Player Matchup

Kuzenbo
Kuzenbo
Gold V
Mrfreakmen38
Kuzenbo
Gold V
Level 126
God Stats
5W - 7L
1,793 SR
Queue Stats
223W - 217L
1,344 MMR
Solo
Thoth
Thoth
Gold III
adwadsadw
Thoth
Gold III
Level 126
God Stats
6W - 10L
1,510 SR
Queue Stats
296W - 298L
1,487 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
naku232
Sun Wukong
Silver II
Level 121
God Stats
0W - 1L
1,559 SR
Queue Stats
8W - 14L
1,347 MMR
Solo
Heimdallr
Heimdallr
Silver I
thumsy
Heimdallr
Silver I
Level 75
God Stats
15W - 13L
1,351 SR
Queue Stats
438W - 440L
1,212 MMR
Party 1
Fenrir
Fenrir
Gold IV
xxGoatGuyxx
Fenrir
Gold IV
Level 106
God Stats
21W - 24L
1,417 SR
Queue Stats
492W - 487L
1,351 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,526 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,499 SR
1,339 MMR
Raijin
Raijin
Silver I
Acesyc
Raijin
Silver I
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 41L
1,221 MMR
Party 2
Cerberus
Cerberus
Gold V
EnriqueTTTo
Cerberus
Gold V
Level 160
God Stats
6W - 9L
1,506 SR
Queue Stats
157W - 169L
1,364 MMR
Party 2
Achilles
Achilles
Silver I
MagnaSombra
Achilles
Silver I
Level 100
God Stats
10W - 17L
1,556 SR
Queue Stats
37W - 51L
1,370 MMR
Solo
Apollo
Apollo
Gold IV
Plzmsa
Apollo
Gold IV
Level 141
God Stats
17W - 16L
1,534 SR
Queue Stats
100W - 93L
1,373 MMR
Solo
Arachne
Arachne
Silver I
Zirug
Arachne
Silver I
Level 155
God Stats
7W - 3L
1,613 SR
Queue Stats
15W - 19L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mrfreakmen38
Kuzenbo
16
1 / 5 / 6
10,658
395
10,318
22,673
20,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
adwadsadw
Thoth
20
4 / 5 / 2
13,108
485
21,078
11,313
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
naku232
Sun Wukong
20
4 / 5 / 2
13,144
487
18,333
27,184
26,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
thumsy
Heimdallr
20
1 / 1 / 3
13,244
491
13,782
12,962
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
3 / 7 / 5
12,258
454
13,134
21,996
11,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetNemesisCu ChulainnTsukuyomi

VS

Bans
ScyllaAnhurGebKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Acesyc
Raijin
20
9 / 3 / 2
16,085
596
14,692
18,128
7,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
EnriqueTTTo
Cerberus
20
2 / 3 / 10
14,741
546
14,424
34,654
45,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MagnaSombra
Achilles
20
0 / 2 / 8
14,009
519
9,358
22,304
19,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Plzmsa
Apollo
20
7 / 1 / 3
18,243
676
17,921
20,009
11,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zirug
Arachne
20
5 / 4 / 5
16,799
622
10,210
31,158
15,964
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
23
23
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
Acesyc
Raijin
9
3
2
3.33
W
Cerberus
EnriqueTTTo
Cerberus
2
3
10
2.33
W
Achilles
MagnaSombra
Achilles
0
2
8
2
L
Kuzenbo
Mrfreakmen38
Kuzenbo
1
5
6
0.8
W
Apollo
Plzmsa
Apollo
7
1
3
8.5
W
Arachne
Zirug
Arachne
5
4
5
1.88
L
Thoth
adwadsadw
Thoth
4
5
2
1
L
Sun Wukong
naku232
Sun Wukong
4
5
2
1
L
Heimdallr
thumsy
Heimdallr
1
1
3
2.5
L
Fenrir
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,645
Damage
66,605
96,128
Taken
126,253
67,884
Mitigated
99,228
30,129
Healing
52,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Acesyc
Raijin
14,692
1,207
176
5,227
18,128
7,083
1,463
6,966
10,834
117,108
0
W
Cerberus
EnriqueTTTo
Cerberus
14,424
967
0
13,382
34,654
45,613
342
9,912
24,182
65,498
0
W
Achilles
MagnaSombra
Achilles
9,358
2,126
0
9,132
22,304
19,011
3,214
4,270
17,308
0
69,461
L
Kuzenbo
Mrfreakmen38
Kuzenbo
10,318
4,066
0
4,391
22,673
20,808
0
9,677
12,831
31,309
0
W
Apollo
Plzmsa
Apollo
17,921
12,802
0
8,572
20,009
11,557
10,529
4,481
15,386
0
196,749
W
Arachne
Zirug
Arachne
10,210
6,423
0
16,121
31,158
15,964
1,382
7,626
23,169
0
150,282
L
Thoth
adwadsadw
Thoth
21,078
528
116
3,366
11,313
3,142
28
6,565
4,456
119,326
0
L
Sun Wukong
naku232
Sun Wukong
18,333
2,942
0
11,304
27,184
26,430
0
6,152
20,886
0
99,408
L
Heimdallr
thumsy
Heimdallr
13,782
8,534
0
8,598
12,962
5,758
0
2,121
10,827
0
126,127
L
Fenrir
13,134
4,248
0
2,354
21,996
11,746
0
4,398
17,522
0
95,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,412
Gold Earned
79,877
792
Minions Killed
916
0
Camps Cleared
0
2,631,925
Distance Traveled
2,763,617
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,085
596
216
8
0
521,691
2
W
Cerberus
14,741
546
104
4
0
555,703
16
W
Achilles
14,009
519
123
5
0
570,866
16
L
Kuzenbo
10,658
395
30
1
0
586,686
13
W
Apollo
18,243
676
269
10
0
585,251
2
W
Arachne
16,799
622
204
8
0
530,106
0
L
Thoth
13,108
485
212
8
0
508,048
7
L
Sun Wukong
13,144
487
189
7
0
511,257
5
L
Heimdallr
13,244
491
232
9
0
487,157
0
L
Fenrir
12,258
454
129
5
0
538,777
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role