Player Matchup

Da Ji
Da Ji
KingPhrosty
Da Ji
Level 26
God Stats
3W - 2L
1,831 SR
Queue Stats
36W - 27L
1,498 Elo+
Party 3
Izanami
Izanami
Kweendom
Izanami
Level 29
God Stats
5W - 4L
1,625 SR
Queue Stats
104W - 114L
1,298 Elo+
Party 2
Bellona
Bellona
Sil3nthope
Bellona
Level 22
God Stats
4W - 6L
1,071 SR
Queue Stats
27W - 23L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
StreetlightsTV
Kukulkan
Level 5
God Stats
5W - 1L
1,296 SR
Queue Stats
6W - 2L
1,108 Elo+
Party 3
Jormungandr
Jormungandr
chromaburst33
Jormungandr
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
66W - 74L
1,298 Elo+
Party 2
Team Averages
Level 22
1,512 SR
1,336 Elo+

VS

Team Averages
Level 24
1,574 SR
1,422 Elo+
Thor
Thor
DIVER5ION
Thor
Level 39
God Stats
2W - 2L
1,790 SR
Queue Stats
187W - 212L
1,413 Elo+
Party 1
Tiamat
Tiamat
Glitterglue
Tiamat
Level 28
God Stats
1W - 1L
1,796 SR
Queue Stats
158W - 170L
1,432 Elo+
Party 1
Hachiman
Hachiman
HMUonGrindr
Hachiman
Level 3
God Stats
0W - 3L
1,316 SR
Queue Stats
31W - 23L
1,465 Elo+
Party 1
Athena
Athena
TFright
Athena
Level 27
God Stats
17W - 23L
1,479 SR
Queue Stats
158W - 186L
1,385 Elo+
Party 1
Skadi
Skadi
luisdroi
Skadi
Level 25
God Stats
23W - 26L
1,490 SR
Queue Stats
329W - 368L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 6
8,047
619
10,202
8,264
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Kweendom
Izanami
10
3 / 2 / 5
6,458
497
7,403
5,116
1,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Sil3nthope
Bellona
13
9 / 0 / 3
7,908
608
7,250
8,169
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
12
3 / 1 / 2
7,327
564
5,223
4,558
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
chromaburst33
Jormungandr
10
2 / 3 / 4
6,001
462
3,058
6,048
2,373
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 6 / 2
5,695
438
2,301
10,382
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
2 / 6 / 3
6,206
477
3,062
9,779
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
HMUonGrindr
Hachiman
9
2 / 4 / 3
5,702
439
3,498
7,327
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
TFright
Athena
9
3 / 3 / 1
6,245
480
4,122
9,688
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
luisdroi
Skadi
11
0 / 7 / 0
6,273
483
3,232
6,966
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
26
Kills
7
8
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
2
0.17
L
Tiamat
2
6
3
0.58
L
Hachiman
HMUonGrindr
Hachiman
2
4
3
0.88
W
9
2
6
6
W
Izanami
Kweendom
Izanami
3
2
5
2.75
W
Bellona
Sil3nthope
Bellona
9
0
3
10.5
W
Kukulkan
3
1
2
4
L
Athena
TFright
Athena
3
3
1
1.17
W
Jormungandr
chromaburst33
Jormungandr
2
3
4
1.33
L
Skadi
luisdroi
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
16,215
32,155
Taken
44,142
18,254
Mitigated
15,791
7,944
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,301
970
0
3,444
10,382
3,271
0
1,977
8,405
0
24,814
L
Tiamat
3,062
548
0
2,998
9,779
3,679
165
4,058
5,721
21,128
0
L
Hachiman
HMUonGrindr
Hachiman
3,498
2,504
0
1,561
7,327
1,974
0
918
6,409
0
14,714
W
10,202
4,240
0
1,508
8,264
5,045
124
1,487
6,777
0
41,139
W
Izanami
Kweendom
Izanami
7,403
5,025
0
1,608
5,116
1,654
1,254
2,092
3,024
0
36,539
W
Bellona
Sil3nthope
Bellona
7,250
2,219
0
3,014
8,169
7,547
110
1,010
7,159
0
36,435
W
Kukulkan
5,223
1,065
0
1,000
4,558
1,635
509
1,536
3,022
34,279
0
L
Athena
TFright
Athena
4,122
883
0
1,660
9,688
4,911
0
1,328
8,360
11,816
0
W
Jormungandr
chromaburst33
Jormungandr
3,058
761
167
647
6,048
2,373
266
1,059
4,989
14,509
0
L
Skadi
luisdroi
Skadi
3,232
1,795
0
114
6,966
1,956
826
0
6,966
0
33,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
30,121
297
Minions Killed
203
0
Camps Cleared
0
1,200,029
Distance Traveled
1,051,213
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,695
438
46
4
0
215,631
3
L
Tiamat
6,206
477
39
3
0
205,068
2
L
Hachiman
5,702
439
22
2
0
180,470
1
W
Da Ji
8,047
619
63
5
0
257,522
0
W
Izanami
6,458
497
54
4
0
223,984
2
W
Bellona
7,908
608
57
4
0
255,375
0
W
Kukulkan
7,327
564
86
7
0
212,706
0
L
Athena
6,245
480
19
1
0
237,873
2
W
Jormungandr
6,001
462
37
3
0
250,442
0
L
Skadi
6,273
483
77
6
0
212,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role