Player Matchup

Yemoja
Yemoja
Acajoeharazinga
Yemoja
Level 129
God Stats
23W - 12L
1,699 SR
Queue Stats
311W - 225L
1,566 Elo+
Party 1
Susano
Susano
AntVigz
Susano
Level 125
God Stats
36W - 15L
1,473 SR
Queue Stats
240W - 166L
1,575 Elo+
Party 1
Cupid
Cupid
HoodieDrew
Cupid
Level 147
God Stats
8W - 10L
1,410 SR
Queue Stats
270W - 260L
1,522 Elo+
Solo
Tiamat
Tiamat
KiingPatton
Tiamat
Level 117
God Stats
113W - 45L
1,753 SR
Queue Stats
368W - 281L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
bugsxhenni
Baron Samedi
Level 99
God Stats
3W - 0L
1,895 SR
Queue Stats
50W - 39L
1,502 Elo+
Party 1
Team Averages
Level 123
1,646 SR
1,547 Elo+

VS

Team Averages
Level 140
1,469 SR
1,503 Elo+
Arachne
Arachne
Drakeace123
Arachne
Level 109
God Stats
1W - 2L
1,609 SR
Queue Stats
15W - 11L
1,512 Elo+
Solo
Serqet
Serqet
LilMall415
Serqet
Level 160
God Stats
5W - 28L
1,180 SR
Queue Stats
493W - 517L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Lokobuso
Nu Wa
Level 159
God Stats
1W - 2L
1,258 SR
Queue Stats
64W - 53L
1,515 Elo+
Solo
Chiron
Chiron
MYSTICV1K1NG
Chiron
Level 157
God Stats
3W - 5L
1,725 SR
Queue Stats
672W - 664L
1,582 Elo+
Solo
Danzaburou
Danzaburou
tafoya1
Danzaburou
Level 117
God Stats
64W - 75L
1,574 SR
Queue Stats
289W - 285L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
11,300
491
8,134
20,329
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
AntVigz
Susano
20
8 / 2 / 11
12,967
564
15,073
15,623
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
19
5 / 3 / 8
11,958
520
10,392
18,265
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
19
10 / 1 / 7
12,773
555
21,673
10,096
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
bugsxhenni
Baron Samedi
16
2 / 5 / 10
10,462
455
8,946
12,339
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakeace123
Arachne
16
1 / 7 / 5
10,128
440
7,178
22,688
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
LilMall415
Serqet
16
6 / 4 / 3
11,215
488
11,146
21,712
20,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lokobuso
Nu Wa
16
2 / 7 / 4
10,278
447
13,493
14,524
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
2 / 4 / 2
10,830
471
7,391
16,605
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
tafoya1
Danzaburou
15
5 / 6 / 4
10,918
475
10,463
18,304
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
28
Kills
16
16
Deaths
28
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Susano
AntVigz
Susano
8
2
11
6.75
L
Arachne
Drakeace123
Arachne
1
7
5
0.5
W
Cupid
5
3
8
3
W
Tiamat
10
1
7
13.5
L
Serqet
LilMall415
Serqet
6
4
3
1.88
L
Nu Wa
Lokobuso
Nu Wa
2
7
4
0.57
L
Chiron
2
4
2
0.75
W
Baron Samedi
bugsxhenni
Baron Samedi
2
5
10
1.4
L
Danzaburou
tafoya1
Danzaburou
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,218
Damage
49,671
76,652
Taken
93,833
49,187
Mitigated
45,657
32,699
Healing
27,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
909
1,089
4,333
20,329
20,267
329
4,015
15,600
41,668
0
W
Susano
AntVigz
Susano
15,073
1,991
0
5,109
15,623
6,664
2,171
3,000
12,279
0
76,804
L
Arachne
Drakeace123
Arachne
7,178
5,267
0
9,894
22,688
8,325
0
9,792
12,552
0
66,179
W
Cupid
10,392
5,220
780
11,770
18,265
6,452
3,232
3,459
14,446
0
93,824
W
Tiamat
21,673
1,648
0
5,256
10,096
8,473
2,977
1,827
8,065
86,900
0
L
Serqet
LilMall415
Serqet
11,146
1,488
0
2,370
21,712
20,954
510
9,374
12,130
0
54,032
L
Nu Wa
Lokobuso
Nu Wa
13,493
2,913
0
3,115
14,524
4,129
99
5,215
9,199
70,323
0
L
Chiron
7,391
3,481
781
6,812
16,605
5,625
222
3,151
13,400
0
76,542
W
Baron Samedi
bugsxhenni
Baron Samedi
8,946
390
1,251
3,111
12,339
7,331
468
1,192
9,942
48,224
0
L
Danzaburou
tafoya1
Danzaburou
10,463
4,157
0
4,827
18,304
6,624
70
10,061
7,799
0
59,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,460
Gold Earned
53,369
549
Minions Killed
598
0
Camps Cleared
0
2,134,442
Distance Traveled
1,929,329
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,300
491
52
2
0
380,892
4
W
Susano
12,967
564
121
5
0
500,806
3
L
Arachne
10,128
440
111
5
0
439,722
3
W
Cupid
11,958
520
124
5
0
397,702
7
W
Tiamat
12,773
555
161
7
0
436,024
5
L
Serqet
11,215
488
106
5
0
388,939
4
L
Nu Wa
10,278
447
118
5
0
323,078
0
L
Chiron
10,830
471
139
6
0
371,115
2
W
Baron Samedi
10,462
455
91
4
0
419,018
0
L
Danzaburou
10,918
475
124
5
0
406,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role