88,212
0
W
Bellona
davidsebert
Bellona
14,621
6,255
0
7,968
18,928
18,875
1,556
1,461
17,467
0
63,495
W
Heimdallr
matamerik4a
Heimdallr
7,320
3,792
0
5,487
18,053
9,284
486
4,881
13,014
0
33,913
W
Baron Samedi
mr_darth_vader99
Baron Samedi
16,252
1,177
971
4,739
11,656
5,869
0
3,693
7,707
93,734
0
L
5,883
2,550
0
1,510
17,098
9,660
0
7,654
9,294
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,571
Gold Earned
47,702
636
Minions Killed
533
0
Camps Cleared
0
2,005,896
Distance Traveled
2,015,785
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,604
430
29
1
0
461,184
1
L
Chaac
9,421
471
107
5
0
352,862
1
L
Sol
9,949
497
140
7
0
379,204
7
L
Izanami
10,647
532
167
8
0
392,626
7
W
Izanami
10,887
544
150
8
0
364,774
2
W
Tiamat
11,928
596
162
8
0
419,263
1
W
Bellona
10,934
547
117
6
0
414,850
2
W
Heimdallr
10,570
529
33
2
0
400,062
6
W
Baron Samedi
12,252
613
174
9
0
406,947
7
L
Set
9,081
454
90
5
0
429,909
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role