Player Matchup

Apollo
Apollo
Platinum II
ArtiksGC
Apollo
Platinum II
Level 73
God Stats
4W - 4L
1,526 SR
Queue Stats
63W - 65L
1,909 MMR
Party 2
Fenrir
Fenrir
Platinum II
DarckCheer
Fenrir
Platinum II
Level 160
God Stats
13W - 11L
1,509 SR
Queue Stats
76W - 71L
1,921 MMR
Solo
Thanatos
Thanatos
Platinum I
TreeTrox
Thanatos
Platinum I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond V
valen0702123
Anhur
Diamond V
Level 66
God Stats
4W - 2L
1,757 SR
Queue Stats
80W - 68L
2,141 MMR
Solo
Eset
Eset
Diamond II
xMariano
Eset
Diamond II
Level 141
God Stats
3W - 4L
1,422 SR
Queue Stats
384W - 367L
2,358 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,543 SR
1,966 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,570 SR
1,947 MMR
Aphrodite
Aphrodite
Gold III
Deivor
Aphrodite
Gold III
Level 149
God Stats
3W - 1L
1,851 SR
Queue Stats
46W - 40L
1,689 MMR
Solo
Medusa
Medusa
Platinum I
RUNmazer
Medusa
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
Rezzat
Yemoja
Diamond V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,946 MMR
Party 1
Bellona
Bellona
Gold I
ScyllaWaifu
Bellona
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Grandmaster
kkalebe
Ratatoskr
Grandmaster
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
219W - 85L
3,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArtiksGC
Apollo
11
1 / 4 / 1
6,423
494
5,934
11,149
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DarckCheer
Fenrir
11
4 / 4 / 2
6,901
531
5,135
11,643
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
TreeTrox
Thanatos
11
1 / 7 / 0
6,427
494
2,419
10,015
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 5
6,881
529
3,904
8,901
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
9
1 / 9 / 0
5,750
442
5,875
10,201
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiGebDanzaburouScylla

VS

Bans
SetGuan YuJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deivor
Aphrodite
12
1 / 0 / 8
7,630
587
3,496
6,529
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
RUNmazer
Medusa
14
9 / 2 / 7
9,119
701
12,076
9,870
3,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Rezzat
Yemoja
12
4 / 3 / 10
8,385
645
4,263
11,953
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ScyllaWaifu
Bellona
14
2 / 2 / 2
8,463
651
7,515
12,862
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
kkalebe
Ratatoskr
15
12 / 0 / 5
9,529
733
11,002
7,433
3,808
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
28
28
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArtiksGC
Apollo
1
4
1
0.38
L
Fenrir
DarckCheer
Fenrir
4
4
2
1.25
W
Aphrodite
Deivor
Aphrodite
1
0
8
5
W
Medusa
RUNmazer
Medusa
9
2
7
6.25
W
Yemoja
Rezzat
Yemoja
4
3
10
3
W
Bellona
ScyllaWaifu
Bellona
2
2
2
1.5
L
Thanatos
TreeTrox
Thanatos
1
7
0
0.14
W
Ratatoskr
kkalebe
Ratatoskr
12
0
5
14.5
L
0
4
5
0.63
L
Eset
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
38,352
51,909
Taken
48,647
19,673
Mitigated
26,995
11,831
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArtiksGC
Apollo
5,934
3,497
0
1,365
11,149
4,534
0
228
10,921
0
36,082
L
Fenrir
DarckCheer
Fenrir
5,135
2,208
0
3,522
11,643
4,707
390
2,358
9,285
0
28,867
W
Aphrodite
Deivor
Aphrodite
3,496
434
4,248
4,932
6,529
2,255
1,681
1,466
4,903
37,054
0
W
Medusa
RUNmazer
Medusa
12,076
6,266
0
3,053
9,870
3,264
3,770
1,162
8,624
0
43,874
W
Yemoja
Rezzat
Yemoja
4,263
1,317
3,226
2,769
11,953
9,112
1,044
952
10,963
17,107
0
W
Bellona
ScyllaWaifu
Bellona
7,515
2,065
0
7,138
12,862
8,556
2,838
280
12,502
0
53,970
L
Thanatos
TreeTrox
Thanatos
2,419
1,163
0
5,440
10,015
4,977
1,080
893
9,122
0
36,248
W
Ratatoskr
kkalebe
Ratatoskr
11,002
3,845
0
3,415
7,433
3,808
1,485
1,511
5,780
0
67,207
L
3,904
1,701
0
230
8,901
2,895
557
3,599
5,302
0
45,047
L
Eset
5,875
587
112
1,162
10,201
2,560
0
681
9,520
28,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
43,126
346
Minions Killed
376
0
Camps Cleared
0
1,143,326
Distance Traveled
1,288,300
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,423
494
71
5
0
226,400
1
L
Fenrir
6,901
531
52
4
0
267,995
0
W
Aphrodite
7,630
587
78
6
0
267,514
4
W
Medusa
9,119
701
60
5
0
229,872
1
W
Yemoja
8,385
645
28
2
0
241,098
1
W
Bellona
8,463
651
104
8
0
259,196
1
L
Thanatos
6,427
494
75
6
0
219,245
1
W
Ratatoskr
9,529
733
106
8
0
290,620
4
L
Anhur
6,881
529
97
7
0
222,381
4
L
Eset
5,750
442
51
4
0
207,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role